Player Matchup

Tyr
Tyr
AbsolutehZero
Tyr
Level 156
God Stats
4W - 8L
1,453 SR
Queue Stats
572W - 553L
1,481 Elo+
Solo
Aphrodite
Aphrodite
AdornBunny
Aphrodite
Level 89
God Stats
15W - 13L
1,599 SR
Queue Stats
31W - 34L
1,512 Elo+
Party 1
Neith
Neith
Arurutie
Neith
Level 158
God Stats
17W - 14L
1,574 SR
Queue Stats
226W - 224L
1,533 Elo+
Party 1
Bakasura
Bakasura
LuvBuddha_
Bakasura
Level 129
God Stats
15W - 15L
1,534 SR
Queue Stats
182W - 176L
1,501 Elo+
Party 1
Chang'e
Chang'e
Sakourah
Chang'e
Level 68
God Stats
13W - 11L
1,515 SR
Queue Stats
119W - 134L
1,496 Elo+
Party 1
Team Averages
Level 120
1,535 SR
1,504 Elo+

VS

Team Averages
Level 130
1,498 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
B49Blake
Cu Chulainn
Level 63
God Stats
1W - 4L
1,373 SR
Queue Stats
139W - 158L
1,433 Elo+
Solo
Cerberus
Cerberus
OxymuxRage
Cerberus
Level 149
God Stats
6W - 11L
1,350 SR
Queue Stats
122W - 111L
1,554 Elo+
Party 2
Skadi
Skadi
PutyCatdeNinja
Skadi
Level 121
God Stats
16W - 9L
1,626 SR
Queue Stats
226W - 200L
1,525 Elo+
Party 3
Poseidon
Poseidon
Wreck3rs
Poseidon
Level 145
God Stats
7W - 7L
1,536 SR
Queue Stats
101W - 87L
1,506 Elo+
Party 3
Achilles
Achilles
cornyholecorn
Achilles
Level 170
God Stats
5W - 5L
1,606 SR
Queue Stats
257W - 236L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
11,043
650
13,568
17,496
19,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Aphrodite
AdornBunny
Aphrodite
16
2 / 3 / 6
9,406
553
7,331
9,757
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Arurutie
Neith
16
5 / 1 / 7
10,009
589
14,953
11,025
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
LuvBuddha_
Bakasura
18
8 / 1 / 3
10,176
599
10,239
17,156
7,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Sakourah
Chang'e
16
3 / 2 / 8
10,102
594
8,132
14,277
4,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
B49Blake
Cu Chulainn
14
1 / 3 / 0
8,449
497
6,736
15,599
13,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
OxymuxRage
Cerberus
12
1 / 3 / 3
7,697
453
4,620
18,451
12,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 4 / 2
10,335
608
11,828
13,998
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Wreck3rs
Poseidon
16
0 / 5 / 1
8,761
515
8,943
10,993
2,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
cornyholecorn
Achilles
13
3 / 7 / 1
8,027
472
7,994
18,898
13,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
9
9
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Aphrodite
AdornBunny
Aphrodite
2
3
6
1.67
W
Neith
Arurutie
Neith
5
1
7
8.5
L
Cu Chulainn
B49Blake
Cu Chulainn
1
3
0
0.33
W
Bakasura
LuvBuddha_
Bakasura
8
1
3
9.5
L
Cerberus
OxymuxRage
Cerberus
1
3
3
0.83
L
4
4
2
1.25
W
Chang'e
Sakourah
Chang'e
3
2
8
3.5
L
Poseidon
Wreck3rs
Poseidon
0
5
1
0.1
L
Achilles
cornyholecorn
Achilles
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,223
Damage
40,121
69,711
Taken
77,939
38,209
Mitigated
46,708
39,507
Healing
21,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,568
904
0
9,378
17,496
19,531
34
887
16,609
0
84,695
W
Aphrodite
AdornBunny
Aphrodite
7,331
749
2,364
4,859
9,757
3,236
1,001
841
8,916
60,003
0
W
Neith
Arurutie
Neith
14,953
3,034
0
3,124
11,025
3,722
3,453
5,294
5,731
0
80,861
L
Cu Chulainn
B49Blake
Cu Chulainn
6,736
1,727
0
3,048
15,599
13,309
0
0
15,379
143
55,738
W
Bakasura
LuvBuddha_
Bakasura
10,239
5,829
0
12,139
17,156
7,243
0
1,949
15,207
0
82,490
L
Cerberus
OxymuxRage
Cerberus
4,620
216
0
7,471
18,451
12,953
0
3,678
13,694
28,629
1,872
L
11,828
4,521
0
1,936
13,998
4,359
0
5,671
7,886
0
87,471
W
Chang'e
Sakourah
Chang'e
8,132
238
2,454
5,189
14,277
4,477
46
4,622
9,655
38,662
1,325
L
Poseidon
Wreck3rs
Poseidon
8,943
2,437
0
5,495
10,993
2,977
614
2,195
8,731
93,202
0
L
Achilles
cornyholecorn
Achilles
7,994
848
0
3,440
18,898
13,110
0
3,293
14,375
0
50,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,736
Gold Earned
43,269
571
Minions Killed
584
0
Camps Cleared
0
1,760,544
Distance Traveled
1,655,124
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,043
650
142
8
0
348,822
0
W
Aphrodite
9,406
553
102
6
0
321,372
0
W
Neith
10,009
589
123
7
0
315,326
2
L
Cu Chulainn
8,449
497
99
6
0
322,643
0
W
Bakasura
10,176
599
148
9
0
427,483
0
L
Cerberus
7,697
453
86
5
0
323,814
0
L
Skadi
10,335
608
183
11
0
322,816
0
W
Chang'e
10,102
594
56
3
0
347,541
1
L
Poseidon
8,761
515
136
8
0
312,197
0
L
Achilles
8,027
472
80
5
0
373,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role