Player Matchup

Cerberus
Cerberus
ChadleySmithers
Cerberus
Level 52
God Stats
34W - 26L
1,579 SR
Queue Stats
67W - 65L
1,503 Elo+
Party 2
Surtr
Surtr
Ditnyte
Surtr
Level 159
God Stats
10W - 7L
1,542 SR
Queue Stats
334W - 277L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
IDaddyChava
Baron Samedi
Level 16
God Stats
3W - 2L
1,548 SR
Queue Stats
8W - 9L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
IDaddyCronosI
Sun Wukong
Level 87
God Stats
19W - 19L
1,542 SR
Queue Stats
121W - 109L
1,466 Elo+
Party 1
Aphrodite
Aphrodite
ThugMood
Aphrodite
Level 88
God Stats
25W - 13L
1,628 SR
Queue Stats
66W - 65L
1,509 Elo+
Party 2
Team Averages
Level 80
1,568 SR
1,480 Elo+

VS

Team Averages
Level 96
1,591 SR
1,512 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Kotayal
Hachiman
Level 63
God Stats
0W - 1L
1,781 SR
Queue Stats
15W - 14L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
NotMiint
Zhong Kui
Level 63
God Stats
4W - 4L
1,511 SR
Queue Stats
92W - 92L
1,518 Elo+
Solo
Agni
Agni
OGxBaxwar
Agni
Level 152
God Stats
0W - 1L
1,758 SR
Queue Stats
26W - 24L
1,563 Elo+
Solo
Fenrir
Fenrir
xxXOm3gaXxx
Fenrir
Level 51
God Stats
5W - 10L
1,406 SR
Queue Stats
204W - 211L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 2 / 1
4,691
586
1,367
8,848
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Ditnyte
Surtr
11
2 / 0 / 3
5,529
691
3,674
6,493
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
IDaddyChava
Baron Samedi
11
6 / 1 / 1
6,350
794
4,289
3,434
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
IDaddyCronosI
Sun Wukong
10
2 / 2 / 1
5,476
685
3,142
6,127
3,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
ThugMood
Aphrodite
8
1 / 0 / 1
4,565
571
2,020
2,330
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 0 / 0
3,824
478
1,882
4,165
1,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Kotayal
Hachiman
7
1 / 2 / 0
4,166
521
2,901
4,432
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
NotMiint
Zhong Kui
9
2 / 4 / 0
5,016
627
5,415
7,301
4,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Agni
9
1 / 3 / 0
4,769
596
1,589
3,953
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
6
0 / 3 / 0
3,722
465
1,306
4,999
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
4
5
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Cerberus
0
2
1
0.25
W
Surtr
Ditnyte
Surtr
2
0
3
3.5
W
Baron Samedi
IDaddyChava
Baron Samedi
6
1
1
6.5
W
Sun Wukong
IDaddyCronosI
Sun Wukong
2
2
1
1.25
L
Hachiman
Kotayal
Hachiman
1
2
0
0.5
L
Zhong Kui
NotMiint
Zhong Kui
2
4
0
0.5
L
Agni
1
3
0
0.33
W
Aphrodite
ThugMood
Aphrodite
1
0
1
1.5
L
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,492
Damage
13,093
27,232
Taken
24,850
13,063
Mitigated
10,303
13,152
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,882
53
0
574
4,165
1,923
0
1,587
2,578
17,968
0
W
Cerberus
1,367
191
0
2,941
8,848
4,991
525
1,321
7,527
15,256
0
W
Surtr
Ditnyte
Surtr
3,674
1,672
0
3,183
6,493
2,547
31
798
5,695
1,066
43,702
W
Baron Samedi
IDaddyChava
Baron Samedi
4,289
496
249
1,424
3,434
1,234
26
1,945
1,489
31,732
1,685
W
Sun Wukong
IDaddyCronosI
Sun Wukong
3,142
581
0
2,174
6,127
3,569
0
4,075
2,052
0
28,960
L
Hachiman
Kotayal
Hachiman
2,901
2,310
0
1,122
4,432
1,120
0
2,211
2,221
0
16,557
L
Zhong Kui
NotMiint
Zhong Kui
5,415
874
0
2,372
7,301
4,403
0
749
6,155
26,106
2,201
L
Agni
1,589
92
0
250
3,953
1,173
0
2,245
1,708
23,176
474
W
Aphrodite
ThugMood
Aphrodite
2,020
409
1,491
1,690
2,330
722
42
531
1,799
22,613
1,414
L
Fenrir
1,306
261
0
750
4,999
1,684
0
1,033
3,966
0
17,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
21,497
294
Minions Killed
194
0
Camps Cleared
0
825,575
Distance Traveled
748,732
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,824
478
19
2
0
160,073
5
W
Cerberus
4,691
586
42
5
0
158,910
1
W
Surtr
5,529
691
85
11
0
193,059
0
W
Baron Samedi
6,350
794
59
7
0
167,401
2
W
Sun Wukong
5,476
685
57
7
0
161,388
0
L
Hachiman
4,166
521
40
5
0
151,592
0
L
Zhong Kui
5,016
627
48
6
0
139,812
0
L
Agni
4,769
596
56
7
0
149,450
0
W
Aphrodite
4,565
571
51
6
0
144,817
0
L
Fenrir
3,722
465
31
4
0
147,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role