Player Matchup

Neith
Neith
Gh0st3aterATD
Neith
Level 56
God Stats
3W - 5L
1,375 SR
Queue Stats
3W - 6L
1,275 Elo+
Party 3
Cthulhu
Cthulhu
Ghost Zenin
Cthulhu
Level 109
God Stats
25W - 29L
1,503 SR
Queue Stats
168W - 173L
1,442 Elo+
Solo
Loki
Loki
Kevïn
Loki
Level 162
God Stats
8W - 4L
1,596 SR
Queue Stats
60W - 57L
1,483 Elo+
Party 2
Osiris
Osiris
SHAGOZ
Osiris
Level 129
God Stats
3W - 2L
1,529 SR
Queue Stats
17W - 17L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
TKL253
Baron Samedi
Level 133
God Stats
1W - 0L
1,661 SR
Queue Stats
9W - 16L
1,456 Elo+
Party 3
Team Averages
Level 118
1,533 SR
1,425 Elo+

VS

Team Averages
Level 110
1,543 SR
1,460 Elo+
Nike
Nike
ChristianRG
Nike
Level 155
God Stats
4W - 3L
1,553 SR
Queue Stats
540W - 524L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
Marwan987
Baba Yaga
Level 36
God Stats
3W - 6L
1,481 SR
Queue Stats
33W - 30L
1,476 Elo+
Solo
Anubis
Anubis
bloodbath907
Anubis
Level 89
God Stats
17W - 20L
1,504 SR
Queue Stats
29W - 34L
1,462 Elo+
Solo
Ravana
Ravana
godslayersPOC
Ravana
Level 115
God Stats
9W - 6L
1,633 SR
Queue Stats
598W - 588L
1,456 Elo+
Party 1
Izanami
Izanami
mrgetiton22
Izanami
Level 153
God Stats
135W - 101L
1,541 SR
Queue Stats
492W - 470L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,750
484
5,171
7,258
1,919
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Ghost Zenin
Cthulhu
13
5 / 3 / 7
8,812
551
8,014
16,274
15,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
Kevïn
Loki
19
10 / 1 / 4
10,325
645
11,496
13,446
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
SHAGOZ
Osiris
15
2 / 5 / 2
9,752
610
13,787
27,362
22,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
TKL253
Baron Samedi
15
3 / 5 / 9
9,328
583
8,712
9,965
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
9,085
568
12,864
19,622
18,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Marwan987
Baba Yaga
13
2 / 5 / 3
8,415
526
6,940
10,101
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
6 / 7 / 2
8,449
528
10,618
14,324
5,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 6 / 3
6,965
435
7,176
9,836
7,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
mrgetiton22
Izanami
14
1 / 2 / 5
8,478
530
7,915
10,804
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
22
Kills
15
15
Deaths
23
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
2
1
4
4
W
Cthulhu
Ghost Zenin
Cthulhu
5
3
7
2.83
W
Loki
Kevïn
Loki
10
1
4
12
L
Baba Yaga
Marwan987
Baba Yaga
2
5
3
0.7
W
Osiris
SHAGOZ
Osiris
2
5
2
0.6
W
Baron Samedi
TKL253
Baron Samedi
3
5
9
1.5
L
Anubis
6
7
2
1
L
1
6
3
0.42
L
Izanami
mrgetiton22
Izanami
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,180
Damage
45,513
74,305
Taken
64,687
47,991
Mitigated
40,277
33,413
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,864
3,106
0
3,423
19,622
18,566
0
1,527
18,095
0
66,640
W
5,171
2,733
302
2,409
7,258
1,919
96
1,021
6,237
0
38,396
W
Cthulhu
Ghost Zenin
Cthulhu
8,014
288
84
2,446
16,274
15,519
144
4,545
11,729
30,582
0
W
Loki
Kevïn
Loki
11,496
2,693
0
8,682
13,446
4,529
0
4,882
8,564
0
96,954
L
Baba Yaga
Marwan987
Baba Yaga
6,940
320
0
2,044
10,101
4,820
0
4,018
6,083
41,046
0
W
Osiris
SHAGOZ
Osiris
13,787
6,645
0
16,437
27,362
22,322
0
0
27,362
0
83,137
W
Baron Samedi
TKL253
Baron Samedi
8,712
322
615
2,438
9,965
3,702
919
7,110
2,855
53,505
1,126
L
Anubis
10,618
231
0
3,283
14,324
5,742
0
3,299
11,025
63,450
0
L
7,176
1,837
0
2,152
9,836
7,289
130
4,560
5,276
0
33,620
L
Izanami
mrgetiton22
Izanami
7,915
6,109
0
4,186
10,804
3,860
675
2,969
7,835
0
67,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
41,392
467
Minions Killed
441
0
Camps Cleared
0
1,572,528
Distance Traveled
1,480,743
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,085
568
100
6
0
300,127
0
W
Neith
7,750
484
53
3
0
298,143
0
W
Cthulhu
8,812
551
48
3
0
324,873
0
W
Loki
10,325
645
144
9
0
369,107
0
L
Baba Yaga
8,415
526
82
5
0
300,763
4
W
Osiris
9,752
610
121
8
0
297,601
1
W
Baron Samedi
9,328
583
101
6
0
282,804
2
L
Anubis
8,449
528
83
5
0
296,936
0
L
Ravana
6,965
435
55
3
0
289,087
0
L
Izanami
8,478
530
121
8
0
293,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role