Player Matchup

Rama
Rama
Darknight8354
Rama
Level 139
God Stats
12W - 8L
1,764 SR
Queue Stats
306W - 250L
1,579 Elo+
Party 3
Eset
Eset
JordyBearr
Eset
Level 157
God Stats
21W - 18L
1,609 SR
Queue Stats
208W - 232L
1,558 Elo+
Solo
Horus
Horus
Segan00
Horus
Level 122
God Stats
12W - 4L
1,710 SR
Queue Stats
191W - 154L
1,558 Elo+
Party 3
Ganesha
Ganesha
nikelover
Ganesha
Level 123
God Stats
3W - 4L
1,486 SR
Queue Stats
103W - 94L
1,517 Elo+
Party 3
Thor
Thor
zad3k
Thor
Level 178
God Stats
18W - 15L
1,596 SR
Queue Stats
592W - 531L
1,610 Elo+
Solo
Team Averages
Level 144
1,633 SR
1,565 Elo+

VS

Team Averages
Level 112
1,616 SR
1,503 Elo+
King Arthur
King Arthur
Alienruby2
King Arthur
Level 159
God Stats
105W - 71L
1,644 SR
Queue Stats
336W - 225L
1,619 Elo+
Party 2
Xbalanque
Xbalanque
BIPPIESQUANCH
Xbalanque
Level 38
God Stats
0W - 2L
1,622 SR
Queue Stats
4W - 10L
1,273 Elo+
Party 1
Cthulhu
Cthulhu
HiresNojado
Cthulhu
Level 60
God Stats
17W - 9L
1,631 SR
Queue Stats
143W - 87L
1,644 Elo+
Party 2
Agni
Agni
Jaynuke79
Agni
Level 145
God Stats
1W - 3L
1,571 SR
Queue Stats
66W - 100L
1,439 Elo+
Party 1
Ra
Ra
Novaッ
Ra
Level 158
God Stats
30W - 24L
1,613 SR
Queue Stats
230W - 203L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
9,673
967
5,711
5,406
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 8
9,521
952
8,730
6,428
2,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
Segan00
Horus
14
4 / 1 / 7
8,887
889
5,125
8,279
7,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
nikelover
Ganesha
15
0 / 1 / 6
9,297
930
3,089
7,791
6,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
zad3k
Thor
16
4 / 2 / 11
9,714
971
10,882
7,027
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alienruby2
King Arthur
12
1 / 3 / 2
7,718
772
5,208
9,751
6,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
BIPPIESQUANCH
Xbalanque
11
0 / 6 / 1
7,297
730
2,711
7,261
2,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
HiresNojado
Cthulhu
14
0 / 1 / 4
8,291
829
4,631
6,695
4,921
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
14
2 / 2 / 3
8,726
873
7,034
4,361
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 5 / 2
8,641
864
5,960
8,300
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
17
Kills
5
5
Deaths
17
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alienruby2
King Arthur
1
3
2
0.67
L
Xbalanque
BIPPIESQUANCH
Xbalanque
0
6
1
0.08
W
5
0
6
8
L
Cthulhu
HiresNojado
Cthulhu
0
1
4
2
L
Agni
2
2
3
1.75
W
4
1
8
8
L
2
5
2
0.6
W
Horus
Segan00
Horus
4
1
7
7.5
W
Ganesha
nikelover
Ganesha
0
1
6
3
W
Thor
zad3k
Thor
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
25,544
34,931
Taken
36,368
20,557
Mitigated
18,033
10,695
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alienruby2
King Arthur
5,208
433
0
491
9,751
6,964
0
2,910
6,581
0
11,265
L
Xbalanque
BIPPIESQUANCH
Xbalanque
2,711
1,254
0
58
7,261
2,369
0
2,779
4,454
0
3,854
W
5,711
3,924
0
1,484
5,406
1,651
2,846
3,098
2,124
0
29,037
L
Cthulhu
HiresNojado
Cthulhu
4,631
182
174
620
6,695
4,921
0
2,542
4,089
23,639
0
L
Agni
7,034
123
0
153
4,361
1,065
0
1,887
2,376
22,716
0
W
8,730
680
99
1,661
6,428
2,519
1,549
3,026
3,331
37,012
0
L
5,960
0
1,443
1,090
8,300
2,714
0
1,512
6,666
24,588
0
W
Horus
Segan00
Horus
5,125
1,371
950
2,610
8,279
7,373
493
4,241
3,884
0
8,334
W
Ganesha
nikelover
Ganesha
3,089
85
1,789
1,854
7,791
6,532
496
3,650
4,059
18,641
1,346
W
Thor
zad3k
Thor
10,882
837
0
248
7,027
2,482
608
2,939
3,908
0
42,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,092
Gold Earned
40,673
252
Minions Killed
161
0
Camps Cleared
0
1,028,460
Distance Traveled
968,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,718
772
17
2
0
153,446
0
L
Xbalanque
7,297
730
9
1
0
190,259
0
W
Rama
9,673
967
76
8
0
190,389
0
L
Cthulhu
8,291
829
47
5
0
205,671
0
L
Agni
8,726
873
38
4
0
205,440
0
W
Eset
9,521
952
68
7
0
214,434
0
L
Ra
8,641
864
50
5
0
214,179
0
W
Horus
8,887
889
11
1
0
208,241
0
W
Ganesha
9,297
930
21
2
0
197,175
0
W
Thor
9,714
971
76
8
0
218,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role