Player Matchup

Mulan
Mulan
DanejaKun
Mulan
Level 149
God Stats
10W - 13L
1,413 SR
Queue Stats
225W - 212L
1,483 Elo+
Solo
Ne Zha
Ne Zha
FlamerWar
Ne Zha
Level 168
God Stats
4W - 4L
1,130 SR
Queue Stats
525W - 560L
1,503 Elo+
Solo
Lancelot
Lancelot
Kuro7772
Lancelot
Level 149
God Stats
13W - 11L
1,423 SR
Queue Stats
200W - 225L
1,475 Elo+
Party 2
Artemis
Artemis
TxDraGon13
Artemis
Level 119
God Stats
1W - 2L
1,470 SR
Queue Stats
188W - 167L
1,529 Elo+
Party 2
Merlin
Merlin
Zarkkon
Merlin
Level 68
God Stats
19W - 11L
1,602 SR
Queue Stats
139W - 123L
1,518 Elo+
Solo
Team Averages
Level 131
1,408 SR
1,502 Elo+

VS

Team Averages
Level 105
1,408 SR
1,476 Elo+
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Manolexs
Surtr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,480 Elo+
Party 1
Izanami
Izanami
bombardero78910
Izanami
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 45L
1,461 Elo+
Party 1
Thanatos
Thanatos
pejalagorto421
Thanatos
Level 106
God Stats
0W - 5L
1,255 SR
Queue Stats
46W - 53L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DanejaKun
Mulan
8
1 / 1 / 1
4,666
778
1,946
4,750
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
FlamerWar
Ne Zha
7
0 / 0 / 5
4,380
730
2,552
4,001
1,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Lancelot
Kuro7772
Lancelot
8
2 / 1 / 2
4,300
717
3,005
4,092
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
TxDraGon13
Artemis
9
5 / 0 / 0
5,367
895
3,027
2,068
473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
Zarkkon
Merlin
8
1 / 1 / 1
4,457
743
1,957
1,769
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 1 / 0
3,984
664
1,180
2,847
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
 
Ne Zha
6
0 / 3 / 1
3,646
608
1,769
5,717
2,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
Manolexs
Surtr
8
1 / 2 / 0
4,581
764
2,729
5,124
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 1
3,875
646
1,619
2,351
508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
8
1 / 2 / 0
4,027
671
1,461
6,102
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
0
1
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Mulan
DanejaKun
Mulan
1
1
1
1.5
W
Ne Zha
FlamerWar
Ne Zha
0
0
5
2.5
W
Lancelot
Kuro7772
Lancelot
2
1
2
3
L
Surtr
Manolexs
Surtr
1
2
0
0.5
W
Artemis
TxDraGon13
Artemis
5
0
0
5
W
Merlin
Zarkkon
Merlin
1
1
1
1.5
L
0
1
1
0.5
L
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,487
Damage
8,758
16,680
Taken
22,141
5,540
Mitigated
7,786
7,165
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,180
130
216
998
2,847
631
0
653
1,988
17,465
611
L
Ne Zha
 
Ne Zha
1,769
715
0
2,016
5,717
2,362
0
106
5,575
0
8,303
W
Mulan
DanejaKun
Mulan
1,946
164
0
1,990
4,750
1,457
0
265
4,210
0
26,612
W
Ne Zha
FlamerWar
Ne Zha
2,552
685
0
1,484
4,001
1,890
0
0
4,001
0
14,092
W
Lancelot
Kuro7772
Lancelot
3,005
452
0
2,248
4,092
1,243
0
261
3,831
0
21,870
L
Surtr
Manolexs
Surtr
2,729
999
0
1,989
5,124
2,274
0
0
5,124
373
23,697
W
Artemis
TxDraGon13
Artemis
3,027
1,962
0
883
2,068
473
0
0
2,068
0
29,262
W
Merlin
Zarkkon
Merlin
1,957
235
0
560
1,769
477
0
784
985
21,833
0
L
1,619
1,145
0
486
2,351
508
0
0
2,351
0
20,289
L
Thanatos
1,461
422
0
3,012
6,102
2,011
0
808
5,146
0
24,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,170
Gold Earned
20,113
228
Minions Killed
207
0
Camps Cleared
0
716,052
Distance Traveled
686,505
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,984
664
46
8
0
117,199
0
L
Ne Zha
3,646
608
7
1
0
146,513
1
W
Mulan
4,666
778
56
9
0
136,284
2
W
Ne Zha
4,380
730
22
4
0
150,467
2
W
Lancelot
4,300
717
50
8
0
172,233
0
L
Surtr
4,581
764
59
10
0
129,302
0
W
Artemis
5,367
895
49
8
0
129,043
0
W
Merlin
4,457
743
51
9
0
128,025
0
L
Izanami
3,875
646
48
8
0
135,542
3
L
Thanatos
4,027
671
47
8
0
157,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role