Player Matchup

Pele
Pele
CapitanPeperoni4
Pele
Level 93
God Stats
0W - 2L
1,283 SR
Queue Stats
50W - 73L
1,384 Elo+
Party 2
Surtr
Surtr
Comal-follavacas
Surtr
Level 4
God Stats
0W - 4L
1,322 SR
Queue Stats
5W - 16L
1,086 Elo+
Party 2
Hera
Hera
FaTaL_iBuRRiTo
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 117L
1,449 Elo+
Party 2
Cabrakan
Cabrakan
chupemeupau
Cabrakan
Level 33
God Stats
4W - 10L
1,504 SR
Queue Stats
11W - 18L
1,395 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
elmono1_loco
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,282 Elo+
Party 1
Team Averages
Level 57
1,422 SR
1,319 Elo+

VS

Team Averages
Level 72
1,480 SR
1,505 Elo+
Vulcan
Vulcan
 
Vulcan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ClemeGJq
Da Ji
Level 69
God Stats
7W - 1L
1,593 SR
Queue Stats
198W - 182L
1,570 Elo+
Solo
King Arthur
King Arthur
Dusktreader749
King Arthur
Level 122
God Stats
6W - 4L
1,527 SR
Queue Stats
63W - 52L
1,502 Elo+
Party 3
Ymir
Ymir
InkaColaPE
Ymir
Level 62
God Stats
15W - 14L
1,525 SR
Queue Stats
167W - 173L
1,464 Elo+
Solo
Danzaburou
Danzaburou
MagneticFish
Danzaburou
Level 25
God Stats
2W - 0L
1,258 SR
Queue Stats
17W - 13L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,342
534
2,712
7,623
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,667
467
2,149
6,236
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
2 / 4 / 0
5,923
592
2,621
4,876
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
chupemeupau
Cabrakan
8
0 / 1 / 0
4,368
437
1,559
6,060
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
elmono1_loco
Ah Muzen Cab
9
0 / 1 / 0
4,819
482
3,120
6,649
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 1 / 2
6,308
631
2,319
3,996
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
ClemeGJq
Da Ji
11
5 / 1 / 2
6,225
623
4,421
6,315
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Dusktreader749
King Arthur
12
6 / 1 / 0
7,743
774
4,735
7,372
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 1
6,007
601
2,576
6,879
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
MagneticFish
Danzaburou
10
1 / 0 / 1
5,973
597
3,561
4,525
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
14
14
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
2
2
L
1
4
2
0.5
W
Da Ji
ClemeGJq
Da Ji
5
1
2
6
L
0
4
0
0
W
King Arthur
Dusktreader749
King Arthur
6
1
0
6
L
2
4
0
0.5
W
1
0
1
1.5
W
Danzaburou
MagneticFish
Danzaburou
1
0
1
1.5
L
Cabrakan
chupemeupau
Cabrakan
0
1
0
0
L
Ah Muzen Cab
elmono1_loco
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,161
Damage
17,612
31,444
Taken
29,087
15,105
Mitigated
11,923
5,248
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,319
0
0
1,490
3,996
1,269
649
1,948
2,048
32,884
1,266
L
2,712
687
0
1,125
7,623
2,579
0
0
7,623
0
37,494
W
Da Ji
ClemeGJq
Da Ji
4,421
977
0
631
6,315
2,457
0
790
5,525
0
39,161
L
2,149
890
0
612
6,236
3,949
0
0
6,236
472
18,864
W
King Arthur
Dusktreader749
King Arthur
4,735
627
0
1,900
7,372
3,257
126
175
6,947
0
48,477
L
2,621
453
0
250
4,876
1,341
0
2,273
2,603
29,996
0
W
2,576
335
0
2,675
6,879
3,466
180
546
6,245
21,951
0
W
Danzaburou
MagneticFish
Danzaburou
3,561
1,092
0
2,309
4,525
1,474
836
750
3,717
0
38,397
L
Cabrakan
chupemeupau
Cabrakan
1,559
276
0
2,006
6,060
5,053
0
1,587
4,473
9,993
0
L
Ah Muzen Cab
elmono1_loco
Ah Muzen Cab
3,120
1,063
0
1,255
6,649
2,183
0
989
5,660
0
41,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
32,256
258
Minions Killed
340
0
Camps Cleared
0
992,691
Distance Traveled
999,410
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,308
631
66
7
0
185,119
0
L
Pele
5,342
534
61
6
0
207,883
0
W
Da Ji
6,225
623
68
7
0
224,290
0
L
Surtr
4,667
467
42
4
0
213,824
0
W
King Arthur
7,743
774
98
10
0
185,408
0
L
Hera
5,923
592
61
6
0
182,783
0
W
Ymir
6,007
601
29
3
0
202,152
1
W
Danzaburou
5,973
597
79
8
0
202,441
0
L
Cabrakan
4,368
437
17
2
0
185,965
4
L
Ah Muzen Cab
4,819
482
77
8
0
202,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role