Player Matchup

Geb
Geb
Achuchugua
Geb
Level 147
God Stats
5W - 3L
1,738 SR
Queue Stats
172W - 165L
1,533 Elo+
Party 3
Hades
Hades
IllNetherllI
Hades
Level 129
God Stats
8W - 5L
1,811 SR
Queue Stats
123W - 121L
1,461 Elo+
Solo
Ullr
Ullr
Nepopro
Ullr
Level 184
God Stats
13W - 13L
1,441 SR
Queue Stats
237W - 242L
1,524 Elo+
Party 3
Ne Zha
Ne Zha
Zlver_X
Ne Zha
Level 126
God Stats
13W - 8L
1,664 SR
Queue Stats
209W - 241L
1,526 Elo+
Party 3
Yu Huang
Yu Huang
cruellerfidle
Yu Huang
Level 177
God Stats
5W - 7L
1,544 SR
Queue Stats
262W - 301L
1,520 Elo+
Party 3
Team Averages
Level 153
1,640 SR
1,513 Elo+

VS

Team Averages
Level 126
1,506 SR
1,545 Elo+
Erlang Shen
Erlang Shen
Jhonnysins32
Erlang Shen
Level 136
God Stats
31W - 39L
1,480 SR
Queue Stats
474W - 450L
1,571 Elo+
Solo
Hercules
Hercules
Sarrokillerx
Hercules
Level 82
God Stats
23W - 27L
1,574 SR
Queue Stats
101W - 88L
1,538 Elo+
Party 2
Agni
Agni
Solash17
Agni
Level 120
God Stats
1W - 1L
1,240 SR
Queue Stats
148W - 126L
1,541 Elo+
Party 1
Ymir
Ymir
popochito123
Ymir
Level 140
God Stats
3W - 1L
1,638 SR
Queue Stats
184W - 159L
1,542 Elo+
Party 1
Apollo
Apollo
Âddic
Apollo
Level 151
God Stats
3W - 3L
1,601 SR
Queue Stats
233W - 206L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,457
466
6,251
16,655
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 9 / 1
8,997
562
8,762
17,494
12,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Nepopro
Ullr
16
0 / 5 / 0
8,815
551
4,079
10,290
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Zlver_X
Ne Zha
14
1 / 3 / 1
8,098
506
3,842
13,745
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
cruellerfidle
Yu Huang
15
5 / 5 / 0
9,139
571
12,104
11,302
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jhonnysins32
Erlang Shen
15
4 / 3 / 4
8,740
546
6,773
17,278
8,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Sarrokillerx
Hercules
14
3 / 0 / 14
9,356
585
8,341
13,664
12,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
0 / 2 / 10
8,154
510
6,594
8,745
1,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 4
10,613
663
11,674
12,221
7,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Apollo
Âddic
Apollo
18
13 / 1 / 3
10,938
684
15,061
8,455
3,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
7
Kills
27
27
Deaths
7
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
9
1
0.17
W
Erlang Shen
Jhonnysins32
Erlang Shen
4
3
4
2
L
Ullr
Nepopro
Ullr
0
5
0
0
W
Hercules
Sarrokillerx
Hercules
3
0
14
10
W
Agni
0
2
10
2.5
L
Ne Zha
Zlver_X
Ne Zha
1
3
1
0.5
L
Yu Huang
cruellerfidle
Yu Huang
5
5
0
1
W
7
1
4
9
W
Apollo
Âddic
Apollo
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,038
Damage
48,443
69,486
Taken
60,363
40,177
Mitigated
34,139
16,706
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,251
891
0
2,562
16,655
14,336
0
1,746
14,825
23,395
0
L
8,762
176
56
5,233
17,494
12,473
0
10,043
6,756
47,661
0
W
Erlang Shen
Jhonnysins32
Erlang Shen
6,773
3,291
0
4,552
17,278
8,531
0
5,246
12,032
0
66,589
L
Ullr
Nepopro
Ullr
4,079
2,333
0
2,187
10,290
3,968
606
0
10,290
0
79,704
W
Hercules
Sarrokillerx
Hercules
8,341
3,470
0
4,630
13,664
12,516
431
6,800
6,864
0
31,264
W
Agni
6,594
356
0
1,729
8,745
1,948
0
5,975
2,770
56,975
730
L
Ne Zha
Zlver_X
Ne Zha
3,842
1,055
0
5,972
13,745
5,060
0
2,810
10,935
0
69,534
L
Yu Huang
cruellerfidle
Yu Huang
12,104
483
0
696
11,302
4,340
0
3,140
8,162
61,856
1,240
W
11,674
3,245
0
3,203
12,221
7,392
0
6,011
6,210
56,793
2,337
W
Apollo
Âddic
Apollo
15,061
10,520
0
3,496
8,455
3,752
2,316
3,049
5,406
0
88,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,506
Gold Earned
47,801
481
Minions Killed
502
0
Camps Cleared
0
1,545,941
Distance Traveled
1,752,053
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,457
466
33
2
0
341,630
4
L
Hades
8,997
562
97
6
0
254,565
0
W
Erlang Shen
8,740
546
96
6
0
365,839
0
L
Ullr
8,815
551
145
9
0
291,217
0
W
Hercules
9,356
585
38
2
0
370,027
4
W
Agni
8,154
510
101
6
0
341,518
5
L
Ne Zha
8,098
506
99
6
0
351,523
0
L
Yu Huang
9,139
571
107
7
0
307,006
4
W
Ymir
10,613
663
120
8
0
304,687
2
W
Apollo
10,938
684
147
9
0
369,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role