Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Kirkmanator2
Zhong Kui
Level 158
God Stats
32W - 23L
1,523 SR
Queue Stats
915W - 857L
1,578 Elo+
Party 1
Yu Huang
Yu Huang
Kuanoo
Yu Huang
Level 227
God Stats
7W - 5L
1,650 SR
Queue Stats
123W - 120L
1,492 Elo+
Solo
Bakasura
Bakasura
SaintJahLaurent
Bakasura
Level 158
God Stats
3W - 5L
1,595 SR
Queue Stats
127W - 113L
1,497 Elo+
Solo
Anhur
Anhur
XxOG_Elite_420xX
Anhur
Level 186
God Stats
7W - 11L
1,532 SR
Queue Stats
245W - 246L
1,464 Elo+
Solo
Team Averages
Level 175
1,560 SR
1,506 Elo+

VS

Team Averages
Level 119
1,550 SR
1,540 Elo+
Thor
Thor
Exumpt
Thor
Level 119
God Stats
3W - 2L
1,540 SR
Queue Stats
380W - 336L
1,590 Elo+
Party 2
Artemis
Artemis
GoldenRaider212
Artemis
Level 120
God Stats
29W - 16L
1,690 SR
Queue Stats
253W - 216L
1,552 Elo+
Party 2
Freya
Freya
JesusDaOpp-
Freya
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,516 Elo+
Solo
Hades
Hades
Tych90
Hades
Level 126
God Stats
33W - 29L
1,536 SR
Queue Stats
375W - 349L
1,551 Elo+
Solo
Achilles
Achilles
XxKrazyxX
Achilles
Level 123
God Stats
28W - 42L
1,484 SR
Queue Stats
356W - 339L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 5 / 3
8,321
489
8,511
13,071
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
Kirkmanator2
Zhong Kui
15
3 / 3 / 3
9,435
555
14,310
14,417
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Yu Huang
Kuanoo
Yu Huang
16
3 / 2 / 4
9,822
578
9,935
6,236
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
15
2 / 5 / 2
9,107
536
8,786
17,016
11,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

3
0 / 1 / 0
5,105
300
701
1,133
170
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Exumpt
Thor
16
4 / 3 / 5
8,837
520
5,210
13,991
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 1 / 4
9,744
573
9,840
9,975
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 5
8,849
521
2,940
10,249
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
Tych90
Hades
15
4 / 1 / 8
9,077
534
7,576
12,901
4,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
XxKrazyxX
Achilles
13
1 / 5 / 4
8,051
474
8,579
19,196
11,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
12
Kills
16
16
Deaths
12
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
5
3
1.1
W
Thor
Exumpt
Thor
4
3
5
2.17
W
5
1
4
7
W
2
2
5
2.25
L
Zhong Kui
Kirkmanator2
Zhong Kui
3
3
3
1.5
L
Yu Huang
Kuanoo
Yu Huang
3
2
4
2.5
L
Bakasura
2
5
2
0.6
W
Hades
Tych90
Hades
4
1
8
8
W
Achilles
XxKrazyxX
Achilles
1
5
4
0.6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
34,145
51,873
Taken
66,312
28,913
Mitigated
26,798
15,483
Healing
24,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,511
1,338
0
3,435
13,071
6,264
0
2,822
10,007
0
55,523
W
Thor
Exumpt
Thor
5,210
1,438
0
5,700
13,991
4,456
0
4,358
9,384
0
69,546
W
9,840
2,886
0
2,360
9,975
3,311
948
454
7,999
0
76,386
W
2,940
741
0
3,294
10,249
3,042
280
4,455
5,645
46,458
0
L
Zhong Kui
Kirkmanator2
Zhong Kui
14,310
3,371
0
6,060
14,417
8,793
1,023
3,201
10,509
59,827
11,364
L
Yu Huang
Kuanoo
Yu Huang
9,935
148
0
1,139
6,236
1,963
0
1,857
4,174
67,409
1,497
L
Bakasura
8,786
5,989
0
4,438
17,016
11,723
0
2,046
14,932
104
46,839
W
Hades
Tych90
Hades
7,576
828
995
6,779
12,901
4,685
0
4,170
8,573
57,282
998
W
Achilles
XxKrazyxX
Achilles
8,579
1,307
0
5,461
19,196
11,304
0
10,305
8,276
0
40,553
L
701
408
0
411
1,133
170
0
164
969
0
2,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
44,558
438
Minions Killed
458
0
Camps Cleared
0
1,338,961
Distance Traveled
1,716,536
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,321
489
77
5
0
336,292
0
W
Thor
8,837
520
96
6
0
365,914
1
W
Artemis
9,744
573
129
8
0
357,953
7
W
Freya
8,849
521
87
5
0
320,282
3
L
Zhong Kui
9,435
555
110
6
0
301,771
1
L
Yu Huang
9,822
578
125
7
0
326,941
4
L
Bakasura
9,107
536
120
7
0
342,622
0
W
Hades
9,077
534
92
5
0
345,424
1
W
Achilles
8,051
474
54
3
0
326,963
0
L
Anhur
5,105
300
6
0
0
31,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role