Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ElBabs
Ymir
Level 123
God Stats
6W - 1L
1,570 SR
Queue Stats
18W - 12L
1,503 Elo+
Party 1
Chernobog
Chernobog
HaywireRegent48
Chernobog
Level 176
God Stats
117W - 110L
1,498 SR
Queue Stats
301W - 280L
1,455 Elo+
Solo
Bellona
Bellona
Natalid10000
Bellona
Level 167
God Stats
5W - 1L
1,690 SR
Queue Stats
368W - 337L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
elardillon
Tsukuyomi
Level 149
God Stats
4W - 2L
1,531 SR
Queue Stats
20W - 14L
1,511 Elo+
Party 1
Team Averages
Level 159
1,558 SR
1,500 Elo+

VS

Team Averages
Level 105
1,541 SR
1,482 Elo+
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
PrimaryFire905
Tiamat
Level 194
God Stats
17W - 26L
1,409 SR
Queue Stats
503W - 515L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
TaterSalad72173
Baron Samedi
Level 68
God Stats
3W - 3L
1,771 SR
Queue Stats
204W - 205L
1,475 Elo+
Party 2
Chernobog
Chernobog
Weweslayer44
Chernobog
Level 97
God Stats
9W - 6L
1,568 SR
Queue Stats
297W - 279L
1,482 Elo+
Solo
Ravana
Ravana
monsterpx01
Ravana
Level 46
God Stats
1W - 3L
1,460 SR
Queue Stats
16W - 26L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 2 / 4
7,932
610
5,164
5,819
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
ElBabs
Ymir
11
1 / 0 / 4
7,109
547
4,982
9,539
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
HaywireRegent48
Chernobog
12
1 / 0 / 5
7,180
552
7,756
7,901
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bellona
Natalid10000
Bellona
14
4 / 0 / 2
8,784
676
5,997
14,294
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
elardillon
Tsukuyomi
15
9 / 1 / 2
8,594
661
9,047
11,507
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 4 / 1
7,428
571
4,792
7,876
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 0
6,522
502
4,462
8,085
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TaterSalad72173
Baron Samedi
10
0 / 0 / 0
6,051
465
4,762
7,771
5,690
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Weweslayer44
Chernobog
10
0 / 4 / 0
5,922
456
5,937
11,690
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
12
1 / 5 / 0
6,614
509
7,119
8,491
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
3
3
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
4
2
L
Ra
 
Ra
2
4
1
0.63
W
Ymir
ElBabs
Ymir
1
0
4
3
W
Chernobog
HaywireRegent48
Chernobog
1
0
5
3.5
W
Bellona
Natalid10000
Bellona
4
0
2
5
L
0
4
0
0
L
Baron Samedi
TaterSalad72173
Baron Samedi
0
0
0
0
L
Chernobog
Weweslayer44
Chernobog
0
4
0
0
W
Tsukuyomi
elardillon
Tsukuyomi
9
1
2
10
L
Ravana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,946
Damage
27,072
49,060
Taken
43,913
24,867
Mitigated
21,741
22,901
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,164
533
0
1,879
5,819
1,892
0
2,631
3,147
47,438
893
L
Ra
 
Ra
4,792
469
126
1,692
7,876
2,948
480
2,733
5,143
50,299
408
W
Ymir
ElBabs
Ymir
4,982
712
0
2,090
9,539
7,425
0
3,692
5,847
19,005
0
W
Chernobog
HaywireRegent48
Chernobog
7,756
3,383
318
4,603
7,901
3,690
214
2,067
5,834
0
57,096
W
Bellona
Natalid10000
Bellona
5,997
3,028
0
7,236
14,294
7,963
636
3,520
10,220
0
67,278
L
4,462
533
0
2,279
8,085
5,412
0
903
7,182
31,074
698
L
Baron Samedi
TaterSalad72173
Baron Samedi
4,762
954
796
3,346
7,771
5,690
0
2,876
4,895
18,139
0
L
Chernobog
Weweslayer44
Chernobog
5,937
3,293
0
4,195
11,690
4,091
0
2,529
9,161
0
47,810
W
Tsukuyomi
elardillon
Tsukuyomi
9,047
3,524
0
6,775
11,507
3,897
0
1,435
10,022
0
63,221
L
Ravana
7,119
2,493
0
1,136
8,491
3,600
0
1,066
7,425
0
55,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
32,537
454
Minions Killed
404
0
Camps Cleared
0
1,335,551
Distance Traveled
1,270,204
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,932
610
99
8
0
289,460
4
L
Ra
7,428
571
100
8
0
256,217
0
W
Ymir
7,109
547
24
2
0
249,316
2
W
Chernobog
7,180
552
107
8
0
248,731
0
W
Bellona
8,784
676
125
10
0
248,113
4
L
Tiamat
6,522
502
90
7
0
220,846
1
L
Baron Samedi
6,051
465
28
2
0
249,844
0
L
Chernobog
5,922
456
91
7
0
248,037
0
W
Tsukuyomi
8,594
661
99
8
0
299,931
0
L
Ravana
6,614
509
95
7
0
295,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role