Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Phantom749
Ra
Level 162
God Stats
1W - 0L
1,595 SR
Queue Stats
57W - 42L
1,509 Elo+
Party 2
Loki
Loki
bksbigboy69
Loki
Level 107
God Stats
10W - 9L
1,515 SR
Queue Stats
406W - 418L
1,428 Elo+
Solo
Amaterasu
Amaterasu
booogieboy
Amaterasu
Level 158
God Stats
1W - 1L
1,392 SR
Queue Stats
74W - 62L
1,487 Elo+
Party 2
Chaac
Chaac
xxMERMxx
Chaac
Level 159
God Stats
3W - 3L
1,425 SR
Queue Stats
79W - 65L
1,494 Elo+
Party 2
Team Averages
Level 149
1,486 SR
1,484 Elo+

VS

Team Averages
Level 82
1,611 SR
1,525 Elo+
Terra
Terra
Belial4552
Terra
Level 68
God Stats
3W - 1L
1,869 SR
Queue Stats
136W - 118L
1,539 Elo+
Solo
Janus
Janus
JayteaG
Janus
Level 66
God Stats
3W - 8L
1,387 SR
Queue Stats
174W - 183L
1,531 Elo+
Party 1
Ravana
Ravana
crankincronuts
Ravana
Level 125
God Stats
0W - 5L
1,294 SR
Queue Stats
462W - 487L
1,524 Elo+
Party 1
Vulcan
Vulcan
crucifiedredhead
Vulcan
Level 84
God Stats
4W - 2L
1,764 SR
Queue Stats
311W - 359L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
legobuilder1910
Xbalanque
Level 69
God Stats
6W - 4L
1,742 SR
Queue Stats
227W - 204L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
6 / 2 / 9
10,016
911
13,818
12,438
5,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 0 / 12
9,147
832
8,937
6,981
2,606
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
6 / 2 / 8
9,347
850
10,271
8,241
3,257
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
booogieboy
Amaterasu
15
3 / 2 / 10
9,044
822
8,758
21,287
15,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
xxMERMxx
Chaac
16
4 / 3 / 15
9,970
906
15,102
23,432
23,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
2 / 4 / 4
8,634
785
11,185
18,440
17,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
JayteaG
Janus
14
0 / 5 / 5
8,277
752
10,477
9,632
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 5
9,130
830
11,515
11,657
11,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 4
8,059
733
8,831
8,048
3,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
legobuilder1910
Xbalanque
14
2 / 4 / 5
8,063
733
21,541
11,778
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
21
Kills
8
9
Deaths
21
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
2
9
5.25
L
Terra
2
4
4
1
L
Janus
JayteaG
Janus
0
5
5
0.5
W
2
0
12
8
W
6
2
8
5
W
Amaterasu
booogieboy
Amaterasu
3
2
10
4
L
3
3
5
1.83
L
1
5
4
0.6
L
Xbalanque
legobuilder1910
Xbalanque
2
4
5
1.13
W
Chaac
xxMERMxx
Chaac
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,886
Damage
63,549
72,379
Taken
59,555
49,822
Mitigated
40,662
48,082
Healing
19,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,818
5,142
1,446
1,300
12,438
5,759
1,780
4,214
8,184
0
30,953
L
Terra
11,185
945
5,599
5,087
18,440
17,307
0
4,279
14,111
14,483
0
L
Janus
JayteaG
Janus
10,477
804
582
392
9,632
3,767
0
2,577
6,887
24,530
0
W
8,937
272
23,185
5,982
6,981
2,606
588
3,235
3,638
24,735
0
W
10,271
1,804
537
441
8,241
3,257
0
3,551
4,638
0
22,900
W
Amaterasu
booogieboy
Amaterasu
8,758
2,123
1,385
6,512
21,287
15,012
820
8,562
12,498
0
15,903
L
11,515
1,518
244
1,964
11,657
11,182
0
1,032
10,625
0
18,867
L
8,831
159
440
147
8,048
3,226
0
0
8,048
18,830
0
L
Xbalanque
legobuilder1910
Xbalanque
21,541
9,880
1,888
3,491
11,778
5,180
0
1,995
9,561
0
40,617
W
Chaac
xxMERMxx
Chaac
15,102
2,442
1,305
5,989
23,432
23,188
0
10,116
12,928
1,794
26,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,524
Gold Earned
42,163
165
Minions Killed
116
0
Camps Cleared
0
1,317,218
Distance Traveled
1,063,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,016
911
36
3
0
246,924
0
L
Terra
8,634
785
3
0
0
224,857
0
L
Janus
8,277
752
49
4
0
205,743
0
W
Ra
9,147
832
47
4
0
292,036
0
W
Loki
9,347
850
24
2
0
245,393
0
W
Amaterasu
9,044
822
26
2
0
274,127
0
L
Ravana
9,130
830
14
1
0
228,453
0
L
Vulcan
8,059
733
16
1
0
195,755
0
L
Xbalanque
8,063
733
34
3
0
208,574
0
W
Chaac
9,970
906
32
3
0
258,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role