Player Matchup

Bellona
Bellona
Googlemayahoo
Bellona
Level 157
God Stats
3W - 3L
1,440 SR
Queue Stats
114W - 122L
1,524 Elo+
Solo
Skadi
Skadi
JosePepinoUwU
Skadi
Level 158
God Stats
2W - 4L
1,305 SR
Queue Stats
194W - 187L
1,501 Elo+
Solo
Vulcan
Vulcan
MackTheKnifë
Vulcan
Level 190
God Stats
15W - 10L
1,645 SR
Queue Stats
70W - 57L
1,531 Elo+
Solo
Pele
Pele
The_VIGOROUS_Yam
Pele
Level 220
God Stats
2W - 2L
1,360 SR
Queue Stats
438W - 465L
1,445 Elo+
Solo
Terra
Terra
tiittimon
Terra
Level 126
God Stats
32W - 25L
1,599 SR
Queue Stats
312W - 293L
1,499 Elo+
Solo
Team Averages
Level 170
1,470 SR
1,500 Elo+

VS

Team Averages
Level 108
1,503 SR
1,492 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CallmeFak3
Lancelot
Level 43
God Stats
0W - 2L
1,296 SR
Queue Stats
66W - 70L
1,442 Elo+
Party 1
Yemoja
Yemoja
GLOS_Ee
Yemoja
Level 114
God Stats
21W - 20L
1,592 SR
Queue Stats
313W - 313L
1,504 Elo+
Solo
Amaterasu
Amaterasu
OperatorNibbs
Amaterasu
Level 65
God Stats
23W - 21L
1,559 SR
Queue Stats
78W - 82L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Panaberto
Danzaburou
Level 158
God Stats
6W - 8L
1,566 SR
Queue Stats
54W - 65L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
3 / 0 / 3
6,067
607
5,983
7,370
4,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
4 / 0 / 1
6,538
654
6,136
5,004
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 1 / 3
6,674
667
3,884
3,887
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 4
6,712
671
4,739
6,651
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Terra
tiittimon
Terra
10
1 / 2 / 4
6,300
630
6,456
8,853
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 3 / 2
5,311
531
3,245
5,143
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
CallmeFak3
Lancelot
9
2 / 6 / 1
5,174
517
1,674
8,293
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
GLOS_Ee
Yemoja
8
1 / 1 / 1
4,815
482
2,009
6,046
4,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
OperatorNibbs
Amaterasu
9
1 / 2 / 1
5,484
548
4,494
9,703
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
Panaberto
Danzaburou
8
0 / 4 / 0
4,533
453
3,407
8,494
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
4
4
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
2
0.33
L
Lancelot
CallmeFak3
Lancelot
2
6
1
0.42
L
Yemoja
GLOS_Ee
Yemoja
1
1
1
1.5
W
Bellona
3
0
3
4.5
W
4
0
1
4.5
W
4
1
3
5.5
L
Amaterasu
OperatorNibbs
Amaterasu
1
2
1
0.75
L
Danzaburou
Panaberto
Danzaburou
0
4
0
0
W
4
1
4
6
W
Terra
tiittimon
Terra
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,198
Damage
14,829
31,765
Taken
37,679
14,504
Mitigated
16,081
8,091
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,245
157
192
943
5,143
1,448
0
2,067
2,864
32,263
728
L
Lancelot
CallmeFak3
Lancelot
1,674
54
0
44
8,293
2,867
0
2,875
5,285
0
18,855
L
Yemoja
GLOS_Ee
Yemoja
2,009
598
1,021
1,756
6,046
4,537
0
0
5,761
16,069
0
W
Bellona
5,983
1,701
0
2,068
7,370
4,637
406
1,673
5,641
0
33,925
W
6,136
2,308
0
824
5,004
1,547
670
555
4,449
0
45,213
W
3,884
187
0
500
3,887
1,109
1,683
933
2,788
38,859
0
L
Amaterasu
OperatorNibbs
Amaterasu
4,494
2,396
0
3,393
9,703
4,425
0
4,800
4,903
0
27,218
L
Danzaburou
Panaberto
Danzaburou
3,407
1,188
0
2,082
8,494
2,804
0
192
8,179
0
24,752
W
4,739
1,452
0
1,105
6,651
2,399
0
1,641
4,863
0
45,024
W
Terra
tiittimon
Terra
6,456
1,406
144
3,450
8,853
4,812
391
0
8,443
33,153
831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,291
Gold Earned
25,317
346
Minions Killed
238
0
Camps Cleared
0
1,085,641
Distance Traveled
936,636
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,311
531
73
7
0
152,334
0
L
Lancelot
5,174
517
39
4
0
221,429
0
L
Yemoja
4,815
482
26
3
0
188,697
1
W
Bellona
6,067
607
63
6
0
230,897
2
W
Skadi
6,538
654
80
8
0
205,506
0
W
Vulcan
6,674
667
66
7
0
221,279
0
L
Amaterasu
5,484
548
64
6
0
177,377
0
L
Danzaburou
4,533
453
36
4
0
196,799
1
W
Pele
6,712
671
67
7
0
236,957
0
W
Terra
6,300
630
70
7
0
191,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role