Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
XuX24
Jormungandr
Level 196
God Stats
5W - 4L
1,561 SR
Queue Stats
229W - 231L
1,498 Elo+
Solo
Heimdallr
Heimdallr
quepasapuessss
Heimdallr
Level 147
God Stats
2W - 0L
1,565 SR
Queue Stats
23W - 21L
1,480 Elo+
Solo
Team Averages
Level 143
1,525 SR
1,496 Elo+

VS

Team Averages
Level 136
1,551 SR
1,555 Elo+
Maui
Maui
 
Maui
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Firkb
Ne Zha
Level 63
God Stats
4W - 2L
1,710 SR
Queue Stats
173W - 146L
1,543 Elo+
Solo
Rama
Rama
InevitablyStoned
Rama
Level 93
God Stats
6W - 8L
1,527 SR
Queue Stats
261W - 252L
1,568 Elo+
Solo
Ymir
Ymir
O0alonexX
Ymir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,599 Elo+
Party 1
Ix Chel
Ix Chel
bohlingboy
Ix Chel
Level 139
God Stats
2W - 2L
1,517 SR
Queue Stats
120W - 97L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
12 / 1 / 6
8,296
1,383
9,813
4,557
1,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nox
 
Nox
12
2 / 1 / 10
7,110
1,185
2,160
2,868
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
 
Terra
11
0 / 1 / 16
7,059
1,177
3,118
6,346
4,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
XuX24
Jormungandr
11
2 / 2 / 12
7,160
1,193
5,509
6,909
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
quepasapuessss
Heimdallr
12
2 / 1 / 15
7,008
1,168
6,646
5,297
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 3 / 2
5,329
888
1,046
7,549
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Firkb
Ne Zha
10
0 / 5 / 3
5,464
911
3,314
5,892
2,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8
0 / 2 / 2
4,954
826
1,580
3,386
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
11
3 / 5 / 2
6,210
1,035
4,210
7,121
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ix Chel
bohlingboy
Ix Chel
10
1 / 3 / 1
5,455
909
3,543
5,126
1,643
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
18
Kills
4
6
Deaths
18
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
1
6
15
W
Nox
 
Nox
2
1
10
7
W
Terra
 
Terra
0
1
16
8
L
Maui
 
Maui
0
3
2
0.33
L
Ne Zha
Firkb
Ne Zha
0
5
3
0.3
L
0
2
2
0.5
L
Ymir
3
5
2
0.8
W
Jormungandr
XuX24
Jormungandr
2
2
12
4
L
Ix Chel
bohlingboy
Ix Chel
1
3
1
0.5
W
Heimdallr
quepasapuessss
Heimdallr
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,246
Damage
13,693
25,977
Taken
29,074
13,875
Mitigated
14,065
11,711
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,813
3,054
285
1,207
4,557
1,464
3,173
432
4,125
17,129
690
W
Nox
 
Nox
2,160
591
0
0
2,868
1,121
986
994
1,874
11,066
0
W
Terra
 
Terra
3,118
202
5,547
3,171
6,346
4,336
340
2,280
4,066
3,059
2,066
L
Maui
 
Maui
1,046
160
149
980
7,549
5,849
0
4,441
2,812
1,621
0
L
Ne Zha
Firkb
Ne Zha
3,314
221
0
344
5,892
2,369
0
3,866
1,868
0
8,442
L
1,580
1,361
84
635
3,386
1,018
0
1,543
1,723
0
6,804
L
Ymir
4,210
858
0
100
7,121
3,186
0
3,980
2,930
5,945
0
W
Jormungandr
XuX24
Jormungandr
5,509
549
389
1,112
6,909
4,544
439
3,129
3,780
9,998
817
L
Ix Chel
bohlingboy
Ix Chel
3,543
250
1,191
1,537
5,126
1,643
0
4,104
847
8,686
0
W
Heimdallr
quepasapuessss
Heimdallr
6,646
1,959
0
0
5,297
2,410
1,458
1,964
3,333
0
12,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,633
Gold Earned
27,412
74
Minions Killed
34
0
Camps Cleared
0
550,715
Distance Traveled
532,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,296
1,383
20
3
0
127,253
0
W
Nox
7,110
1,185
28
5
0
106,042
0
W
Terra
7,059
1,177
4
1
0
109,189
0
L
Maui
5,329
888
4
1
0
126,883
0
L
Ne Zha
5,464
911
4
1
0
97,211
0
L
Rama
4,954
826
15
3
0
95,159
0
L
Ymir
6,210
1,035
3
1
0
108,211
0
W
Jormungandr
7,160
1,193
11
2
0
99,621
0
L
Ix Chel
5,455
909
8
1
0
104,577
0
W
Heimdallr
7,008
1,168
11
2
0
108,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role