Player Matchup

Cerberus
Cerberus
Navet__Coolie
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,449 Elo+
Party 1
Xbalanque
Xbalanque
d1n3ll
Xbalanque
Level 136
God Stats
0W - 1L
1,167 SR
Queue Stats
18W - 23L
1,455 Elo+
Party 1
Zeus
Zeus
getongood
Zeus
Level 17
God Stats
0W - 2L
1,299 SR
Queue Stats
17W - 21L
1,468 Elo+
Party 1
Team Averages
Level 60
1,322 SR
1,457 Elo+

VS

Team Averages
Level 91
1,570 SR
1,494 Elo+
Aphrodite
Aphrodite
Localareanorse
Aphrodite
Level 113
God Stats
11W - 4L
1,607 SR
Queue Stats
154W - 172L
1,443 Elo+
Party 2
Maui
Maui
VaporDelinquent
Maui
Level 107
God Stats
20W - 41L
1,349 SR
Queue Stats
205W - 205L
1,436 Elo+
Party 2
Xbalanque
Xbalanque
kskaud1
Xbalanque
Level 54
God Stats
11W - 5L
1,754 SR
Queue Stats
71W - 39L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Navet__Coolie
Cerberus
16
1 / 4 / 3
10,027
716
10,557
24,023
26,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
d1n3ll
Xbalanque
15
1 / 3 / 3
9,972
712
13,137
11,035
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
17
2 / 4 / 2
10,828
773
8,628
8,715
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Localareanorse
Aphrodite
17
1 / 2 / 9
10,981
784
7,357
11,222
6,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 1 / 9
10,996
785
8,675
15,363
15,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
kskaud1
Xbalanque
19
8 / 1 / 3
12,635
903
19,308
14,402
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
11
11
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Localareanorse
Aphrodite
1
2
9
2.75
L
Cerberus
Navet__Coolie
Cerberus
1
4
3
0.63
W
2
1
9
6.5
L
Xbalanque
d1n3ll
Xbalanque
1
3
3
0.83
L
Zeus
2
4
2
0.75
W
Xbalanque
kskaud1
Xbalanque
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
35,340
43,773
Taken
40,987
34,575
Mitigated
29,227
8,936
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Localareanorse
Aphrodite
7,357
1,536
6,805
6,528
11,222
6,645
766
5,990
5,152
27,865
983
L
Cerberus
Navet__Coolie
Cerberus
10,557
295
0
7,068
24,023
26,724
0
6,340
17,261
31,590
686
W
8,675
1,380
0
882
15,363
15,826
504
6,902
8,370
23,978
1,323
L
Xbalanque
d1n3ll
Xbalanque
13,137
3,705
0
1,810
11,035
4,363
346
4,746
5,984
0
41,271
L
Zeus
8,628
126
0
58
8,715
3,488
0
3,583
4,988
45,832
639
W
Xbalanque
kskaud1
Xbalanque
19,308
11,056
0
4,975
14,402
6,756
2,729
5,462
8,860
0
64,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
34,612
217
Minions Killed
174
0
Camps Cleared
0
712,093
Distance Traveled
815,279
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,981
784
53
4
0
258,180
4
L
Cerberus
10,027
716
80
6
0
262,600
0
W
Maui
10,996
785
34
2
0
277,994
2
L
Xbalanque
9,972
712
58
4
0
216,361
0
L
Zeus
10,828
773
79
6
0
233,132
0
W
Xbalanque
12,635
903
87
6
0
279,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role