Player Matchup

Ymir
Ymir
FoolKillinFun
Ymir
Level 77
God Stats
4W - 6L
1,474 SR
Queue Stats
45W - 41L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
Itzjohn5491
Gilgamesh
Level 68
God Stats
25W - 31L
1,452 SR
Queue Stats
292W - 316L
1,463 Elo+
Solo
Izanami
Izanami
MiriyaMei
Izanami
Level 65
God Stats
19W - 17L
1,520 SR
Queue Stats
34W - 28L
1,438 Elo+
Party 1
Sol
Sol
S1d3Zh0w
Sol
Level 72
God Stats
69W - 72L
1,492 SR
Queue Stats
109W - 117L
1,415 Elo+
Solo
Thor
Thor
Zortza926
Thor
Level 103
God Stats
55W - 63L
1,541 SR
Queue Stats
324W - 333L
1,433 Elo+
Solo
Team Averages
Level 77
1,496 SR
1,433 Elo+

VS

Team Averages
Level 86
1,479 SR
1,414 Elo+
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chaguito009
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,176 Elo+
Solo
Loki
Loki
FearAnubis14
Loki
Level 85
God Stats
3W - 5L
1,346 SR
Queue Stats
100W - 115L
1,404 Elo+
Solo
Anubis
Anubis
Krisibebe
Anubis
Level 82
God Stats
18W - 18L
1,551 SR
Queue Stats
261W - 248L
1,445 Elo+
Solo
Cupid
Cupid
danay19
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 57L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,538
654
3,994
8,283
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Itzjohn5491
Gilgamesh
10
1 / 1 / 2
6,350
635
3,667
6,124
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
MiriyaMei
Izanami
10
3 / 0 / 0
6,135
614
3,333
4,145
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 2 / 3
6,280
628
5,617
6,587
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Thor
10
1 / 2 / 3
5,499
550
2,566
6,978
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 1 / 0
5,464
546
5,176
7,077
3,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Chaguito009
King Arthur
1
0 / 0 / 0
2,041
204
0
0
0
9
1 / 3 / 1
4,947
495
2,123
6,504
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Krisibebe
Anubis
11
3 / 3 / 2
5,818
582
4,781
7,805
3,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
danay19
Cupid
9
0 / 2 / 0
4,820
482
4,769
7,267
1,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
5
5
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
0
1
L
King Arthur
Chaguito009
King Arthur
0
0
0
0
L
1
3
1
0.5
W
1
0
4
3
W
Gilgamesh
Itzjohn5491
Gilgamesh
1
1
2
2
L
Anubis
Krisibebe
Anubis
3
3
2
1.33
W
Izanami
MiriyaMei
Izanami
3
0
0
3
W
3
2
3
2.25
W
Thor
1
2
3
1.25
L
Cupid
danay19
Cupid
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,177
Damage
16,849
32,117
Taken
28,653
13,915
Mitigated
10,787
11,272
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,176
555
2,454
2,305
7,077
3,967
0
2,102
4,816
22,996
0
L
King Arthur
Chaguito009
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
2,123
291
0
1,793
6,504
1,758
0
854
5,422
0
30,034
W
3,994
539
309
2,779
8,283
5,537
273
2,087
6,196
24,338
0
W
Gilgamesh
Itzjohn5491
Gilgamesh
3,667
805
0
528
6,124
3,815
315
2,001
4,123
0
36,243
L
Anubis
Krisibebe
Anubis
4,781
0
0
2,652
7,805
3,139
0
3,183
4,095
32,642
1,725
W
Izanami
MiriyaMei
Izanami
3,333
2,288
0
473
4,145
1,270
582
1,012
3,133
0
34,352
W
5,617
1,584
0
3,603
6,587
1,425
1,244
2,966
3,621
30,711
0
W
Thor
2,566
236
205
3,375
6,978
1,868
201
1,709
5,269
0
26,333
L
Cupid
danay19
Cupid
4,769
2,436
25
1,690
7,267
1,923
0
2,784
4,483
0
31,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,802
Gold Earned
23,090
270
Minions Killed
208
0
Camps Cleared
0
962,363
Distance Traveled
711,409
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,464
546
27
3
0
185,219
4
L
King Arthur
2,041
204
0
0
0
0
0
L
Loki
4,947
495
58
6
0
195,577
4
W
Ymir
6,538
654
30
3
0
188,596
0
W
Gilgamesh
6,350
635
65
7
0
183,789
2
L
Anubis
5,818
582
66
7
0
156,219
0
W
Izanami
6,135
614
69
7
0
194,597
0
W
Sol
6,280
628
57
6
0
182,194
0
W
Thor
5,499
550
49
5
0
213,187
0
L
Cupid
4,820
482
57
6
0
174,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role