Player Matchup

Hera
Hera
Gold III
DeckerWrecker
Hera
Gold III
Level 109
God Stats
4W - 1L
1,848 SR
Queue Stats
8W - 2L
1,785 MMR
Party 1
Bacchus
Bacchus
Gold I
HayyyBrother
Bacchus
Gold I
Level 175
God Stats
4W - 1L
1,796 SR
Queue Stats
19W - 4L
1,886 MMR
Party 1
Shiva
Shiva
Gold II
L4gzonebar
Shiva
Gold II
Level 106
God Stats
4W - 1L
1,645 SR
Queue Stats
8W - 2L
1,785 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,763 SR
1,819 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,573 SR
1,870 MMR
Cernunnos
Cernunnos
Platinum IV
KPDxYagamiLigth
Cernunnos
Platinum IV
Level 156
God Stats
2W - 3L
1,488 SR
Queue Stats
130W - 144L
2,135 MMR
Solo
Osiris
Osiris
Gold I
MC-Palpabeat
Osiris
Gold I
Level 155
God Stats
23W - 25L
1,642 SR
Queue Stats
300W - 392L
1,653 MMR
Solo
Eset
Eset
Platinum V
TheBrownKingSB
Eset
Platinum V
Level 106
God Stats
11W - 12L
1,589 SR
Queue Stats
95W - 106L
1,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 4
13,717
980
21,258
8,359
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
HayyyBrother
Bacchus
17
2 / 3 / 11
11,480
820
8,544
17,395
22,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Shiva
18
2 / 2 / 13
11,682
834
13,355
18,741
13,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
SerqetAthenaCabrakanNe ZhaKumbhakarna

VS

Bans
ThothOdinMedusaAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KPDxYagamiLigth
Cernunnos
18
4 / 6 / 1
11,127
795
13,092
13,921
4,838
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
17
1 / 3 / 5
10,313
737
6,696
21,694
21,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 6 / 5
10,164
726
10,858
12,588
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
15
Kills
5
6
Deaths
15
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
W
Bacchus
HayyyBrother
Bacchus
2
3
11
2.5
L
Cernunnos
KPDxYagamiLigth
Cernunnos
4
6
1
0.75
W
Shiva
2
2
13
4.25
L
Osiris
1
3
5
1.17
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,157
Damage
30,646
44,495
Taken
48,203
39,328
Mitigated
30,419
8,539
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,258
2,878
0
802
8,359
3,139
1,653
1,813
6,412
62,716
345
W
Bacchus
HayyyBrother
Bacchus
8,544
423
0
2,861
17,395
22,528
601
3,145
13,713
29,574
2,026
L
Cernunnos
KPDxYagamiLigth
Cernunnos
13,092
5,644
0
1,245
13,921
4,838
0
9,378
4,224
0
53,266
W
Shiva
13,355
2,391
1,900
2,976
18,741
13,661
552
5,628
12,785
237
28,626
L
Osiris
6,696
1,073
0
3,558
21,694
21,928
0
10,025
11,066
0
20,645
L
10,858
562
134
1,370
12,588
3,653
0
9,001
3,158
42,888
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,879
Gold Earned
31,604
167
Minions Killed
169
0
Camps Cleared
0
856,143
Distance Traveled
724,594
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,717
980
101
7
0
287,913
0
W
Bacchus
11,480
820
33
2
0
273,144
3
L
Cernunnos
11,127
795
80
6
0
221,727
2
W
Shiva
11,682
834
33
2
0
295,086
0
L
Osiris
10,313
737
29
2
0
285,248
0
L
Eset
10,164
726
60
4
0
217,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role