Player Matchup

Chang'e
Chang'e
AdornBunny
Chang'e
Level 89
God Stats
4W - 3L
1,330 SR
Queue Stats
31W - 34L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
HTLSimp
Danzaburou
Level 106
God Stats
4W - 3L
1,518 SR
Queue Stats
31W - 32L
1,468 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Rafa Flipper
Kumbhakarna
Level 145
God Stats
27W - 20L
1,561 SR
Queue Stats
533W - 551L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Sakourah
Nu Wa
Level 68
God Stats
15W - 5L
1,683 SR
Queue Stats
119W - 134L
1,488 Elo+
Party 1
Vamana
Vamana
SheLuvsDee3238
Vamana
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 10L
1,388 Elo+
Party 3
Team Averages
Level 89
1,518 SR
1,448 Elo+

VS

Team Averages
Level 104
1,566 SR
1,413 Elo+
Sylvanus
Sylvanus
Botanic43
Sylvanus
Level 121
God Stats
8W - 13L
1,343 SR
Queue Stats
62W - 67L
1,452 Elo+
Party 2
Skadi
Skadi
BsG Mxtlz
Skadi
Level 109
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 8L
1,185 Elo+
Party 2
Horus
Horus
ElQuetza2892
Horus
Level 143
God Stats
5W - 2L
1,679 SR
Queue Stats
309W - 282L
1,492 Elo+
Solo
Zeus
Zeus
I just dot I
Zeus
Level 79
God Stats
1W - 3L
1,518 SR
Queue Stats
116W - 113L
1,462 Elo+
Solo
Loki
Loki
TKNdarcskorpion
Loki
Level 68
God Stats
24W - 18L
1,563 SR
Queue Stats
202W - 190L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AdornBunny
Chang'e
15
5 / 1 / 7
8,546
610
7,577
7,841
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HTLSimp
Danzaburou
14
5 / 3 / 6
8,086
578
8,921
8,535
2,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Rafa Flipper
Kumbhakarna
14
7 / 0 / 3
8,557
611
9,032
12,499
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Sakourah
Nu Wa
15
8 / 0 / 6
9,520
680
11,892
6,453
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,689
478
4,298
11,528
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Botanic43
Sylvanus
11
2 / 5 / 1
6,251
447
3,884
11,455
9,493
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Skadi
BsG Mxtlz
Skadi
12
2 / 4 / 1
6,686
478
4,374
8,326
2,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 2 / 1
7,808
558
9,533
12,557
7,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 8 / 0
6,580
470
3,670
10,950
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
1 / 6 / 0
6,314
451
3,743
11,529
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
25
Kills
7
7
Deaths
25
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AdornBunny
Chang'e
5
1
7
8.5
L
Sylvanus
Botanic43
Sylvanus
2
5
1
0.5
L
Skadi
BsG Mxtlz
Skadi
2
4
1
0.63
L
2
2
1
1.25
W
Danzaburou
HTLSimp
Danzaburou
5
3
6
2.67
L
0
8
0
0
W
Kumbhakarna
Rafa Flipper
Kumbhakarna
7
0
3
8.5
W
Nu Wa
Sakourah
Nu Wa
8
0
6
11
W
0
3
1
0.17
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,720
Damage
25,204
46,856
Taken
54,817
20,260
Mitigated
24,240
17,582
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AdornBunny
Chang'e
7,577
695
1,172
2,572
7,841
2,426
0
1,628
6,213
46,281
2,142
L
Sylvanus
Botanic43
Sylvanus
3,884
1,361
409
1,799
11,455
9,493
0
4,794
6,113
25,207
2,197
L
Skadi
BsG Mxtlz
Skadi
4,374
1,739
0
1,694
8,326
2,691
0
3,407
4,649
0
47,926
L
9,533
3,698
0
4,765
12,557
7,093
0
3,824
7,871
0
49,856
W
Danzaburou
HTLSimp
Danzaburou
8,921
4,848
0
3,726
8,535
2,800
803
1,837
6,698
130
46,853
L
3,670
255
0
0
10,950
2,189
0
8,788
1,745
46,670
0
W
Kumbhakarna
Rafa Flipper
Kumbhakarna
9,032
1,326
0
4,743
12,499
4,981
106
2,144
10,196
49,877
3,915
W
Nu Wa
Sakourah
Nu Wa
11,892
5,450
0
1,919
6,453
1,811
693
2,416
4,037
56,961
1,480
W
4,298
1,032
0
3,450
11,528
8,242
0
0
10,862
0
27,052
L
3,743
444
0
3,060
11,529
2,774
0
5,420
5,836
0
42,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,398
Gold Earned
33,639
394
Minions Killed
362
0
Camps Cleared
0
1,425,356
Distance Traveled
1,265,711
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,546
610
97
7
0
303,556
2
L
Sylvanus
6,251
447
41
3
0
239,749
3
L
Skadi
6,686
478
95
7
0
246,077
0
L
Horus
7,808
558
72
5
0
263,255
0
W
Danzaburou
8,086
578
68
5
0
280,108
1
L
Zeus
6,580
470
84
6
0
219,027
0
W
Kumbhakarna
8,557
611
74
5
0
299,331
3
W
Nu Wa
9,520
680
109
8
0
271,947
0
W
Vamana
6,689
478
46
3
0
270,414
0
L
Loki
6,314
451
70
5
0
297,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role