Player Matchup

Gilgamesh
Gilgamesh
Silver IV
BarderosARG
Gilgamesh
Silver IV
Level 103
God Stats
2W - 2L
1,249 SR
Queue Stats
61W - 54L
798 MMR
Solo
Fenrir
Fenrir
Silver III
BlackPeanut_
Fenrir
Silver III
Level 66
God Stats
4W - 4L
1,557 SR
Queue Stats
14W - 23L
1,148 MMR
Solo
Hades
Hades
Silver II
marcelo2920
Hades
Silver II
Level 63
God Stats
6W - 6L
1,413 SR
Queue Stats
92W - 106L
1,007 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 77
1,406 SR
985 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,509 SR
957 MMR
Medusa
Medusa
Silver III
DaSpoooog
Medusa
Silver III
Level 67
God Stats
15W - 15L
1,494 SR
Queue Stats
58W - 70L
1,032 MMR
Solo
Hera
Hera
Silver V
Kloschr
Hera
Silver V
Level 143
God Stats
159W - 175L
1,494 SR
Queue Stats
1,245W - 1,345L
647 MMR
Solo
Chaac
Chaac
Bronze III
Stabbed Zebra
Chaac
Bronze III
Level 102
God Stats
0W - 3L
1,538 SR
Queue Stats
6W - 14L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarderosARG
Gilgamesh
15
5 / 2 / 10
9,003
900
6,469
11,908
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
15
5 / 0 / 8
8,701
870
4,826
5,881
2,285
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
5 / 1 / 10
9,268
927
7,893
7,065
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ah PuchAchillesNu WaAnubisDiscordia

VS

Bans
AresScyllaKuzenboKukulkanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaSpoooog
Medusa
12
3 / 7 / 0
7,690
769
7,869
9,581
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
Kloschr
Hera
12
0 / 4 / 1
7,160
716
7,139
5,177
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 2
7,060
706
4,826
10,501
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BarderosARG
Gilgamesh
5
2
10
5
W
Fenrir
5
0
8
9
L
Medusa
DaSpoooog
Medusa
3
7
0
0.43
L
Hera
Kloschr
Hera
0
4
1
0.13
L
0
5
2
0.2
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
19,834
24,854
Taken
25,259
15,637
Mitigated
11,601
5,944
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BarderosARG
Gilgamesh
6,469
1,158
0
1,859
11,908
9,878
262
3,284
8,359
0
21,531
W
Fenrir
4,826
1,102
0
647
5,881
2,285
140
2,293
3,509
0
11,245
L
Medusa
DaSpoooog
Medusa
7,869
2,823
0
1,011
9,581
2,805
0
2,197
7,052
0
23,519
L
Hera
Kloschr
Hera
7,139
1,384
0
240
5,177
1,566
75
1,997
3,052
23,845
157
L
4,826
657
0
1,659
10,501
7,230
66
3,530
6,693
0
12,378
W
7,893
735
370
3,068
7,065
3,474
806
1,447
5,479
36,233
3,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
21,910
117
Minions Killed
99
0
Camps Cleared
0
594,191
Distance Traveled
491,816
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,003
900
44
4
0
197,366
0
W
Fenrir
8,701
870
12
1
0
216,162
0
L
Medusa
7,690
769
31
3
0
169,711
0
L
Hera
7,160
716
39
4
0
161,039
0
L
Chaac
7,060
706
29
3
0
161,066
1
W
Hades
9,268
927
61
6
0
180,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role