Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BalmyBallZ 1
Agni
Level 119
God Stats
7W - 1L
1,858 SR
Queue Stats
82W - 78L
1,488 Elo+
Solo
Geb
Geb
CharlZie
Geb
Level 149
God Stats
2W - 2L
1,225 SR
Queue Stats
147W - 115L
1,566 Elo+
Solo
King Arthur
King Arthur
Insanity_Trooll
King Arthur
Level 165
God Stats
2W - 7L
1,526 SR
Queue Stats
78W - 83L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
Izinami666
Ao Kuang
Level 36
God Stats
3W - 0L
1,809 SR
Queue Stats
3W - 2L
1,527 Elo+
Solo
Team Averages
Level 125
1,584 SR
1,511 Elo+

VS

Team Averages
Level 134
1,530 SR
1,539 Elo+
Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Qwozy
Hachiman
Level 102
God Stats
1W - 4L
1,394 SR
Queue Stats
138W - 136L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
antonioynoita27
Tsukuyomi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 307L
1,497 Elo+
Solo
Cthulhu
Cthulhu
unihead32
Cthulhu
Level 140
God Stats
2W - 1L
1,754 SR
Queue Stats
22W - 18L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 4 / 1
7,315
523
8,596
8,985
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 2
7,096
507
3,290
8,661
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 4
5,900
421
4,992
11,575
8,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Insanity_Trooll
King Arthur
14
4 / 0 / 2
8,197
586
7,989
11,620
10,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Izinami666
Ao Kuang
14
4 / 3 / 2
7,898
564
6,911
12,848
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 1 / 2
8,043
575
6,659
4,978
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
 
Chaac
8
0 / 3 / 0
6,113
437
3,893
7,848
5,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Qwozy
Hachiman
14
5 / 1 / 3
8,297
593
10,122
10,064
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
antonioynoita27
Tsukuyomi
11
0 / 3 / 2
6,279
449
3,531
10,518
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
unihead32
Cthulhu
10
4 / 2 / 4
7,401
529
9,561
15,633
10,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
10
Kills
11
11
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
4
1
0.38
L
Scylla
 
Scylla
2
1
2
3
L
Chaac
 
Chaac
0
3
0
0
W
1
2
2
1
W
0
2
4
1
W
King Arthur
Insanity_Trooll
King Arthur
4
0
2
5
W
Ao Kuang
Izinami666
Ao Kuang
4
3
2
1.67
L
Hachiman
Qwozy
Hachiman
5
1
3
6.5
L
Tsukuyomi
antonioynoita27
Tsukuyomi
0
3
2
0.33
L
Cthulhu
unihead32
Cthulhu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,778
Damage
33,766
53,689
Taken
49,041
28,163
Mitigated
24,885
15,802
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,596
4,238
0
1,350
8,985
2,922
0
3,736
5,209
0
54,287
L
Scylla
 
Scylla
6,659
619
0
1,336
4,978
1,456
84
2,414
2,402
58,323
90
L
Chaac
 
Chaac
3,893
723
0
2,054
7,848
5,855
0
673
7,175
0
32,167
W
3,290
251
0
2,560
8,661
2,699
0
4,099
4,330
43,742
309
W
4,992
842
0
1,800
11,575
8,156
0
2,686
8,817
23,638
1,590
W
King Arthur
Insanity_Trooll
King Arthur
7,989
952
0
5,024
11,620
10,003
0
2,173
9,389
8,711
44,114
W
Ao Kuang
Izinami666
Ao Kuang
6,911
2,840
0
5,068
12,848
4,383
0
3,206
9,494
53,445
12,746
L
Hachiman
Qwozy
Hachiman
10,122
6,610
0
3,878
10,064
3,649
674
3,772
6,292
0
65,835
L
Tsukuyomi
antonioynoita27
Tsukuyomi
3,531
631
0
5,147
10,518
3,225
0
2,794
7,542
0
42,293
L
Cthulhu
unihead32
Cthulhu
9,561
956
2,780
4,574
15,633
10,700
224
5,657
9,869
21,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,406
Gold Earned
36,133
397
Minions Killed
374
0
Camps Cleared
0
1,446,138
Distance Traveled
1,331,090
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,315
523
104
7
0
272,077
0
L
Scylla
8,043
575
119
9
0
291,320
4
L
Chaac
6,113
437
57
4
0
137,776
0
W
Agni
7,096
507
90
6
0
280,938
5
W
Geb
5,900
421
18
1
0
293,710
2
W
King Arthur
8,197
586
81
6
0
297,189
4
W
Ao Kuang
7,898
564
104
7
0
302,224
0
L
Hachiman
8,297
593
104
7
0
277,656
4
L
Tsukuyomi
6,279
449
69
5
0
299,707
0
L
Cthulhu
7,401
529
25
2
0
324,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role