Player Matchup

Arachne
Arachne
C4RL05_QU1N70
Arachne
Level 106
God Stats
2W - 1L
1,595 SR
Queue Stats
9W - 14L
1,376 Elo+
Solo
Discordia
Discordia
COSSIOLOGY
Discordia
Level 129
God Stats
18W - 26L
1,449 SR
Queue Stats
229W - 230L
1,548 Elo+
Solo
Cthulhu
Cthulhu
IVANOSFERATU
Cthulhu
Level 98
God Stats
37W - 36L
1,544 SR
Queue Stats
205W - 234L
1,447 Elo+
Solo
Team Averages
Level 111
1,529 SR
1,457 Elo+

VS

Team Averages
Level 92
1,675 SR
1,497 Elo+
Danzaburou
Danzaburou
Aztropy
Danzaburou
Level 122
God Stats
1W - 1L
1,480 SR
Queue Stats
36W - 27L
1,589 Elo+
Party 1
Nike
Nike
BakedbubbIe
Nike
Level 85
God Stats
13W - 10L
1,657 SR
Queue Stats
30W - 43L
1,376 Elo+
Solo
Merlin
Merlin
ceryouss
Merlin
Level 69
God Stats
5W - 3L
1,887 SR
Queue Stats
107W - 116L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
7 / 2 / 4
9,899
900
6,645
9,460
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
COSSIOLOGY
Discordia
17
2 / 1 / 8
10,035
912
10,473
4,722
1,998
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
IVANOSFERATU
Cthulhu
15
4 / 0 / 5
9,468
861
5,975
8,551
9,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aztropy
Danzaburou
14
2 / 4 / 1
8,432
767
8,261
10,068
3,494
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

10
0 / 7 / 1
6,915
629
1,817
9,501
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Merlin
ceryouss
Merlin
15
1 / 2 / 1
8,470
770
3,854
6,296
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
3
3
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aztropy
Danzaburou
2
4
1
0.63
L
0
7
1
0.07
W
Arachne
7
2
4
4.5
W
Discordia
COSSIOLOGY
Discordia
2
1
8
6
W
Cthulhu
IVANOSFERATU
Cthulhu
4
0
5
6.5
L
Merlin
ceryouss
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
13,932
22,733
Taken
25,865
15,960
Mitigated
11,312
4,387
Healing
1,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aztropy
Danzaburou
8,261
3,106
0
1,748
10,068
3,494
0
5,621
3,560
0
29,356
L
1,817
180
0
0
9,501
5,619
0
4,397
4,497
0
8,590
W
Arachne
6,645
4,767
0
2,253
9,460
4,750
418
1,092
8,368
0
33,207
W
Discordia
COSSIOLOGY
Discordia
10,473
245
0
936
4,722
1,998
450
764
3,958
33,129
620
W
Cthulhu
IVANOSFERATU
Cthulhu
5,975
0
438
760
8,551
9,212
46
2,028
6,523
31,998
1,755
L
Merlin
ceryouss
Merlin
3,854
32
0
0
6,296
2,199
0
3,962
1,705
28,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
23,817
170
Minions Killed
130
0
Camps Cleared
0
648,676
Distance Traveled
538,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,432
767
49
4
0
184,361
0
L
Nike
6,915
629
16
1
0
149,463
0
W
Arachne
9,899
900
40
4
0
205,688
0
W
Discordia
10,035
912
73
7
0
198,868
0
W
Cthulhu
9,468
861
57
5
0
244,120
0
L
Merlin
8,470
770
65
6
0
204,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role