Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Dark Iichigo
Arachne
Level 149
God Stats
5W - 3L
1,612 SR
Queue Stats
227W - 223L
1,595 Elo+
Party 2
Scylla
Scylla
TANATOSMX23
Scylla
Level 119
God Stats
5W - 7L
1,537 SR
Queue Stats
287W - 247L
1,581 Elo+
Solo
Sol
Sol
Teamjunior
Sol
Level 231
God Stats
0W - 1L
1,243 SR
Queue Stats
163W - 156L
1,609 Elo+
Solo
Charybdis
Charybdis
xersilapx
Charybdis
Level 107
God Stats
0W - 1L
1,791 SR
Queue Stats
34W - 36L
1,565 Elo+
Party 2
Team Averages
Level 152
1,537 SR
1,570 Elo+

VS

Team Averages
Level 127
1,584 SR
1,627 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
KaldrsFinest
King Arthur
Level 117
God Stats
13W - 0L
1,832 SR
Queue Stats
263W - 68L
1,788 Elo+
Party 1
Serqet
Serqet
Strokе
Serqet
Level 151
God Stats
68W - 21L
1,760 SR
Queue Stats
603W - 191L
1,757 Elo+
Party 1
Heimdallr
Heimdallr
TinyWenus96
Heimdallr
Level 158
God Stats
2W - 1L
1,330 SR
Queue Stats
163W - 120L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 3 / 5
4,808
481
1,716
8,984
8,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Dark Iichigo
Arachne
9
4 / 3 / 0
5,404
540
3,472
8,976
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
11
0 / 2 / 4
5,631
563
2,029
4,192
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 12 / 2
4,585
459
4,954
9,460
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Charybdis
xersilapx
Charybdis
11
0 / 1 / 0
5,905
591
2,136
5,432
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 1 / 3
6,580
658
7,956
2,734
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
 
Apollo
11
1 / 1 / 8
5,811
581
3,065
5,806
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KaldrsFinest
King Arthur
12
11 / 0 / 4
7,352
735
9,343
7,625
5,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Serqet
Strokе
Serqet
6
4 / 3 / 12
5,734
573
4,858
7,807
3,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TinyWenus96
Heimdallr
12
1 / 0 / 0
6,131
613
3,465
4,725
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
5
Kills
21
21
Deaths
5
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
5
0.83
W
Zeus
 
Zeus
4
1
3
5.5
W
Apollo
 
Apollo
1
1
8
5
L
Arachne
Dark Iichigo
Arachne
4
3
0
1.33
W
King Arthur
KaldrsFinest
King Arthur
11
0
4
13
W
Serqet
Strokе
Serqet
4
3
12
3.33
L
Scylla
0
2
4
1
L
1
12
2
0.17
W
Heimdallr
TinyWenus96
Heimdallr
1
0
0
1
L
Charybdis
xersilapx
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,307
Damage
28,687
37,044
Taken
28,697
16,417
Mitigated
12,341
8,643
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,716
178
0
1,056
8,984
8,502
0
1,732
6,938
9,709
1,073
W
Zeus
 
Zeus
7,956
1,408
0
1,263
2,734
697
0
876
1,758
49,032
441
W
Apollo
 
Apollo
3,065
1,604
0
2,274
5,806
1,704
0
1,575
4,105
0
46,513
L
Arachne
Dark Iichigo
Arachne
3,472
1,875
0
3,023
8,976
3,279
0
2,740
6,095
0
28,662
W
King Arthur
KaldrsFinest
King Arthur
9,343
1,398
0
1,619
7,625
5,041
0
2,491
5,134
56
48,673
W
Serqet
Strokе
Serqet
4,858
1,395
0
652
7,807
3,352
0
3,092
4,669
0
12,032
L
Scylla
2,029
543
0
370
4,192
1,184
0
2,369
1,545
40,571
0
L
4,954
2,570
0
918
9,460
1,639
0
532
8,820
15,277
1,308
W
Heimdallr
TinyWenus96
Heimdallr
3,465
1,917
0
2,611
4,725
1,547
0
0
4,725
0
53,244
L
Charybdis
xersilapx
Charybdis
2,136
1,248
0
3,276
5,432
1,813
0
0
5,432
0
51,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,333
Gold Earned
31,608
275
Minions Killed
375
0
Camps Cleared
0
938,813
Distance Traveled
1,039,304
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,808
481
11
1
0
191,389
0
W
Zeus
6,580
658
100
10
0
204,000
2
W
Apollo
5,811
581
85
9
0
221,084
2
L
Arachne
5,404
540
48
5
0
208,940
0
W
King Arthur
7,352
735
71
7
0
212,419
0
W
Serqet
5,734
573
19
2
0
222,122
4
L
Scylla
5,631
563
95
10
0
196,831
2
L
Sol
4,585
459
25
3
0
174,397
1
W
Heimdallr
6,131
613
100
10
0
179,679
2
L
Charybdis
5,905
591
96
10
0
167,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role