Player Matchup

Hel
Hel
 
Hel
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
ArisenHeart
Camazotz
Level 125
God Stats
19W - 1L
1,848 SR
Queue Stats
682W - 119L
2,133 Elo+
Party 1
Ymir
Ymir
ehjuca
Ymir
Level 88
God Stats
17W - 1L
2,019 SR
Queue Stats
218W - 60L
1,874 Elo+
Party 1
Medusa
Medusa
xOlimpiano
Medusa
Level 284
God Stats
66W - 16L
1,845 SR
Queue Stats
1,089W - 304L
1,918 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xTutupom
Cu Chulainn
Level 202
God Stats
8W - 0L
1,767 SR
Queue Stats
417W - 78L
1,940 Elo+
Party 1
Team Averages
Level 186
1,796 SR
1,873 Elo+

VS

Team Averages
Level 109
1,529 SR
1,474 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
ArMiyazaki
Neith
Level 74
God Stats
36W - 32L
1,519 SR
Queue Stats
143W - 194L
1,407 Elo+
Party 3
Pele
Pele
Deckjs
Pele
Level 147
God Stats
1W - 4L
1,310 SR
Queue Stats
59W - 43L
1,509 Elo+
Solo
Janus
Janus
nBruks
Janus
Level 83
God Stats
4W - 3L
1,815 SR
Queue Stats
274W - 293L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 0 / 2
6,771
677
2,817
3,260
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
ArisenHeart
Camazotz
12
5 / 0 / 2
6,399
640
4,741
7,963
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
ehjuca
Ymir
11
1 / 0 / 9
6,301
630
2,968
6,456
4,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
xOlimpiano
Medusa
11
7 / 0 / 2
6,119
612
7,574
3,213
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
xTutupom
Cu Chulainn
12
3 / 1 / 0
6,766
677
5,791
9,521
6,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 2 / 0
5,434
543
3,699
7,816
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
 
Cerberus
6
0 / 4 / 0
4,433
443
2,323
6,210
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
7
0 / 5 / 0
4,432
443
3,652
6,591
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Deckjs
Pele
9
1 / 4 / 0
5,038
504
1,898
8,028
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
nBruks
Janus
9
0 / 4 / 1
5,261
526
2,201
5,006
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
19
Kills
1
1
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
2
4
L
Bastet
 
Bastet
0
2
0
0
L
Cerberus
 
Cerberus
0
4
0
0
L
Neith
0
5
0
0
W
Camazotz
ArisenHeart
Camazotz
5
0
2
6
L
Pele
Deckjs
Pele
1
4
0
0.25
W
Ymir
ehjuca
Ymir
1
0
9
5.5
L
Janus
nBruks
Janus
0
4
1
0.13
W
Medusa
xOlimpiano
Medusa
7
0
2
8
W
Cu Chulainn
xTutupom
Cu Chulainn
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
13,773
30,413
Taken
33,651
15,032
Mitigated
10,325
15,579
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,817
60
475
2,609
3,260
926
0
1,221
1,881
49,958
0
L
Bastet
 
Bastet
3,699
532
0
2,879
7,816
2,268
0
71
7,745
0
33,283
L
Cerberus
 
Cerberus
2,323
143
0
1,410
6,210
3,212
0
1,460
4,750
11,025
0
L
Neith
3,652
1,230
0
840
6,591
1,444
0
1,344
5,247
0
21,082
W
Camazotz
ArisenHeart
Camazotz
4,741
2,123
0
6,273
7,963
2,287
0
510
7,451
0
46,966
L
Pele
Deckjs
Pele
1,898
820
0
559
8,028
2,360
0
1,277
6,670
0
31,879
W
Ymir
ehjuca
Ymir
2,968
476
0
1,967
6,456
4,336
0
1,482
4,974
18,313
2,284
L
Janus
nBruks
Janus
2,201
452
0
1,120
5,006
1,041
0
1,507
3,377
26,699
176
W
Medusa
xOlimpiano
Medusa
7,574
3,405
0
1,277
3,213
1,049
0
841
2,372
0
41,137
W
Cu Chulainn
xTutupom
Cu Chulainn
5,791
400
0
2,978
9,521
6,434
0
270
9,211
1,711
49,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
24,598
381
Minions Killed
256
0
Camps Cleared
0
1,066,581
Distance Traveled
1,019,889
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,771
677
101
10
0
229,771
1
L
Bastet
5,434
543
67
7
0
209,599
0
L
Cerberus
4,433
443
28
3
0
184,774
1
L
Neith
4,432
443
28
3
0
190,128
1
W
Camazotz
6,399
640
81
8
0
243,027
0
L
Pele
5,038
504
65
7
0
241,214
0
W
Ymir
6,301
630
25
3
0
207,238
4
L
Janus
5,261
526
68
7
0
194,174
2
W
Medusa
6,119
612
78
8
0
192,245
0
W
Cu Chulainn
6,766
677
96
10
0
194,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role