Player Matchup

Shiva
Shiva
Arganoth195
Shiva
Level 96
God Stats
7W - 5L
1,566 SR
Queue Stats
301W - 322L
1,354 Elo+
Party 2
Discordia
Discordia
Krellandar333
Discordia
Level 121
God Stats
12W - 8L
1,600 SR
Queue Stats
119W - 143L
1,323 Elo+
Party 2
Charybdis
Charybdis
MasterGamer41
Charybdis
Level 84
God Stats
11W - 7L
1,564 SR
Queue Stats
292W - 316L
1,354 Elo+
Party 2
Team Averages
Level 100
1,577 SR
1,344 Elo+

VS

Team Averages
Level 80
1,720 SR
1,461 Elo+
Ishtar
Ishtar
Dianphysics
Ishtar
Level 85
God Stats
10W - 9L
1,476 SR
Queue Stats
194W - 186L
1,368 Elo+
Party 1
Vulcan
Vulcan
MusicPhysics520
Vulcan
Level 87
God Stats
19W - 4L
1,784 SR
Queue Stats
198W - 189L
1,366 Elo+
Party 1
Ymir
Ymir
xXxTentacionGOD
Ymir
Level 68
God Stats
5W - 0L
1,899 SR
Queue Stats
96W - 25L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,822
682
4,768
12,611
9,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Krellandar333
Discordia
12
0 / 3 / 1
7,000
700
5,666
4,891
1,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
MasterGamer41
Charybdis
12
0 / 3 / 1
6,761
676
5,753
8,655
2,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 0 / 5
7,601
760
4,413
7,919
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 0 / 3
8,669
867
11,467
3,357
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 3
8,450
845
6,686
10,548
9,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Ishtar
1
0
5
3.5
L
Discordia
Krellandar333
Discordia
0
3
1
0.17
L
Charybdis
MasterGamer41
Charybdis
0
3
1
0.17
W
3
0
3
4.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,187
Damage
22,566
26,157
Taken
21,824
13,750
Mitigated
13,724
2,078
Healing
3,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,768
497
368
1,210
12,611
9,389
0
9,362
3,191
0
11,334
W
Ishtar
4,413
2,230
0
2,486
7,919
2,763
739
2,617
5,302
0
15,768
L
Discordia
Krellandar333
Discordia
5,666
105
0
0
4,891
1,685
0
2,802
2,078
30,343
0
L
Charybdis
MasterGamer41
Charybdis
5,753
2,832
0
500
8,655
2,676
0
5,863
2,781
0
19,382
W
11,467
308
0
352
3,357
1,343
484
1,189
2,168
34,274
605
W
6,686
625
0
988
10,548
9,618
203
1,915
8,633
25,930
1,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,583
Gold Earned
24,720
103
Minions Killed
126
0
Camps Cleared
0
546,660
Distance Traveled
555,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,822
682
11
1
0
200,317
0
W
Ishtar
7,601
760
19
2
0
171,466
0
L
Discordia
7,000
700
44
4
0
177,420
0
L
Charybdis
6,761
676
48
5
0
168,923
0
W
Vulcan
8,669
867
64
6
0
203,148
0
W
Ymir
8,450
845
43
4
0
181,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role