Player Matchup

Thanatos
Thanatos
AlpineEy
Thanatos
Level 102
God Stats
5W - 5L
1,471 SR
Queue Stats
39W - 22L
1,626 Elo+
Solo
Hel
Hel
MusicBoxEra1993
Hel
Level 177
God Stats
5W - 8L
1,366 SR
Queue Stats
405W - 367L
1,473 Elo+
Solo
Mulan
Mulan
Sulto5590
Mulan
Level 108
God Stats
16W - 12L
1,591 SR
Queue Stats
481W - 415L
1,550 Elo+
Solo
Fafnir
Fafnir
xI MG2 Ix BUNN
Fafnir
Level 156
God Stats
34W - 32L
1,492 SR
Queue Stats
278W - 251L
1,545 Elo+
Party 1
Medusa
Medusa
xMG2xGLiZZY
Medusa
Level 129
God Stats
6W - 9L
1,363 SR
Queue Stats
120W - 115L
1,477 Elo+
Party 1
Team Averages
Level 134
1,457 SR
1,534 Elo+

VS

Team Averages
Level 131
1,606 SR
1,503 Elo+
Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Draxler86
Xbalanque
Level 194
God Stats
7W - 2L
1,812 SR
Queue Stats
268W - 232L
1,572 Elo+
Solo
Anubis
Anubis
JOTA001
Anubis
Level 120
God Stats
46W - 48L
1,557 SR
Queue Stats
605W - 587L
1,460 Elo+
Solo
Ix Chel
Ix Chel
l_SurfY_l
Ix Chel
Level 91
God Stats
10W - 10L
1,565 SR
Queue Stats
399W - 407L
1,510 Elo+
Solo
Chaac
Chaac
wolfgamer772
Chaac
Level 122
God Stats
218W - 190L
1,598 SR
Queue Stats
868W - 795L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlpineEy
Thanatos
13
7 / 1 / 6
7,350
668
9,173
10,271
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 2
7,475
680
6,141
5,630
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Sulto5590
Mulan
13
1 / 0 / 2
7,224
657
6,437
9,171
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 1
5,999
545
5,379
7,238
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
10
1 / 1 / 2
5,483
498
3,610
6,464
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 2 / 2
6,200
564
4,856
10,165
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Draxler86
Xbalanque
10
1 / 1 / 1
5,749
523
5,854
5,073
1,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
JOTA001
Anubis
10
1 / 7 / 0
5,611
510
4,091
9,372
3,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
l_SurfY_l
Ix Chel
10
0 / 3 / 0
5,382
489
2,768
8,619
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,329
575
5,377
9,119
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
2
2
1.5
W
Thanatos
AlpineEy
Thanatos
7
1
6
10
L
Xbalanque
Draxler86
Xbalanque
1
1
1
1.5
L
Anubis
JOTA001
Anubis
1
7
0
0.14
W
3
0
2
4
W
Mulan
Sulto5590
Mulan
1
0
2
2
L
Ix Chel
l_SurfY_l
Ix Chel
0
3
0
0
L
0
2
0
0
W
3
2
1
1.75
W
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,740
Damage
22,946
38,774
Taken
42,348
15,920
Mitigated
17,011
19,753
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,856
756
160
4,061
10,165
6,276
0
3,085
7,080
18,422
2,237
W
Thanatos
AlpineEy
Thanatos
9,173
2,823
0
7,426
10,271
3,349
0
3,756
6,399
0
50,830
L
Xbalanque
Draxler86
Xbalanque
5,854
2,604
0
827
5,073
1,432
0
1,527
3,546
0
47,599
L
Anubis
JOTA001
Anubis
4,091
0
0
1,817
9,372
3,302
0
1,878
7,494
39,726
641
W
6,141
221
395
4,120
5,630
1,506
768
2,003
3,335
57,215
1,436
W
Mulan
Sulto5590
Mulan
6,437
1,838
0
3,512
9,171
4,751
0
1,092
8,079
86
57,443
L
Ix Chel
l_SurfY_l
Ix Chel
2,768
108
138
1,924
8,619
2,093
0
5,103
3,516
28,871
0
L
5,377
1,127
0
2,685
9,119
3,908
0
0
9,119
0
49,886
W
5,379
2,108
0
2,280
7,238
4,379
0
2,992
4,246
23,616
0
W
Medusa
3,610
1,445
0
2,020
6,464
1,935
172
1,219
5,245
0
32,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,531
Gold Earned
29,271
401
Minions Killed
345
0
Camps Cleared
0
1,150,389
Distance Traveled
1,083,418
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,200
564
27
2
0
243,462
6
W
Thanatos
7,350
668
75
7
0
267,060
0
L
Xbalanque
5,749
523
89
8
0
210,623
2
L
Anubis
5,611
510
67
6
0
199,731
0
W
Hel
7,475
680
115
10
0
238,256
3
W
Mulan
7,224
657
110
10
0
228,766
4
L
Ix Chel
5,382
489
59
5
0
217,072
0
L
Chaac
6,329
575
103
9
0
212,530
4
W
Fafnir
5,999
545
32
3
0
206,765
3
W
Medusa
5,483
498
69
6
0
209,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role