Player Matchup

Baron Samedi
Baron Samedi
Platinum II
 
Baron Samedi
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum IV
 
He Bo
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Diamond V
AlmightyYap
Cliodhna
Diamond V
Level 159
God Stats
98W - 79L
1,601 SR
Queue Stats
232W - 215L
2,135 MMR
Solo
Izanami
Izanami
Gold II
TFCSX
Izanami
Gold II
Level 148
God Stats
2W - 1L
1,606 SR
Queue Stats
94W - 90L
1,581 MMR
Solo
Horus
Horus
Gold V
jhuenxvdead
Horus
Gold V
Level 155
God Stats
1W - 0L
1,796 SR
Queue Stats
18W - 15L
1,626 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,600 SR
1,668 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,621 SR
1,805 MMR
Scylla
Scylla
Diamond II
Jonslay
Scylla
Diamond II
Level 124
God Stats
3W - 3L
1,833 SR
Queue Stats
137W - 84L
2,309 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Morloun
Sun Wukong
Platinum II
Level 190
God Stats
11W - 9L
1,641 SR
Queue Stats
301W - 304L
1,901 MMR
Solo
Neith
Neith
Gold I
Rmariscal23
Neith
Gold I
Level 146
God Stats
23W - 17L
1,619 SR
Queue Stats
721W - 722L
1,804 MMR
Solo
Geb
Geb
Gold III
TeGanesha
Geb
Gold III
Level 157
God Stats
3W - 2L
1,632 SR
Queue Stats
71W - 74L
1,458 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
xL3gitx5w4gx
Tsukuyomi
Gold III
Level 128
God Stats
3W - 7L
1,380 SR
Queue Stats
254W - 264L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 2 / 1
7,107
646
6,946
7,817
4,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
 
He Bo
11
3 / 1 / 3
6,205
564
5,321
5,943
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
AlmightyYap
Cliodhna
11
0 / 1 / 3
6,065
551
4,233
5,738
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
TFCSX
Izanami
13
3 / 1 / 1
7,200
655
4,863
6,740
2,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
3 / 1 / 3
5,979
544
3,649
7,447
3,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KumbhakarnaCabrakanArachne

VS

Bans
Cu ChulainnLancelotAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jonslay
Scylla
13
2 / 1 / 1
6,585
599
5,130
4,664
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Morloun
Sun Wukong
10
1 / 3 / 1
5,565
506
5,386
8,649
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 1
5,292
481
5,479
6,989
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 2
5,086
462
3,412
8,028
2,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
xL3gitx5w4gx
Tsukuyomi
10
2 / 3 / 1
5,917
538
2,883
8,371
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
6
6
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
1
2.25
W
He Bo
 
He Bo
3
1
3
4.5
W
Cliodhna
AlmightyYap
Cliodhna
0
1
3
1.5
L
Scylla
Jonslay
Scylla
2
1
1
2.5
L
Sun Wukong
Morloun
Sun Wukong
1
3
1
0.5
L
1
4
1
0.38
W
Izanami
TFCSX
Izanami
3
1
1
3.5
L
0
2
2
0.5
W
3
1
3
4.5
L
Tsukuyomi
xL3gitx5w4gx
Tsukuyomi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,012
Damage
22,290
33,685
Taken
36,701
13,328
Mitigated
12,011
16,787
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,946
1,592
260
4,108
7,817
4,043
0
1,033
6,784
46,034
1,225
W
He Bo
 
He Bo
5,321
143
0
2,734
5,943
1,649
0
1,745
4,198
44,305
0
W
Cliodhna
AlmightyYap
Cliodhna
4,233
270
0
1,307
5,738
1,685
0
3,262
2,476
0
46,547
L
Scylla
Jonslay
Scylla
5,130
832
0
763
4,664
1,159
0
1,821
2,843
53,212
685
L
Sun Wukong
Morloun
Sun Wukong
5,386
1,083
0
2,296
8,649
4,195
0
5,874
2,775
0
37,250
L
5,479
2,056
0
1,733
6,989
1,470
0
616
6,373
0
37,802
W
Izanami
TFCSX
Izanami
4,863
3,189
0
2,574
6,740
2,157
926
399
6,341
0
64,177
L
3,412
388
1,105
1,390
8,028
2,900
0
2,107
5,921
10,791
0
W
3,649
1,621
2,336
3,468
7,447
3,794
0
2,137
5,310
157
8,480
L
Tsukuyomi
xL3gitx5w4gx
Tsukuyomi
2,883
614
0
3,483
8,371
2,287
0
1,918
6,453
0
33,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
28,445
385
Minions Killed
322
0
Camps Cleared
0
1,086,620
Distance Traveled
1,104,601
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,107
646
94
9
0
180,408
0
W
He Bo
6,205
564
73
7
0
230,210
2
W
Cliodhna
6,065
551
86
8
0
244,988
1
L
Scylla
6,585
599
116
11
0
218,643
0
L
Sun Wukong
5,565
506
65
6
0
202,640
0
L
Neith
5,292
481
59
5
0
203,012
2
W
Izanami
7,200
655
119
11
0
187,357
0
L
Geb
5,086
462
17
2
0
236,184
4
W
Horus
5,979
544
13
1
0
243,657
2
L
Tsukuyomi
5,917
538
65
6
0
244,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role