Player Matchup

Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CaptainDark7470
Aphrodite
Level 158
God Stats
0W - 4L
1,103 SR
Queue Stats
516W - 499L
1,565 Elo+
Solo
Cerberus
Cerberus
rundiesel97
Cerberus
Level 127
God Stats
0W - 1L
1,177 SR
Queue Stats
73W - 65L
1,541 Elo+
Party 1
Team Averages
Level 147
1,260 SR
1,535 Elo+

VS

Team Averages
Level 119
1,565 SR
1,556 Elo+
Fafnir
Fafnir
Jalop2
Fafnir
Level 118
God Stats
13W - 9L
1,628 SR
Queue Stats
231W - 209L
1,546 Elo+
Party 2
Discordia
Discordia
Socotruer
Discordia
Level 118
God Stats
8W - 3L
1,493 SR
Queue Stats
267W - 248L
1,555 Elo+
Party 2
Achilles
Achilles
ZaneCReed
Achilles
Level 121
God Stats
10W - 9L
1,573 SR
Queue Stats
672W - 544L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 5 / 1
7,406
741
4,519
11,348
10,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
CaptainDark7470
Aphrodite
12
0 / 4 / 0
7,299
730
5,910
6,753
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
rundiesel97
Cerberus
12
1 / 4 / 1
7,122
712
6,167
14,614
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jalop2
Fafnir
15
6 / 0 / 6
9,295
930
4,658
6,703
8,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Socotruer
Discordia
15
2 / 1 / 11
8,796
880
10,894
5,108
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ZaneCReed
Achilles
13
4 / 1 / 8
8,560
856
8,319
11,493
12,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
12
13
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
1
0.3
L
Aphrodite
CaptainDark7470
Aphrodite
0
4
0
0
W
Fafnir
Jalop2
Fafnir
6
0
6
9
W
Discordia
Socotruer
Discordia
2
1
11
7.5
W
Achilles
ZaneCReed
Achilles
4
1
8
8
L
Cerberus
rundiesel97
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
23,871
32,715
Taken
23,304
22,364
Mitigated
22,405
10,070
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,519
549
0
1,152
11,348
10,711
0
4,821
5,690
432
17,988
L
Aphrodite
CaptainDark7470
Aphrodite
5,910
552
2,203
3,120
6,753
2,862
0
2,734
3,681
17,976
1,572
W
Fafnir
Jalop2
Fafnir
4,658
1,311
0
3,832
6,703
8,235
294
2,706
3,790
10,660
0
W
Discordia
Socotruer
Discordia
10,894
720
0
738
5,108
1,602
813
2,812
2,096
38,981
0
W
Achilles
ZaneCReed
Achilles
8,319
1,351
0
4,604
11,493
12,568
325
5,235
5,815
0
27,838
L
Cerberus
rundiesel97
Cerberus
6,167
388
0
3,595
14,614
8,791
0
6,214
7,766
17,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,827
Gold Earned
26,651
118
Minions Killed
113
0
Camps Cleared
0
538,944
Distance Traveled
591,272
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,406
741
26
3
0
199,560
0
L
Aphrodite
7,299
730
51
5
0
166,018
0
W
Fafnir
9,295
930
14
1
0
191,187
0
W
Discordia
8,796
880
69
7
0
208,014
0
W
Achilles
8,560
856
30
3
0
192,071
5
L
Cerberus
7,122
712
41
4
0
173,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role