Player Matchup

Vulcan
Vulcan
JsMxxn
Vulcan
Level 151
God Stats
5W - 4L
1,578 SR
Queue Stats
209W - 192L
1,484 Elo+
Party 2
Kuzenbo
Kuzenbo
Paulphoenix5650
Kuzenbo
Level 62
God Stats
8W - 10L
1,441 SR
Queue Stats
94W - 137L
1,396 Elo+
Party 1
Achilles
Achilles
Raptor Ya
Achilles
Level 74
God Stats
10W - 7L
1,513 SR
Queue Stats
155W - 168L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
SoulBleach2363
Ao Kuang
Level 66
God Stats
18W - 18L
1,478 SR
Queue Stats
162W - 196L
1,418 Elo+
Party 1
Cernunnos
Cernunnos
ZillionAtol560
Cernunnos
Level 69
God Stats
5W - 2L
1,659 SR
Queue Stats
208W - 176L
1,479 Elo+
Solo
Team Averages
Level 84
1,534 SR
1,443 Elo+

VS

Team Averages
Level 74
1,585 SR
1,462 Elo+
Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,540 Elo+
Solo
Izanami
Izanami
DARKBLADE-47xd
Izanami
Level 89
God Stats
38W - 29L
1,583 SR
Queue Stats
144W - 162L
1,459 Elo+
Solo
Artio
Artio
Lords-Of-Hollows
Artio
Level 48
God Stats
20W - 11L
1,609 SR
Queue Stats
35W - 38L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rey_Luis_14
Morgan Le Fay
Level 47
God Stats
1W - 2L
1,536 SR
Queue Stats
2W - 5L
1,354 Elo+
Solo
Mercury
Mercury
mitmoemoe
Mercury
Level 122
God Stats
4W - 2L
1,700 SR
Queue Stats
88W - 85L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JsMxxn
Vulcan
16
10 / 2 / 5
10,962
609
20,610
7,493
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
8,301
461
3,218
13,981
9,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
Raptor Ya
Achilles
17
10 / 2 / 5
11,601
645
16,806
17,571
13,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ao Kuang
17
7 / 1 / 5
10,042
558
11,153
16,088
6,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
ZillionAtol560
Cernunnos
16
5 / 0 / 3
9,615
534
13,844
9,866
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 14 / 2
7,982
443
5,261
18,929
12,405
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 3 / 1
9,716
540
10,993
11,643
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 2
7,803
434
8,300
21,930
15,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Rey_Luis_14
Morgan Le Fay
14
2 / 5 / 2
8,445
469
6,842
12,580
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
mitmoemoe
Mercury
14
2 / 5 / 3
8,938
497
8,335
17,538
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
32
Kills
7
8
Deaths
32
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
14
2
0.21
L
1
3
1
0.5
W
Vulcan
JsMxxn
Vulcan
10
2
5
6.25
L
0
5
2
0.2
W
0
3
3
0.5
W
Achilles
Raptor Ya
Achilles
10
2
5
6.25
L
Morgan Le Fay
Rey_Luis_14
Morgan Le Fay
2
5
2
0.6
W
Ao Kuang
7
1
5
9.5
W
Cernunnos
ZillionAtol560
Cernunnos
5
0
3
6.5
L
Mercury
mitmoemoe
Mercury
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,631
Damage
39,731
64,999
Taken
82,620
34,365
Mitigated
41,787
18,526
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,261
2,274
0
3,736
18,929
12,405
0
4,469
14,364
0
31,605
L
10,993
7,638
0
3,160
11,643
4,137
2,604
5,353
6,212
0
99,747
W
Vulcan
JsMxxn
Vulcan
20,610
341
0
1,787
7,493
2,208
651
3,337
4,156
71,708
1,886
L
8,300
846
448
7,695
21,930
15,766
0
9,623
12,014
32,540
2,890
W
3,218
1,501
264
3,002
13,981
9,276
243
2,654
11,327
28,350
1,107
W
Achilles
Raptor Ya
Achilles
16,806
4,634
0
3,556
17,571
13,276
875
3,402
14,169
1,560
85,453
L
Morgan Le Fay
Rey_Luis_14
Morgan Le Fay
6,842
798
113
1,788
12,580
3,348
0
9,100
3,052
58,694
554
W
Ao Kuang
11,153
2,415
0
5,435
16,088
6,441
0
3,451
12,637
80,232
0
W
Cernunnos
ZillionAtol560
Cernunnos
13,844
7,151
0
4,482
9,866
3,164
811
2,084
7,782
0
64,592
L
Mercury
mitmoemoe
Mercury
8,335
3,580
0
4,442
17,538
6,131
0
5,922
11,391
0
57,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,521
Gold Earned
42,884
498
Minions Killed
463
0
Camps Cleared
0
1,844,892
Distance Traveled
1,697,545
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,982
443
48
3
0
298,658
8
L
Izanami
9,716
540
177
10
0
308,652
0
W
Vulcan
10,962
609
117
7
0
393,769
0
L
Artio
7,803
434
42
2
0
372,921
7
W
Kuzenbo
8,301
461
47
3
0
358,263
0
W
Achilles
11,601
645
133
7
0
370,603
2
L
Morgan Le Fay
8,445
469
91
5
0
324,480
0
W
Ao Kuang
10,042
558
108
6
0
396,708
0
W
Cernunnos
9,615
534
93
5
0
325,549
0
L
Mercury
8,938
497
105
6
0
392,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role