Player Matchup

Discordia
Discordia
Andresimer
Discordia
Level 43
God Stats
0W - 3L
1,390 SR
Queue Stats
42W - 61L
1,450 Elo+
Party 1
Apollo
Apollo
AstroCulo
Apollo
Level 156
God Stats
0W - 1L
1,367 SR
Queue Stats
93W - 101L
1,513 Elo+
Party 1
Bastet
Bastet
Hacle
Bastet
Level 149
God Stats
1W - 2L
1,603 SR
Queue Stats
89W - 95L
1,481 Elo+
Party 1
Geb
Geb
x SkitteryInk x
Geb
Level 88
God Stats
28W - 30L
1,472 SR
Queue Stats
335W - 337L
1,413 Elo+
Party 2
Mulan
Mulan
xxkylexx54
Mulan
Level 73
God Stats
70W - 44L
1,567 SR
Queue Stats
257W - 255L
1,441 Elo+
Party 2
Team Averages
Level 102
1,480 SR
1,460 Elo+

VS

Team Averages
Level 122
1,537 SR
1,543 Elo+
Osiris
Osiris
Lothbrookie
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 73L
1,582 Elo+
Solo
Ix Chel
Ix Chel
Monkeymen2700
Ix Chel
Level 107
God Stats
6W - 5L
1,513 SR
Queue Stats
600W - 559L
1,619 Elo+
Solo
Zhong Kui
Zhong Kui
NotMiint
Zhong Kui
Level 63
God Stats
3W - 4L
1,384 SR
Queue Stats
91W - 91L
1,499 Elo+
Solo
Artemis
Artemis
TheIntenseBro
Artemis
Level 128
God Stats
30W - 18L
1,628 SR
Queue Stats
509W - 453L
1,487 Elo+
Solo
Terra
Terra
snow123458890
Terra
Level 156
God Stats
3W - 2L
1,660 SR
Queue Stats
224W - 226L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andresimer
Discordia
9
1 / 4 / 0
4,993
499
4,162
5,219
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
AstroCulo
Apollo
8
0 / 1 / 0
4,581
458
5,101
6,363
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Hacle
Bastet
8
0 / 3 / 2
4,756
476
4,683
8,966
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,547
455
2,870
8,141
4,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
10
2 / 4 / 0
5,753
575
2,422
6,920
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
4 / 1 / 2
6,228
623
4,058
9,186
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
12
3 / 1 / 1
6,312
631
3,200
5,217
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
NotMiint
Zhong Kui
12
4 / 1 / 0
6,829
683
5,780
5,714
3,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
10
2 / 0 / 2
5,938
594
7,380
6,980
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 5
5,792
579
3,755
8,500
5,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
14
16
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Andresimer
Discordia
1
4
0
0.25
L
Apollo
AstroCulo
Apollo
0
1
0
0
L
Bastet
Hacle
Bastet
0
3
2
0.33
W
Osiris
4
1
2
5
W
Ix Chel
3
1
1
3.5
W
Zhong Kui
NotMiint
Zhong Kui
4
1
0
4
W
Artemis
2
0
2
3
W
1
0
5
3.5
L
0
4
0
0
L
Mulan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,238
Damage
24,173
35,609
Taken
35,597
13,573
Mitigated
17,986
6,455
Healing
16,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Andresimer
Discordia
4,162
0
0
531
5,219
1,308
0
2,412
2,537
27,113
0
L
Apollo
AstroCulo
Apollo
5,101
3,434
0
1,962
6,363
1,685
0
2,153
4,210
0
34,626
L
Bastet
Hacle
Bastet
4,683
1,131
0
1,386
8,966
2,187
0
1,745
7,181
0
25,622
W
Osiris
4,058
1,354
0
1,467
9,186
5,051
0
558
8,628
0
49,095
W
Ix Chel
3,200
389
341
2,477
5,217
1,474
24
2,684
2,533
39,169
1,113
W
Zhong Kui
NotMiint
Zhong Kui
5,780
824
0
3,069
5,714
3,965
0
169
5,545
41,102
2,901
W
Artemis
7,380
3,142
0
3,173
6,980
2,446
0
1,863
5,117
0
48,127
W
3,755
193
2,619
3,604
8,500
5,050
231
1,927
6,573
15,107
1,205
L
2,870
136
0
1,340
8,141
4,542
0
1,156
6,985
13,573
0
L
Mulan
2,422
459
0
1,236
6,920
3,851
0
4,585
2,335
169
24,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,630
Gold Earned
31,099
213
Minions Killed
356
0
Camps Cleared
0
1,005,057
Distance Traveled
1,009,587
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,993
499
37
4
0
189,016
2
L
Apollo
4,581
458
57
6
0
187,317
2
L
Bastet
4,756
476
41
4
0
238,117
0
W
Osiris
6,228
623
82
8
0
252,707
1
W
Ix Chel
6,312
631
90
9
0
203,599
0
W
Zhong Kui
6,829
683
84
8
0
175,005
0
W
Artemis
5,938
594
66
7
0
164,232
1
W
Terra
5,792
579
34
3
0
214,044
0
L
Geb
4,547
455
21
2
0
195,840
2
L
Mulan
5,753
575
57
6
0
194,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role