Player Matchup

Cernunnos
Cernunnos
Estebanm_123
Cernunnos
Level 129
God Stats
0W - 2L
1,681 SR
Queue Stats
18W - 15L
1,592 Elo+
Solo
Cerberus
Cerberus
Kirito24690
Cerberus
Level 65
God Stats
1W - 1L
1,776 SR
Queue Stats
26W - 31L
1,421 Elo+
Party 3
Janus
Janus
MaxTheMink
Janus
Level 67
God Stats
2W - 4L
1,476 SR
Queue Stats
25W - 30L
1,418 Elo+
Party 3
Mercury
Mercury
Neekafat
Mercury
Level 113
God Stats
24W - 37L
1,458 SR
Queue Stats
364W - 405L
1,500 Elo+
Solo
Nox
Nox
heyBRANNY
Nox
Level 145
God Stats
19W - 31L
1,455 SR
Queue Stats
362W - 371L
1,509 Elo+
Solo
Team Averages
Level 104
1,569 SR
1,488 Elo+

VS

Team Averages
Level 140
1,602 SR
1,477 Elo+
Jing Wei
Jing Wei
Rshheayia
Jing Wei
Level 96
God Stats
4W - 2L
1,584 SR
Queue Stats
21W - 21L
1,497 Elo+
Party 2
Horus
Horus
Therealfakegod
Horus
Level 165
God Stats
1W - 1L
1,633 SR
Queue Stats
126W - 134L
1,465 Elo+
Party 1
Serqet
Serqet
Throwinggames010
Serqet
Level 101
God Stats
2W - 1L
1,767 SR
Queue Stats
22W - 21L
1,507 Elo+
Party 2
Anubis
Anubis
XxviZaytov
Anubis
Level 128
God Stats
1W - 1L
1,495 SR
Queue Stats
15W - 14L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
stimee
Kukulkan
Level 211
God Stats
142W - 124L
1,532 SR
Queue Stats
326W - 335L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Estebanm_123
Cernunnos
10
1 / 3 / 1
5,882
840
2,494
3,576
823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Kirito24690
Cerberus
11
0 / 1 / 2
6,275
896
2,804
8,199
4,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
11
1 / 5 / 0
6,193
885
5,412
7,435
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Neekafat
Mercury
11
1 / 4 / 1
6,098
871
2,866
6,088
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 2 / 1
6,343
906
2,893
4,287
1,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Rshheayia
Jing Wei
11
3 / 1 / 5
6,638
948
4,514
4,443
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 7
6,601
943
3,922
7,001
4,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 4
7,205
1,029
5,891
4,293
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
XxviZaytov
Anubis
13
2 / 1 / 7
7,082
1,012
7,085
5,199
2,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
stimee
Kukulkan
13
3 / 0 / 5
7,283
1,040
4,946
2,938
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
15
15
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Estebanm_123
Cernunnos
1
3
1
0.5
L
Cerberus
Kirito24690
Cerberus
0
1
2
1
L
Janus
1
5
0
0.2
L
Mercury
Neekafat
Mercury
1
4
1
0.38
W
Jing Wei
Rshheayia
Jing Wei
3
1
5
5.5
W
2
1
7
5.5
W
5
0
4
7
W
Anubis
XxviZaytov
Anubis
2
1
7
5.5
L
0
2
1
0.25
W
Kukulkan
stimee
Kukulkan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,469
Damage
26,358
29,585
Taken
23,874
10,097
Mitigated
11,142
3,542
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Estebanm_123
Cernunnos
2,494
722
0
193
3,576
823
0
2,193
1,315
0
8,506
L
Cerberus
Kirito24690
Cerberus
2,804
158
999
1,439
8,199
4,612
0
4,051
4,148
6,788
746
L
Janus
5,412
794
268
423
7,435
1,787
105
2,989
4,306
16,187
325
L
Mercury
Neekafat
Mercury
2,866
730
0
0
6,088
1,584
0
1,736
4,352
0
8,435
W
Jing Wei
Rshheayia
Jing Wei
4,514
2,280
0
519
4,443
1,413
858
1,413
2,948
0
10,232
W
3,922
1,599
1,267
3,183
7,001
4,758
0
3,282
3,505
0
10,045
W
5,891
1,070
0
383
4,293
1,761
448
1,141
3,070
0
11,730
W
Anubis
XxviZaytov
Anubis
7,085
399
0
1,663
5,199
2,225
219
2,967
2,110
22,300
0
L
2,893
300
0
220
4,287
1,291
0
1,062
3,137
18,990
0
W
Kukulkan
stimee
Kukulkan
4,946
186
0
0
2,938
985
260
1,557
1,319
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
34,809
120
Minions Killed
142
0
Camps Cleared
0
636,452
Distance Traveled
780,812
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,882
840
16
2
0
82,613
0
L
Cerberus
6,275
896
21
3
0
133,297
1
L
Janus
6,193
885
28
4
0
127,665
0
L
Mercury
6,098
871
13
2
0
145,455
0
W
Jing Wei
6,638
948
17
2
0
158,124
0
W
Horus
6,601
943
18
3
0
146,969
1
W
Serqet
7,205
1,029
15
2
0
170,003
0
W
Anubis
7,082
1,012
44
6
0
144,215
0
L
Nox
6,343
906
42
6
0
147,422
3
W
Kukulkan
7,283
1,040
48
7
0
161,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role