Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AIphaBetaGamma
Sobek
Level 158
God Stats
6W - 7L
1,547 SR
Queue Stats
458W - 475L
1,507 Elo+
Solo
Achilles
Achilles
Selia
Achilles
Level 198
God Stats
13W - 16L
1,470 SR
Queue Stats
412W - 437L
1,491 Elo+
Solo
Chang'e
Chang'e
rundiesel97
Chang'e
Level 127
God Stats
0W - 3L
1,509 SR
Queue Stats
248W - 238L
1,521 Elo+
Party 2
Chiron
Chiron
xsilence36
Chiron
Level 144
God Stats
11W - 10L
1,557 SR
Queue Stats
309W - 329L
1,500 Elo+
Solo
Team Averages
Level 157
1,516 SR
1,504 Elo+

VS

Team Averages
Level 117
1,564 SR
1,629 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JillKews69
Cernunnos
Level 23
God Stats
3W - 0L
1,804 SR
Queue Stats
63W - 20L
1,735 Elo+
Party 1
Hercules
Hercules
MrSaite
Hercules
Level 149
God Stats
7W - 3L
1,620 SR
Queue Stats
274W - 189L
1,708 Elo+
Party 1
Ao Kuang
Ao Kuang
Spirkicide
Ao Kuang
Level 161
God Stats
4W - 3L
1,611 SR
Queue Stats
576W - 402L
1,760 Elo+
Party 1
Ra
Ra
iDivinePlayz
Ra
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
44W - 60L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 3 / 2
5,248
1,050
4,311
4,566
1,316
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 0
4,252
850
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Selia
Achilles
12
1 / 1 / 2
5,225
1,045
4,500
8,224
5,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
rundiesel97
Chang'e
8
0 / 4 / 1
4,776
955
1,638
5,559
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chiron
xsilence36
Chiron
11
1 / 2 / 0
5,093
1,019
6,080
4,212
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 0 / 7
6,546
1,309
3,913
6,791
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
JillKews69
Cernunnos
11
2 / 0 / 8
6,278
1,256
7,940
5,397
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hercules
MrSaite
Hercules
9
0 / 1 / 7
5,396
1,079
2,238
7,311
4,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Spirkicide
Ao Kuang
10
2 / 2 / 4
5,812
1,162
3,488
4,504
2,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 5
6,637
1,327
3,256
4,877
1,827
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
10
10
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
2
0.67
W
Atlas
 
Atlas
3
0
7
6.5
L
0
0
0
0
W
Cernunnos
JillKews69
Cernunnos
2
0
8
6
W
Hercules
MrSaite
Hercules
0
1
7
3.5
L
Achilles
Selia
Achilles
1
1
2
2
W
Ao Kuang
Spirkicide
Ao Kuang
2
2
4
2
W
3
0
5
5.5
L
Chang'e
rundiesel97
Chang'e
0
4
1
0.13
L
Chiron
xsilence36
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,529
Damage
20,835
22,561
Taken
28,880
9,895
Mitigated
16,976
7,768
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,311
2,514
213
470
4,566
1,316
0
2,058
2,406
0
6,679
W
Atlas
 
Atlas
3,913
1,320
436
625
6,791
6,292
33
615
5,970
8,940
175
L
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
JillKews69
Cernunnos
7,940
4,061
0
1,447
5,397
1,745
829
0
5,397
0
16,454
W
Hercules
MrSaite
Hercules
2,238
408
490
3,184
7,311
4,981
0
222
7,001
0
3,512
L
Achilles
Selia
Achilles
4,500
289
104
4,015
8,224
5,915
0
3,708
4,253
0
10,221
W
Ao Kuang
Spirkicide
Ao Kuang
3,488
455
179
1,216
4,504
2,131
0
211
4,243
4,516
268
W
3,256
315
6,685
3,112
4,877
1,827
572
198
4,631
13,389
0
L
Chang'e
rundiesel97
Chang'e
1,638
0
470
1,190
5,559
1,404
0
2,354
3,110
3,185
0
L
Chiron
xsilence36
Chiron
6,080
569
634
672
4,212
1,260
0
1,902
2,310
0
16,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
30,669
41
Minions Killed
58
0
Camps Cleared
0
400,122
Distance Traveled
530,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,248
1,050
10
2
0
96,780
0
W
Atlas
6,546
1,309
15
3
0
101,610
0
L
Sobek
4,252
850
0
0
0
0
0
W
Cernunnos
6,278
1,256
21
4
0
105,101
0
W
Hercules
5,396
1,079
3
1
0
102,618
0
L
Achilles
5,225
1,045
7
1
0
118,147
0
W
Ao Kuang
5,812
1,162
2
0
0
103,526
0
W
Ra
6,637
1,327
17
3
0
117,272
0
L
Chang'e
4,776
955
9
2
0
91,715
0
L
Chiron
5,093
1,019
15
3
0
93,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role