Player Matchup

Surtr
Surtr
 
Surtr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MisticGameGod
Geb
Level 139
God Stats
18W - 24L
1,520 SR
Queue Stats
456W - 481L
1,464 Elo+
Solo
Scylla
Scylla
WatchYoJungle
Scylla
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Wess4766
Jormungandr
Level 148
God Stats
3W - 8L
1,395 SR
Queue Stats
814W - 789L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tomy_lee_kaz
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,532 Elo+
Solo
Team Averages
Level 118
1,483 SR
1,503 Elo+

VS

Team Averages
Level 162
1,542 SR
1,465 Elo+
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BWeeLive
Kukulkan
Level 103
God Stats
96W - 99L
1,549 SR
Queue Stats
152W - 162L
1,441 Elo+
Solo
Bacchus
Bacchus
CHINAjx
Bacchus
Level 155
God Stats
1W - 1L
1,960 SR
Queue Stats
6W - 9L
1,452 Elo+
Solo
Artemis
Artemis
EchoesOfDust
Artemis
Level 215
God Stats
3W - 7L
1,212 SR
Queue Stats
370W - 387L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
FisH1058
Zhong Kui
Level 187
God Stats
4W - 4L
1,490 SR
Queue Stats
143W - 134L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 3 / 0
5,145
643
2,974
7,096
3,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 0 / 0
5,376
672
2,250
3,858
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 3 / 1
3,630
454
136
2,567
521
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Wess4766
Jormungandr
7
0 / 2 / 0
3,956
495
3,887
6,031
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
tomy_lee_kaz
Ah Muzen Cab
7
0 / 3 / 0
3,913
489
1,550
5,516
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 2 / 1
6,082
760
4,519
5,711
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
BWeeLive
Kukulkan
9
0 / 2 / 2
5,509
689
1,423
2,732
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
CHINAjx
Bacchus
8
1 / 0 / 3
5,094
637
2,792
5,288
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
EchoesOfDust
Artemis
8
0 / 0 / 3
4,602
575
4,030
3,891
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
FisH1058
Zhong Kui
10
6 / 0 / 1
5,880
735
2,986
4,997
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
10
11
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
0
0.33
W
Vamana
 
Vamana
3
2
1
1.75
W
Kukulkan
BWeeLive
Kukulkan
0
2
2
0.5
W
Bacchus
CHINAjx
Bacchus
1
0
3
2.5
W
Artemis
EchoesOfDust
Artemis
0
0
3
1.5
W
Zhong Kui
FisH1058
Zhong Kui
6
0
1
6.5
L
3
0
0
3
L
0
3
1
0.17
L
Jormungandr
Wess4766
Jormungandr
0
2
0
0
L
Ah Muzen Cab
tomy_lee_kaz
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,797
Damage
15,750
25,068
Taken
22,619
9,483
Mitigated
12,709
5,594
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,974
1,282
0
2,539
7,096
3,364
0
0
6,637
517
26,924
W
Vamana
 
Vamana
4,519
1,591
0
1,637
5,711
4,222
0
300
5,003
0
39,002
W
Kukulkan
BWeeLive
Kukulkan
1,423
0
0
305
2,732
802
111
1,739
809
33,635
0
W
Bacchus
CHINAjx
Bacchus
2,792
416
0
2,410
5,288
3,650
203
2,093
3,195
8,638
1,164
W
Artemis
EchoesOfDust
Artemis
4,030
1,689
0
2,018
3,891
1,154
597
1,411
2,480
0
32,738
W
Zhong Kui
FisH1058
Zhong Kui
2,986
1,028
0
3,169
4,997
2,881
0
297
4,620
32,214
14,005
L
2,250
250
0
570
3,858
1,348
0
1,230
2,588
24,628
1,203
L
136
65
0
55
2,567
521
0
1,201
1,366
7,004
0
L
Jormungandr
Wess4766
Jormungandr
3,887
1,523
178
1,294
6,031
2,796
0
1,648
4,383
18,640
2,439
L
Ah Muzen Cab
tomy_lee_kaz
Ah Muzen Cab
1,550
560
0
958
5,516
1,454
0
2,879
2,637
0
15,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,020
Gold Earned
27,167
194
Minions Killed
295
0
Camps Cleared
0
792,207
Distance Traveled
788,022
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,145
643
54
7
0
163,565
0
W
Vamana
6,082
760
76
10
0
147,687
0
W
Kukulkan
5,509
689
71
9
0
163,061
0
W
Bacchus
5,094
637
16
2
0
163,688
1
W
Artemis
4,602
575
56
7
0
130,210
1
W
Zhong Kui
5,880
735
76
10
0
183,376
0
L
Geb
5,376
672
62
8
0
210,616
5
L
Scylla
3,630
454
12
2
0
95,209
3
L
Jormungandr
3,956
495
44
6
0
162,555
1
L
Ah Muzen Cab
3,913
489
22
3
0
160,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role