Player Matchup

Osiris
Osiris
 
Osiris
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GoofySmitePlayer
Surtr
Level 64
God Stats
3W - 0L
1,851 SR
Queue Stats
152W - 130L
1,587 Elo+
Solo
Agni
Agni
SPdude44
Agni
Level 145
God Stats
2W - 2L
1,425 SR
Queue Stats
275W - 247L
1,609 Elo+
Solo
Geb
Geb
Tyrrorem
Geb
Level 173
God Stats
14W - 15L
1,577 SR
Queue Stats
465W - 437L
1,488 Elo+
Solo
Anhur
Anhur
mr_hbk15
Anhur
Level 128
God Stats
2W - 4L
1,713 SR
Queue Stats
438W - 396L
1,556 Elo+
Solo
Team Averages
Level 154
1,613 SR
1,548 Elo+

VS

Team Averages
Level 140
1,495 SR
1,533 Elo+
Olorun
Olorun
ESPARTA116
Olorun
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 205L
1,522 Elo+
Party 1
Awilix
Awilix
ElQuetza2892
Awilix
Level 143
God Stats
1W - 2L
1,658 SR
Queue Stats
305W - 277L
1,480 Elo+
Solo
Charon
Charon
IHurley
Charon
Level 156
God Stats
0W - 2L
1,298 SR
Queue Stats
133W - 120L
1,546 Elo+
Party 1
Chiron
Chiron
Marihuan0x
Chiron
Level 127
God Stats
3W - 5L
1,638 SR
Queue Stats
337W - 323L
1,618 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TrollOnSolo
Kumbhakarna
Level 119
God Stats
0W - 3L
1,381 SR
Queue Stats
39W - 39L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 1 / 0
4,466
744
2,536
4,935
3,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
3 / 0 / 1
4,238
706
2,879
5,054
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
9
2 / 0 / 1
4,887
815
3,765
3,039
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 4
4,282
714
2,660
6,171
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
mr_hbk15
Anhur
9
3 / 1 / 0
4,604
767
4,269
4,457
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ESPARTA116
Olorun
9
0 / 1 / 0
4,345
724
1,921
5,075
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Awilix
4
1 / 3 / 0
3,300
550
845
3,578
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
IHurley
Charon
7
0 / 1 / 3
4,431
739
2,384
7,231
2,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Marihuan0x
Chiron
8
3 / 3 / 0
4,571
762
4,390
5,677
1,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
TrollOnSolo
Kumbhakarna
7
0 / 0 / 1
3,790
632
2,444
4,462
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
4
4
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
0
0
L
Olorun
ESPARTA116
Olorun
0
1
0
0
L
Awilix
1
3
0
0.33
W
3
0
1
3.5
L
Charon
IHurley
Charon
0
1
3
1.5
L
Chiron
Marihuan0x
Chiron
3
3
0
1
W
Agni
2
0
1
2.5
L
Kumbhakarna
TrollOnSolo
Kumbhakarna
0
0
1
0.5
W
0
2
4
1
W
Anhur
mr_hbk15
Anhur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
11,984
23,656
Taken
26,023
10,001
Mitigated
6,974
7,908
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,536
528
0
2,316
4,935
3,275
0
1,849
2,666
3,096
25,507
L
Olorun
ESPARTA116
Olorun
1,921
800
0
1,930
5,075
1,303
0
3,301
1,774
28,015
0
L
Awilix
845
501
0
1,076
3,578
810
0
702
2,876
0
8,608
W
2,879
1,242
0
1,170
5,054
1,948
0
524
4,512
796
18,117
L
Charon
IHurley
Charon
2,384
728
1,196
2,262
7,231
2,065
0
1,573
5,658
17,144
0
L
Chiron
Marihuan0x
Chiron
4,390
1,781
326
1,052
5,677
1,210
0
923
4,754
0
28,466
W
Agni
3,765
1,011
0
750
3,039
880
0
1,555
1,484
33,309
943
L
Kumbhakarna
TrollOnSolo
Kumbhakarna
2,444
167
0
1,585
4,462
1,586
0
202
4,260
14,404
0
W
2,660
594
0
1,439
6,171
2,730
0
1,675
4,496
12,946
0
W
Anhur
mr_hbk15
Anhur
4,269
2,996
0
2,233
4,457
1,168
0
708
3,749
0
28,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,477
Gold Earned
20,437
202
Minions Killed
171
0
Camps Cleared
0
691,757
Distance Traveled
625,166
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,466
744
45
8
0
128,315
0
L
Olorun
4,345
724
59
10
0
124,433
0
L
Awilix
3,300
550
20
3
0
93,985
0
W
Surtr
4,238
706
34
6
0
155,823
0
L
Charon
4,431
739
15
3
0
138,119
2
L
Chiron
4,571
762
50
8
0
119,583
0
W
Agni
4,887
815
52
9
0
146,000
0
L
Kumbhakarna
3,790
632
27
5
0
149,046
0
W
Geb
4,282
714
12
2
0
146,814
1
W
Anhur
4,604
767
59
10
0
114,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role