Player Matchup

Baron Samedi
Baron Samedi
BigB83
Baron Samedi
Level 143
God Stats
0W - 3L
1,485 SR
Queue Stats
7W - 24L
1,266 Elo+
Party 2
Yemoja
Yemoja
HairySiamang50
Yemoja
Level 121
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 7L
1,057 Elo+
Party 2
King Arthur
King Arthur
SadGiraffeMallow
King Arthur
Level 146
God Stats
1W - 1L
1,519 SR
Queue Stats
6W - 20L
1,271 Elo+
Party 2
Anubis
Anubis
Saucy Hustler
Anubis
Level 136
God Stats
3W - 6L
1,447 SR
Queue Stats
125W - 117L
1,559 Elo+
Solo
Awilix
Awilix
TheFreakingGuy2
Awilix
Level 127
God Stats
0W - 1L
1,438 SR
Queue Stats
7W - 24L
1,270 Elo+
Party 2
Team Averages
Level 135
1,471 SR
1,285 Elo+

VS

Team Averages
Level 152
1,705 SR
1,687 Elo+
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ByronB
Hou Yi
Level 137
God Stats
1W - 0L
1,888 SR
Queue Stats
4W - 8L
1,420 Elo+
Solo
Hercules
Hercules
Hexzium
Hercules
Level 207
God Stats
36W - 11L
1,844 SR
Queue Stats
825W - 310L
1,958 Elo+
Party 1
Mercury
Mercury
HydratedJoe
Mercury
Level 153
God Stats
79W - 71L
1,569 SR
Queue Stats
103W - 97L
1,510 Elo+
Solo
Geb
Geb
ºDesº
Geb
Level 154
God Stats
11W - 5L
1,725 SR
Queue Stats
804W - 351L
2,048 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigB83
Baron Samedi
14
1 / 5 / 3
8,737
874
5,912
12,612
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 0 / 3
8,321
832
6,718
11,727
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SadGiraffeMallow
King Arthur
13
2 / 8 / 2
8,410
841
8,500
14,860
7,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 3
8,108
811
5,490
8,812
3,858
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 2
7,706
771
5,601
11,067
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 2 / 13
9,560
956
14,400
6,276
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
ByronB
Hou Yi
14
1 / 1 / 4
8,680
868
3,367
6,348
2,046
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Hexzium
Hercules
15
6 / 2 / 13
9,949
995
18,962
12,988
15,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
HydratedJoe
Mercury
16
4 / 0 / 6
9,792
979
4,707
5,410
2,013
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Geb
16
9 / 0 / 10
10,324
1,032
11,604
12,934
13,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
4
Kills
23
23
Deaths
5
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
13
4.75
L
Baron Samedi
BigB83
Baron Samedi
1
5
3
0.5
W
Hou Yi
ByronB
Hou Yi
1
1
4
3
L
0
0
3
1.5
W
Hercules
Hexzium
Hercules
6
2
13
6.25
W
Mercury
HydratedJoe
Mercury
4
0
6
7
L
King Arthur
SadGiraffeMallow
King Arthur
2
8
2
0.38
L
1
6
3
0.42
L
0
4
2
0.25
W
Geb
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,221
Damage
53,040
59,078
Taken
43,956
31,118
Mitigated
35,232
13,359
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,400
2,825
0
750
6,276
2,031
717
1,336
4,110
29,840
0
L
Baron Samedi
BigB83
Baron Samedi
5,912
1,164
778
2,409
12,612
6,057
273
5,157
7,167
19,169
1,029
W
Hou Yi
ByronB
Hou Yi
3,367
1,150
0
560
6,348
2,046
1,644
2,163
4,185
0
20,035
L
6,718
1,577
2,736
4,160
11,727
9,623
0
6,098
5,496
18,654
0
W
Hercules
Hexzium
Hercules
18,962
6,288
0
4,940
12,988
15,346
70
6,013
6,975
924
24,626
W
Mercury
HydratedJoe
Mercury
4,707
1,719
0
0
5,410
2,013
0
2,253
3,157
0
30,966
L
King Arthur
SadGiraffeMallow
King Arthur
8,500
1,828
0
1,398
14,860
7,548
132
6,440
8,048
0
17,816
L
5,490
175
0
1,054
8,812
3,858
0
3,255
5,487
14,216
0
L
5,601
1,366
0
824
11,067
4,032
0
5,714
5,144
0
13,617
W
Geb
11,604
1,518
0
4,560
12,934
13,796
73
6,220
6,714
22,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
48,305
114
Minions Killed
191
0
Camps Cleared
0
920,426
Distance Traveled
1,113,552
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,560
956
38
4
0
195,955
0
L
Baron Samedi
8,737
874
37
4
0
170,332
1
W
Hou Yi
8,680
868
37
4
0
193,619
0
L
Yemoja
8,321
832
16
2
0
180,125
0
W
Hercules
9,949
995
27
3
0
232,882
0
W
Mercury
9,792
979
68
7
0
259,360
0
L
King Arthur
8,410
841
18
2
0
191,908
0
L
Anubis
8,108
811
17
2
0
161,625
0
L
Awilix
7,706
771
26
3
0
216,436
1
W
Geb
10,324
1,032
21
2
0
231,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role