Player Matchup

Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Donovan9929
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 77L
1,406 Elo+
Solo
Ganesha
Ganesha
wohcky
Ganesha
Level 50
God Stats
1W - 2L
1,726 SR
Queue Stats
67W - 64L
1,442 Elo+
Party 2
Team Averages
Level 76
1,575 SR
1,450 Elo+

VS

Team Averages
Level 51
1,513 SR
1,493 Elo+
Medusa
Medusa
LarryLegend23
Medusa
Level 62
God Stats
12W - 13L
1,475 SR
Queue Stats
238W - 269L
1,486 Elo+
Party 1
Ra
Ra
edd_the_best_183
Ra
Level 67
God Stats
52W - 37L
1,564 SR
Queue Stats
351W - 356L
1,428 Elo+
Solo
Achilles
Achilles
zRaz54
Achilles
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 4 / 1
9,531
794
14,569
8,264
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Donovan9929
Cu Chulainn
13
1 / 5 / 2
8,437
703
9,774
17,134
15,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
wohcky
Ganesha
13
0 / 3 / 3
8,066
672
5,308
13,020
13,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
10,721
893
14,138
11,226
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 0 / 4
10,663
889
8,917
8,213
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
zRaz54
Achilles
16
3 / 3 / 8
9,986
832
9,316
16,839
18,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
12
12
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
1
0.63
L
Cu Chulainn
Donovan9929
Cu Chulainn
1
5
2
0.4
W
5
0
6
8
W
4
0
4
6
L
Ganesha
wohcky
Ganesha
0
3
3
0.5
W
Achilles
zRaz54
Achilles
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,651
Damage
32,371
38,418
Taken
36,278
31,868
Mitigated
25,886
6,963
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,569
297
0
730
8,264
3,274
45
1,449
6,747
47,600
0
L
Cu Chulainn
Donovan9929
Cu Chulainn
9,774
1,568
0
3,475
17,134
15,179
0
4,162
12,740
0
22,065
W
14,138
6,312
0
4,117
11,226
4,471
765
5,143
5,415
0
47,279
W
8,917
889
2,364
2,643
8,213
2,937
495
5,782
1,965
39,967
497
L
Ganesha
wohcky
Ganesha
5,308
487
339
2,419
13,020
13,415
0
2,753
9,933
13,945
0
W
Achilles
zRaz54
Achilles
9,316
1,974
0
2,941
16,839
18,478
67
7,564
8,042
0
22,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
31,370
130
Minions Killed
162
0
Camps Cleared
0
652,857
Distance Traveled
676,912
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,531
794
94
8
0
214,707
0
L
Cu Chulainn
8,437
703
33
3
0
225,063
0
W
Medusa
10,721
893
73
6
0
231,632
0
W
Ra
10,663
889
77
6
0
214,978
0
L
Ganesha
8,066
672
3
0
0
213,087
2
W
Achilles
9,986
832
12
1
0
230,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role