Player Matchup

Hel
Hel
KINGANUBIS12
Hel
Level 79
God Stats
7W - 20L
1,240 SR
Queue Stats
121W - 168L
1,257 Elo+
Party 1
Shiva
Shiva
StovetopDwarf95
Shiva
Level 47
God Stats
38W - 52L
1,406 SR
Queue Stats
76W - 130L
1,261 Elo+
Party 1
Sun Wukong
Sun Wukong
XxBLOODSTONExX
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 116L
1,330 Elo+
Party 1
Team Averages
Level 89
1,382 SR
1,282 Elo+

VS

Team Averages
Level 134
1,492 SR
1,569 Elo+
Nike
Nike
Lildeathb0y
Nike
Level 154
God Stats
8W - 7L
1,562 SR
Queue Stats
77W - 48L
1,565 Elo+
Party 2
Aphrodite
Aphrodite
Toxic Static747
Aphrodite
Level 127
God Stats
2W - 1L
1,591 SR
Queue Stats
67W - 42L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
dankkoala56
Danzaburou
Level 121
God Stats
2W - 1L
1,325 SR
Queue Stats
58W - 38L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,670
697
2,084
11,682
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 6 / 1
7,814
710
4,683
14,614
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
XxBLOODSTONExX
Sun Wukong
14
0 / 4 / 0
7,955
723
9,468
12,792
9,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 8
11,130
1,012
11,881
13,816
12,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Aphrodite
Toxic Static747
Aphrodite
17
2 / 0 / 15
10,546
959
9,295
7,450
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
dankkoala56
Danzaburou
17
6 / 1 / 11
11,018
1,002
12,656
11,376
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
0
Kills
17
17
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
9
0
8
13
L
0
6
1
0.08
W
Aphrodite
Toxic Static747
Aphrodite
2
0
15
9.5
L
Sun Wukong
XxBLOODSTONExX
Sun Wukong
0
4
0
0
W
Danzaburou
dankkoala56
Danzaburou
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,235
Damage
33,832
39,088
Taken
32,642
20,625
Mitigated
19,778
7,809
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,084
511
597
2,626
11,682
3,156
0
3,106
8,546
19,360
0
W
11,881
688
0
680
13,816
12,143
630
712
12,605
0
44,199
L
4,683
239
158
1,362
14,614
8,164
0
4,353
10,244
0
14,798
W
Aphrodite
Toxic Static747
Aphrodite
9,295
897
5,747
5,632
7,450
3,086
1,672
204
6,898
40,664
1,340
L
Sun Wukong
XxBLOODSTONExX
Sun Wukong
9,468
1,840
0
3,066
12,792
9,305
0
1,640
11,131
0
34,127
W
Danzaburou
dankkoala56
Danzaburou
12,656
4,107
0
2,914
11,376
4,549
500
1,209
9,575
0
44,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,439
Gold Earned
32,694
110
Minions Killed
181
0
Camps Cleared
0
609,096
Distance Traveled
677,713
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,670
697
42
4
0
173,364
4
W
Nike
11,130
1,012
61
6
0
249,066
2
L
Shiva
7,814
710
31
3
0
214,340
1
W
Aphrodite
10,546
959
72
7
0
221,567
0
L
Sun Wukong
7,955
723
37
3
0
221,392
2
W
Danzaburou
11,018
1,002
48
4
0
207,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role