Player Matchup

Tiamat
Tiamat
HiCEmperor
Tiamat
Level 40
God Stats
0W - 1L
1,319 SR
Queue Stats
2W - 1L
1,911 Elo+
Solo
Fafnir
Fafnir
Jalop2
Fafnir
Level 118
God Stats
13W - 9L
1,655 SR
Queue Stats
231W - 209L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Socotruer
Danzaburou
Level 118
God Stats
11W - 10L
1,607 SR
Queue Stats
267W - 248L
1,566 Elo+
Party 2
Team Averages
Level 92
1,527 SR
1,678 Elo+

VS

Team Averages
Level 102
1,670 SR
1,583 Elo+
Cu Chulainn
Cu Chulainn
RagingBigRed
Cu Chulainn
Level 75
God Stats
2W - 0L
1,727 SR
Queue Stats
21W - 18L
1,602 Elo+
Party 1
Erlang Shen
Erlang Shen
RagingMeta
Erlang Shen
Level 184
God Stats
7W - 3L
1,584 SR
Queue Stats
21W - 16L
1,611 Elo+
Party 1
Aphrodite
Aphrodite
Sh1ld_Supp0rt
Aphrodite
Level 48
God Stats
8W - 4L
1,701 SR
Queue Stats
29W - 29L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HiCEmperor
Tiamat
13
1 / 6 / 3
8,169
743
6,902
11,461
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fafnir
Jalop2
Fafnir
14
1 / 4 / 4
8,518
774
8,173
16,286
21,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Socotruer
Danzaburou
16
3 / 6 / 3
9,627
875
9,777
14,504
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RagingBigRed
Cu Chulainn
16
5 / 3 / 11
10,097
918
14,448
17,113
10,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
RagingMeta
Erlang Shen
16
4 / 2 / 11
9,941
904
11,308
15,143
12,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Sh1ld_Supp0rt
Aphrodite
17
7 / 1 / 9
10,714
974
11,331
11,359
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
5
Kills
16
16
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
HiCEmperor
Tiamat
1
6
3
0.42
L
Fafnir
Jalop2
Fafnir
1
4
4
0.75
W
Cu Chulainn
RagingBigRed
Cu Chulainn
5
3
11
3.5
W
Erlang Shen
RagingMeta
Erlang Shen
4
2
11
4.75
W
Aphrodite
Sh1ld_Supp0rt
Aphrodite
7
1
9
11.5
L
Danzaburou
Socotruer
Danzaburou
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
37,087
42,251
Taken
43,615
33,969
Mitigated
28,134
8,346
Healing
21,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
HiCEmperor
Tiamat
6,902
568
0
920
11,461
6,879
0
2,190
9,064
18,624
0
L
Fafnir
Jalop2
Fafnir
8,173
2,526
0
3,646
16,286
21,083
45
4,490
11,239
14,820
807
W
Cu Chulainn
RagingBigRed
Cu Chulainn
14,448
2,256
0
2,352
17,113
10,872
974
3,456
12,820
0
43,799
W
Erlang Shen
RagingMeta
Erlang Shen
11,308
5,290
0
3,416
15,143
12,559
1,236
6,052
8,431
0
24,577
W
Aphrodite
Sh1ld_Supp0rt
Aphrodite
11,331
703
7,494
8,592
11,359
4,703
1,038
3,760
7,202
37,146
0
L
Danzaburou
Socotruer
Danzaburou
9,777
5,161
0
3,780
14,504
6,007
441
4,667
9,607
0
43,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,314
Gold Earned
30,752
121
Minions Killed
138
0
Camps Cleared
0
583,647
Distance Traveled
653,775
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,169
743
35
3
0
189,534
0
L
Fafnir
8,518
774
13
1
0
213,436
0
W
Cu Chulainn
10,097
918
37
3
0
225,855
1
W
Erlang Shen
9,941
904
29
3
0
211,996
0
W
Aphrodite
10,714
974
72
7
0
215,924
2
L
Danzaburou
9,627
875
73
7
0
180,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role