Player Matchup

Heimdallr
Heimdallr
HEAR-BREAcKER
Heimdallr
Level 159
God Stats
24W - 36L
1,409 SR
Queue Stats
94W - 120L
1,375 Elo+
Solo
Ymir
Ymir
SAMURAY_12_
Ymir
Level 64
God Stats
12W - 6L
1,624 SR
Queue Stats
190W - 205L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
dialektike
Kumbhakarna
Level 202
God Stats
3W - 3L
1,598 SR
Queue Stats
503W - 533L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
korraobaid550
Morgan Le Fay
Level 85
God Stats
318W - 315L
1,483 SR
Queue Stats
323W - 323L
1,432 Elo+
Solo
Ne Zha
Ne Zha
matuteerick
Ne Zha
Level 154
God Stats
0W - 1L
1,235 SR
Queue Stats
27W - 21L
1,549 Elo+
Solo
Team Averages
Level 133
1,470 SR
1,471 Elo+

VS

Team Averages
Level 121
1,492 SR
1,464 Elo+
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Kotayal
Hel
Level 63
God Stats
2W - 0L
1,646 SR
Queue Stats
15W - 14L
1,510 Elo+
Solo
Arachne
Arachne
Lokislover
Arachne
Level 109
God Stats
26W - 16L
1,581 SR
Queue Stats
170W - 164L
1,377 Elo+
Party 1
King Arthur
King Arthur
NoxDeray
King Arthur
Level 99
God Stats
61W - 56L
1,478 SR
Queue Stats
139W - 127L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
etihs
Danzaburou
Level 191
God Stats
1W - 0L
1,254 SR
Queue Stats
138W - 134L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HEAR-BREAcKER
Heimdallr
11
2 / 1 / 0
6,343
705
2,595
5,330
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 0
4,670
519
4,284
8,231
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
dialektike
Kumbhakarna
4
0 / 0 / 1
4,026
447
572
1,321
493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
korraobaid550
Morgan Le Fay
7
1 / 5 / 1
4,585
509
3,769
6,328
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
10
0 / 1 / 0
5,267
585
4,012
5,662
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 0 / 1
5,045
561
2,608
3,622
1,109
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
7
2 / 1 / 3
5,023
558
1,951
5,689
2,855
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
Lokislover
Arachne
10
3 / 2 / 1
5,397
600
4,113
6,695
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
NoxDeray
King Arthur
10
0 / 0 / 1
5,552
617
2,642
6,915
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
etihs
Danzaburou
9
3 / 0 / 3
5,877
653
3,823
4,749
1,303
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
9
9
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
1
1.5
L
Heimdallr
HEAR-BREAcKER
Heimdallr
2
1
0
2
W
Hel
2
1
3
3.5
W
Arachne
Lokislover
Arachne
3
2
1
1.75
W
King Arthur
NoxDeray
King Arthur
0
0
1
0.5
L
0
2
0
0
L
Kumbhakarna
dialektike
Kumbhakarna
0
0
1
0.5
W
Danzaburou
etihs
Danzaburou
3
0
3
4.5
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
1
5
1
0.3
L
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,232
Damage
15,137
26,872
Taken
27,670
9,065
Mitigated
10,704
9,163
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,608
298
0
1,760
3,622
1,109
0
1,188
2,434
22,077
0
L
Heimdallr
HEAR-BREAcKER
Heimdallr
2,595
1,109
0
2,225
5,330
2,028
262
489
4,841
0
47,000
W
Hel
1,951
538
421
2,337
5,689
2,855
0
2,781
2,659
16,357
0
W
Arachne
Lokislover
Arachne
4,113
3,355
0
2,647
6,695
2,075
0
1,275
5,280
0
24,283
W
King Arthur
NoxDeray
King Arthur
2,642
419
0
993
6,915
3,362
0
218
6,659
0
36,072
L
4,284
900
0
3,710
8,231
3,061
0
1,636
6,595
30,079
0
L
Kumbhakarna
dialektike
Kumbhakarna
572
86
0
263
1,321
493
0
703
618
3,926
0
W
Danzaburou
etihs
Danzaburou
3,823
477
0
1,449
4,749
1,303
220
2,465
2,020
0
31,166
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
3,769
608
0
929
6,328
1,697
0
1,596
4,732
11,102
211
L
Ne Zha
4,012
671
0
2,036
5,662
1,786
0
135
5,527
0
31,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
26,894
200
Minions Killed
232
0
Camps Cleared
0
723,430
Distance Traveled
963,782
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,045
561
34
4
0
181,598
0
L
Heimdallr
6,343
705
77
9
0
152,020
4
W
Hel
5,023
558
17
2
0
170,824
0
W
Arachne
5,397
600
42
5
0
210,932
0
W
King Arthur
5,552
617
78
9
0
200,887
0
L
Ymir
4,670
519
50
6
0
168,526
0
L
Kumbhakarna
4,026
447
7
1
0
43,440
0
W
Danzaburou
5,877
653
61
7
0
199,541
0
L
Morgan Le Fay
4,585
509
19
2
0
188,650
0
L
Ne Zha
5,267
585
47
5
0
170,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role