Player Matchup

Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold III
Hirschy
Hera
Gold III
Level 149
God Stats
1W - 0L
1,921 SR
Queue Stats
214W - 213L
1,581 MMR
Solo
Cthulhu
Cthulhu
Silver II
Tryck5
Cthulhu
Silver II
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 56L
1,041 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Valentay7816
Sun Wukong
Silver I
Level 141
God Stats
2W - 1L
1,493 SR
Queue Stats
48W - 67L
1,262 MMR
Party 1
Artemis
Artemis
Bronze I
vijay841
Artemis
Bronze I
Level 129
God Stats
43W - 31L
1,623 SR
Queue Stats
499W - 551L
407 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,607 SR
1,158 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,470 SR
1,251 MMR
Cabrakan
Cabrakan
Silver III
 
Cabrakan
Silver III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver IV
Ciel Senpai4245
Persephone
Silver IV
Level 146
God Stats
0W - 3L
1,324 SR
Queue Stats
521W - 570L
721 MMR
Solo
Surtr
Surtr
Gold II
Gojira_556
Surtr
Gold II
Level 146
God Stats
57W - 51L
1,579 SR
Queue Stats
127W - 132L
1,679 MMR
Solo
Charybdis
Charybdis
Bronze I
hikura_sama
Charybdis
Bronze I
Level 74
God Stats
0W - 3L
1,521 SR
Queue Stats
23W - 49L
715 MMR
Solo
Sobek
Sobek
Gold III
zockio
Sobek
Gold III
Level 146
God Stats
1W - 7L
1,426 SR
Queue Stats
166W - 170L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
6 / 3 / 5
9,875
520
16,264
22,975
9,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hera
Hirschy
Hera
20
8 / 0 / 4
11,387
599
12,362
10,031
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Tryck5
Cthulhu
14
2 / 4 / 6
9,509
500
7,469
17,243
13,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Valentay7816
Sun Wukong
15
2 / 2 / 0
9,502
500
10,286
13,910
10,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Artemis
vijay841
Artemis
17
1 / 1 / 5
9,612
506
5,523
7,697
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Nu WaJanusKuzenboKumbhakarna

VS

Bans
RaSkadiDanzaburouAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 1 / 5
8,389
442
9,571
15,921
23,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Ciel Senpai4245
Persephone
13
0 / 6 / 2
9,895
521
10,167
11,525
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Surtr
17
2 / 5 / 4
9,610
506
10,133
18,162
11,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
hikura_sama
Charybdis
16
1 / 5 / 5
10,393
547
7,383
10,120
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
zockio
Sobek
19
5 / 2 / 1
11,196
589
11,875
15,639
17,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
19
Kills
10
10
Deaths
19
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
3
5
2.83
L
Cabrakan
 
Cabrakan
2
1
5
4.5
L
Persephone
Ciel Senpai4245
Persephone
0
6
2
0.17
L
Surtr
2
5
4
0.8
W
Hera
Hirschy
Hera
8
0
4
10
W
Cthulhu
Tryck5
Cthulhu
2
4
6
1.25
W
Sun Wukong
Valentay7816
Sun Wukong
2
2
0
1
L
Charybdis
hikura_sama
Charybdis
1
5
5
0.7
W
Artemis
vijay841
Artemis
1
1
5
3.5
L
Sobek
zockio
Sobek
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,904
Damage
49,129
71,856
Taken
71,367
39,683
Mitigated
59,458
25,315
Healing
16,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,264
11,061
0
11,257
22,975
9,740
0
7,407
15,407
0
87,958
L
Cabrakan
 
Cabrakan
9,571
2,154
0
2,046
15,921
23,388
280
4,823
11,059
35,952
0
L
Persephone
Ciel Senpai4245
Persephone
10,167
451
0
1,382
11,525
3,705
220
6,333
5,016
67,767
931
L
Surtr
10,133
4,018
0
3,750
18,162
11,122
102
4,999
13,082
2,408
103,401
W
Hera
Hirschy
Hera
12,362
1,129
0
1,681
10,031
3,577
0
4,413
5,494
101,633
0
W
Cthulhu
Tryck5
Cthulhu
7,469
646
2,795
3,487
17,243
13,666
0
7,224
9,805
45,764
220
W
Sun Wukong
Valentay7816
Sun Wukong
10,286
2,816
0
2,490
13,910
10,111
0
8,838
4,064
0
60,868
L
Charybdis
hikura_sama
Charybdis
7,383
3,051
0
1,891
10,120
3,771
3,233
2,268
7,802
0
80,338
W
Artemis
vijay841
Artemis
5,523
1,438
0
3,605
7,697
2,589
1,437
2,524
5,173
0
70,954
L
Sobek
zockio
Sobek
11,875
706
0
7,060
15,639
17,472
0
1,117
13,755
70,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,885
Gold Earned
49,483
599
Minions Killed
612
0
Camps Cleared
0
1,913,831
Distance Traveled
1,797,231
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,875
520
116
6
0
387,457
4
L
Cabrakan
8,389
442
43
2
0
359,890
6
L
Persephone
9,895
521
129
7
0
299,421
4
L
Surtr
9,610
506
148
8
0
407,028
0
W
Hera
11,387
599
188
10
0
427,100
4
W
Cthulhu
9,509
500
48
3
0
386,621
0
W
Sun Wukong
9,502
500
116
6
0
385,521
0
L
Charybdis
10,393
547
162
9
0
329,474
2
W
Artemis
9,612
506
131
7
0
327,132
0
L
Sobek
11,196
589
130
7
0
401,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role