Player Matchup

Artemis
Artemis
Alejoabratex
Artemis
Level 91
God Stats
4W - 2L
1,547 SR
Queue Stats
163W - 166L
1,444 Elo+
Solo
Loki
Loki
George4k162
Loki
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,425 Elo+
Party 1
Ymir
Ymir
M_sacachispas
Ymir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,477 Elo+
Party 1
Chang'e
Chang'e
TheKillerCBP
Chang'e
Level 149
God Stats
4W - 5L
1,485 SR
Queue Stats
38W - 47L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
lsabath
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,455 Elo+
Party 1
Team Averages
Level 92
1,506 SR
1,446 Elo+

VS

Team Averages
Level 134
1,601 SR
1,490 Elo+
Mercury
Mercury
AzazelMyLife
Mercury
Level 128
God Stats
1W - 1L
1,729 SR
Queue Stats
7W - 10L
1,455 Elo+
Solo
Charon
Charon
Coiote505
Charon
Level 107
God Stats
1W - 2L
1,469 SR
Queue Stats
105W - 116L
1,522 Elo+
Solo
Ra
Ra
DanejaKun
Ra
Level 149
God Stats
5W - 4L
1,586 SR
Queue Stats
241W - 227L
1,513 Elo+
Solo
Bakasura
Bakasura
It4chiUchihA
Bakasura
Level 158
God Stats
7W - 6L
1,566 SR
Queue Stats
84W - 94L
1,479 Elo+
Solo
Apollo
Apollo
kkura
Apollo
Level 126
God Stats
9W - 8L
1,656 SR
Queue Stats
180W - 199L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alejoabratex
Artemis
12
1 / 2 / 2
6,617
509
3,873
5,876
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
6 / 0 / 4
7,791
599
6,614
7,772
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 1 / 4
6,600
508
3,177
7,672
4,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
TheKillerCBP
Chang'e
13
0 / 3 / 3
8,164
628
6,422
7,823
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
lsabath
Nu Wa
13
5 / 2 / 4
7,950
612
9,438
5,754
1,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AzazelMyLife
Mercury
13
4 / 2 / 1
7,570
582
4,743
9,249
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charon
Coiote505
Charon
10
0 / 3 / 3
6,753
519
3,322
11,311
6,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 1
6,289
484
4,990
6,556
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
It4chiUchihA
Bakasura
13
2 / 3 / 3
7,202
554
2,123
11,640
6,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Apollo
kkura
Apollo
13
2 / 2 / 3
7,895
607
7,451
9,428
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
8
8
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alejoabratex
Artemis
1
2
2
1
L
Mercury
AzazelMyLife
Mercury
4
2
1
2.25
L
Charon
Coiote505
Charon
0
3
3
0.5
L
0
3
1
0.17
W
6
0
4
8
L
Bakasura
It4chiUchihA
Bakasura
2
3
3
1.17
W
1
1
4
3
W
Chang'e
TheKillerCBP
Chang'e
0
3
3
0.5
L
Apollo
kkura
Apollo
2
2
3
1.75
W
Nu Wa
lsabath
Nu Wa
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,524
Damage
22,629
34,897
Taken
48,184
13,765
Mitigated
22,242
11,899
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alejoabratex
Artemis
3,873
1,865
0
1,563
5,876
1,849
0
813
5,023
0
43,294
L
Mercury
AzazelMyLife
Mercury
4,743
2,289
0
494
9,249
2,970
0
3,455
5,724
0
51,679
L
Charon
Coiote505
Charon
3,322
573
0
2,765
11,311
6,695
0
4,688
6,623
18,617
0
L
4,990
564
495
1,381
6,556
1,742
0
3,545
3,011
38,979
52
W
6,614
1,262
0
3,410
7,772
2,622
0
1,734
5,857
0
52,436
L
Bakasura
It4chiUchihA
Bakasura
2,123
1,420
0
6,161
11,640
6,920
0
3,525
7,697
0
34,675
W
3,177
459
0
1,151
7,672
4,800
0
3,574
3,589
12,340
1,729
W
Chang'e
TheKillerCBP
Chang'e
6,422
229
1,054
3,515
7,823
2,513
195
0
7,421
57,317
171
L
Apollo
kkura
Apollo
7,451
5,057
0
4,290
9,428
3,915
2,902
3,441
5,893
0
64,170
W
Nu Wa
lsabath
Nu Wa
9,438
2,187
0
1,206
5,754
1,981
58
1,237
4,305
60,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,122
Gold Earned
35,709
405
Minions Killed
386
0
Camps Cleared
0
1,342,879
Distance Traveled
1,341,586
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,617
509
77
6
0
258,658
0
L
Mercury
7,570
582
90
7
0
343,489
0
L
Charon
6,753
519
25
2
0
242,703
0
L
Ra
6,289
484
78
6
0
270,920
8
W
Loki
7,791
599
87
7
0
322,943
0
L
Bakasura
7,202
554
81
6
0
237,506
5
W
Ymir
6,600
508
17
1
0
267,945
0
W
Chang'e
8,164
628
120
9
0
234,622
0
L
Apollo
7,895
607
112
9
0
246,968
0
W
Nu Wa
7,950
612
104
8
0
258,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role