Player Matchup

Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Swiftyfire421
Amaterasu
Level 107
God Stats
5W - 5L
1,468 SR
Queue Stats
95W - 75L
1,494 Elo+
Solo
Bacchus
Bacchus
THELASTNATIVE
Bacchus
Level 107
God Stats
16W - 8L
1,658 SR
Queue Stats
159W - 149L
1,462 Elo+
Solo
Hel
Hel
WiseSammy2009
Hel
Level 157
God Stats
2W - 0L
1,667 SR
Queue Stats
41W - 39L
1,494 Elo+
Solo
Team Averages
Level 137
1,559 SR
1,490 Elo+

VS

Team Averages
Level 104
1,559 SR
1,454 Elo+
Bellona
Bellona
 
Bellona
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BananaMash
Rama
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 36L
1,581 Elo+
Solo
Sylvanus
Sylvanus
Wowzers_mo
Sylvanus
Level 84
God Stats
0W - 1L
1,577 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
boatride55
Kukulkan
Level 45
God Stats
3W - 2L
1,539 SR
Queue Stats
4W - 6L
1,435 Elo+
Party 1
Mercury
Mercury
ghostjrkiller
Mercury
Level 47
God Stats
1W - 2L
1,680 SR
Queue Stats
44W - 51L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 0 / 4
6,482
589
3,958
5,991
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
 
Ishtar
10
1 / 2 / 1
5,463
497
3,065
4,629
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Swiftyfire421
Amaterasu
11
1 / 1 / 4
5,841
531
6,529
10,900
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
9
0 / 0 / 1
5,349
486
3,925
7,131
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 0 / 3
7,744
704
6,488
4,166
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 0
6,669
606
6,400
10,179
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
2 / 2 / 0
5,680
516
5,951
6,535
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Wowzers_mo
Sylvanus
10
0 / 1 / 2
5,818
529
2,904
7,813
4,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
boatride55
Kukulkan
6
0 / 2 / 0
4,392
399
1,173
2,521
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
9
0 / 4 / 1
5,116
465
1,881
8,423
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
3
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
4
6
W
Ishtar
 
Ishtar
1
2
1
0.75
L
Bellona
 
Bellona
1
2
0
0.5
L
2
2
0
1
W
Amaterasu
Swiftyfire421
Amaterasu
1
1
4
3
W
Bacchus
0
0
1
0.5
W
5
0
3
6.5
L
Sylvanus
Wowzers_mo
Sylvanus
0
1
2
1
L
Kukulkan
boatride55
Kukulkan
0
2
0
0
L
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,965
Damage
18,309
32,817
Taken
35,471
16,335
Mitigated
16,874
12,248
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,958
796
0
1,514
5,991
2,547
0
364
5,627
0
37,608
W
Ishtar
 
Ishtar
3,065
1,723
0
831
4,629
1,504
0
1,327
3,302
0
34,408
L
Bellona
 
Bellona
6,400
2,777
0
3,684
10,179
7,112
0
1,683
7,892
0
50,302
L
5,951
5,246
0
1,408
6,535
1,967
0
1,938
4,494
0
48,094
W
Amaterasu
Swiftyfire421
Amaterasu
6,529
2,458
0
5,398
10,900
5,843
0
0
10,900
0
33,576
W
Bacchus
3,925
608
0
2,030
7,131
5,101
0
1,803
5,328
15,563
2,454
W
6,488
0
412
2,063
4,166
1,340
132
583
3,583
45,995
1,920
L
Sylvanus
Wowzers_mo
Sylvanus
2,904
1,170
2,058
3,380
7,813
4,390
22
2,105
5,708
15,340
0
L
Kukulkan
boatride55
Kukulkan
1,173
83
0
0
2,521
617
0
1,356
1,011
12,269
0
L
Mercury
1,881
820
0
740
8,423
2,788
0
2,210
5,859
0
31,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,879
Gold Earned
27,675
332
Minions Killed
277
0
Camps Cleared
0
1,155,087
Distance Traveled
938,266
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,482
589
58
5
0
273,616
0
W
Ishtar
5,463
497
68
6
0
189,071
0
L
Bellona
6,669
606
86
8
0
183,116
0
L
Rama
5,680
516
84
8
0
191,248
4
W
Amaterasu
5,841
531
66
6
0
235,746
1
W
Bacchus
5,349
486
32
3
0
222,485
0
W
Hel
7,744
704
108
10
0
234,169
4
L
Sylvanus
5,818
529
28
3
0
211,287
0
L
Kukulkan
4,392
399
21
2
0
114,318
0
L
Mercury
5,116
465
58
5
0
238,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role