Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Canayo
Athena
Level 168
God Stats
13W - 11L
1,513 SR
Queue Stats
872W - 925L
1,524 Elo+
Solo
Xing Tian
Xing Tian
Reterdex
Xing Tian
Level 44
God Stats
1W - 1L
1,280 SR
Queue Stats
36W - 32L
1,509 Elo+
Solo
Amaterasu
Amaterasu
SahaPlaha
Amaterasu
Level 151
God Stats
4W - 1L
1,747 SR
Queue Stats
419W - 174L
1,642 Elo+
Solo
Team Averages
Level 133
1,508 SR
1,535 Elo+

VS

Team Averages
Level 122
1,562 SR
1,464 Elo+
Cernunnos
Cernunnos
Baatmaaaan
Cernunnos
Level 157
God Stats
6W - 1L
1,981 SR
Queue Stats
971W - 1,028L
1,535 Elo+
Solo
Bellona
Bellona
ChiaroPsyche
Bellona
Level 60
God Stats
0W - 2L
1,186 SR
Queue Stats
4W - 11L
1,328 Elo+
Solo
Ne Zha
Ne Zha
Haudraufwienix
Ne Zha
Level 169
God Stats
6W - 5L
1,635 SR
Queue Stats
382W - 390L
1,509 Elo+
Solo
Nox
Nox
Hellsicht7
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 300L
1,456 Elo+
Solo
Erlang Shen
Erlang Shen
ThurmаnMerman
Erlang Shen
Level 158
God Stats
4W - 5L
1,507 SR
Queue Stats
367W - 384L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
9 / 1 / 11
10,189
926
16,388
11,621
6,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
 
Nut
15
2 / 1 / 10
8,559
778
10,246
9,624
5,415
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Canayo
Athena
16
2 / 1 / 18
9,864
897
7,774
16,951
22,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Reterdex
Xing Tian
14
3 / 2 / 12
9,283
844
5,779
15,597
19,585
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
SahaPlaha
Amaterasu
16
5 / 1 / 16
9,383
853
9,236
16,362
19,675
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Baatmaaaan
Cernunnos
13
2 / 5 / 2
7,836
712
11,672
7,563
3,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
ChiaroPsyche
Bellona
13
0 / 6 / 6
7,259
660
4,405
15,003
16,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 1
7,953
723
14,963
10,689
5,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 4
7,446
677
7,965
7,497
3,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ThurmаnMerman
Erlang Shen
16
2 / 2 / 4
8,064
733
13,817
12,972
11,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
21
Kills
6
6
Deaths
21
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
11
14.5
W
Nut
 
Nut
2
1
10
7
L
Cernunnos
Baatmaaaan
Cernunnos
2
5
2
0.6
W
Athena
Canayo
Athena
2
1
18
11
L
Bellona
ChiaroPsyche
Bellona
0
6
6
0.5
L
2
4
1
0.63
L
0
4
4
0.5
W
Xing Tian
Reterdex
Xing Tian
3
2
12
4.5
W
Amaterasu
SahaPlaha
Amaterasu
5
1
16
13
L
Erlang Shen
ThurmаnMerman
Erlang Shen
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,423
Damage
52,822
70,155
Taken
53,724
72,858
Mitigated
39,499
30,206
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,388
3,235
2,182
4,097
11,621
6,067
1,823
953
10,668
33,169
1,301
W
Nut
 
Nut
10,246
2,744
1,161
835
9,624
5,415
630
328
9,296
0
33,495
L
Cernunnos
Baatmaaaan
Cernunnos
11,672
4,565
459
886
7,563
3,129
0
3,944
3,345
0
21,516
W
Athena
Canayo
Athena
7,774
1,553
8,019
4,791
16,951
22,116
98
3,748
13,203
15,226
1,082
L
Bellona
ChiaroPsyche
Bellona
4,405
705
548
496
15,003
16,173
0
8,372
6,118
0
8,097
L
14,963
1,237
462
3,302
10,689
5,357
0
5,865
4,395
0
35,678
L
7,965
650
234
755
7,497
3,606
0
3,005
4,152
16,789
0
W
Xing Tian
Reterdex
Xing Tian
5,779
528
2,018
1,699
15,597
19,585
0
2,670
12,927
9,535
0
W
Amaterasu
SahaPlaha
Amaterasu
9,236
2,613
606
4,798
16,362
19,675
523
1,630
14,732
0
13,857
L
Erlang Shen
ThurmаnMerman
Erlang Shen
13,817
2,526
1,593
3,769
12,972
11,234
0
6,486
5,987
1,624
18,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,278
Gold Earned
38,558
144
Minions Killed
113
0
Camps Cleared
0
1,117,139
Distance Traveled
1,037,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,189
926
44
4
0
202,638
0
W
Nut
8,559
778
55
5
0
216,182
0
L
Cernunnos
7,836
712
22
2
0
147,468
0
W
Athena
9,864
897
15
1
0
230,286
0
L
Bellona
7,259
660
7
1
0
196,218
0
L
Ne Zha
7,953
723
33
3
0
232,161
0
L
Nox
7,446
677
28
3
0
216,879
0
W
Xing Tian
9,283
844
16
1
0
219,445
0
W
Amaterasu
9,383
853
14
1
0
248,588
0
L
Erlang Shen
8,064
733
23
2
0
244,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role