Player Matchup

Yu Huang
Yu Huang
D_Un4Givn
Yu Huang
Level 144
God Stats
14W - 10L
1,561 SR
Queue Stats
188W - 183L
1,476 Elo+
Solo
Chaac
Chaac
MxLuisRo
Chaac
Level 97
God Stats
2W - 3L
1,560 SR
Queue Stats
331W - 317L
1,527 Elo+
Solo
Sol
Sol
ShrunkGiraph
Sol
Level 97
God Stats
7W - 15L
1,446 SR
Queue Stats
214W - 196L
1,520 Elo+
Solo
Fenrir
Fenrir
SurefireC0n
Fenrir
Level 78
God Stats
1W - 2L
1,317 SR
Queue Stats
117W - 145L
1,504 Elo+
Solo
Jormungandr
Jormungandr
dashcake
Jormungandr
Level 129
God Stats
35W - 36L
1,511 SR
Queue Stats
540W - 521L
1,550 Elo+
Solo
Team Averages
Level 109
1,479 SR
1,515 Elo+

VS

Team Averages
Level 93
1,440 SR
1,490 Elo+
Zeus
Zeus
FithGarra21
Zeus
Level 59
God Stats
1W - 0L
1,293 SR
Queue Stats
2W - 1L
1,458 Elo+
Solo
Artemis
Artemis
JIMMABOOBAGOOBA
Artemis
Level 108
God Stats
1W - 1L
1,315 SR
Queue Stats
69W - 75L
1,492 Elo+
Party 1
Hera
Hera
Nicocrack23
Hera
Level 99
God Stats
8W - 3L
1,748 SR
Queue Stats
378W - 346L
1,564 Elo+
Solo
Nike
Nike
dj78x
Nike
Level 133
God Stats
1W - 5L
1,075 SR
Queue Stats
39W - 48L
1,450 Elo+
Party 1
Hercules
Hercules
yaya420379
Hercules
Level 67
God Stats
1W - 0L
1,769 SR
Queue Stats
33W - 34L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
D_Un4Givn
Yu Huang
12
3 / 4 / 3
7,145
510
7,344
8,294
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
MxLuisRo
Chaac
16
4 / 0 / 1
9,482
677
7,890
10,780
8,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
5,422
387
3,209
4,620
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
11
2 / 6 / 2
6,694
478
4,470
11,869
4,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
dashcake
Jormungandr
12
1 / 3 / 3
7,057
504
4,854
14,370
9,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,319
451
1,855
7,724
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 1 / 3
7,412
529
4,130
5,075
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 4 / 5
8,248
589
8,511
7,053
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
dj78x
Nike
12
2 / 0 / 7
7,665
548
7,294
10,929
5,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
yaya420379
Hercules
13
5 / 3 / 5
7,224
516
7,017
12,109
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
11
Kills
13
15
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
D_Un4Givn
Yu Huang
3
4
3
1.13
W
0
4
1
0.13
W
3
1
3
4.5
L
Chaac
MxLuisRo
Chaac
4
0
1
4.5
W
3
4
5
1.38
L
1
2
0
0.5
L
Fenrir
2
6
2
0.5
L
Jormungandr
dashcake
Jormungandr
1
3
3
0.83
W
Nike
dj78x
Nike
2
0
7
5.5
W
Hercules
yaya420379
Hercules
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,767
Damage
28,807
49,933
Taken
42,890
26,060
Mitigated
15,542
11,246
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
D_Un4Givn
Yu Huang
7,344
362
0
1,409
8,294
2,599
0
3,224
4,801
43,250
0
W
1,855
524
0
672
7,724
1,984
0
0
7,724
30,842
0
W
4,130
2,161
0
1,569
5,075
1,488
494
3,317
1,758
0
42,281
L
Chaac
MxLuisRo
Chaac
7,890
1,078
0
3,588
10,780
8,012
0
1,855
8,925
0
82,218
W
8,511
1,514
0
642
7,053
1,905
0
3,884
3,169
62,392
269
L
3,209
942
0
1,516
4,620
1,014
0
0
4,620
24,236
3,256
L
Fenrir
4,470
1,107
0
1,106
11,869
4,734
0
1,863
9,870
0
41,946
L
Jormungandr
dashcake
Jormungandr
4,854
1,076
1,717
1,910
14,370
9,701
0
2,680
11,437
34,456
0
W
Nike
dj78x
Nike
7,294
753
0
4,547
10,929
5,068
0
4,510
6,419
0
44,696
W
Hercules
yaya420379
Hercules
7,017
719
0
3,797
12,109
5,097
0
3,588
8,521
0
37,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
36,868
370
Minions Killed
390
0
Camps Cleared
0
1,225,179
Distance Traveled
1,350,277
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,145
510
69
5
0
245,592
5
W
Zeus
6,319
451
67
5
0
219,600
0
W
Artemis
7,412
529
71
5
0
258,944
0
L
Chaac
9,482
677
136
10
0
255,619
0
W
Hera
8,248
589
136
10
0
285,113
0
L
Sol
5,422
387
46
3
0
163,630
1
L
Fenrir
6,694
478
63
5
0
289,443
0
L
Jormungandr
7,057
504
56
4
0
270,895
2
W
Nike
7,665
548
59
4
0
297,501
10
W
Hercules
7,224
516
57
4
0
289,119
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role