Player Matchup

Jormungandr
Jormungandr
Cheeselover47
Jormungandr
Level 66
God Stats
0W - 1L
1,734 SR
Queue Stats
21W - 18L
1,501 Elo+
Party 2
Athena
Athena
Edgedoe
Athena
Level 86
God Stats
1W - 2L
1,302 SR
Queue Stats
118W - 114L
1,593 Elo+
Solo
Ix Chel
Ix Chel
EquivocalReality
Ix Chel
Level 170
God Stats
7W - 9L
1,520 SR
Queue Stats
205W - 167L
1,627 Elo+
Solo
Pele
Pele
HENSHU
Pele
Level 65
God Stats
1W - 2L
1,371 SR
Queue Stats
27W - 37L
1,449 Elo+
Party 2
Jing Wei
Jing Wei
XFBS
Jing Wei
Level 61
God Stats
1W - 1L
1,647 SR
Queue Stats
48W - 60L
1,494 Elo+
Party 2
Team Averages
Level 90
1,515 SR
1,533 Elo+

VS

Team Averages
Level 134
1,513 SR
1,548 Elo+
Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
SexterMorgan
Lancelot
Level 128
God Stats
23W - 25L
1,536 SR
Queue Stats
379W - 371L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
TheTwoSunner
Cabrakan
Level 85
God Stats
35W - 15L
1,731 SR
Queue Stats
367W - 349L
1,592 Elo+
Party 1
Loki
Loki
dubgutter
Loki
Level 159
God Stats
13W - 4L
1,695 SR
Queue Stats
360W - 355L
1,554 Elo+
Party 1
Chronos
Chronos
thebobbylobby
Chronos
Level 148
God Stats
2W - 2L
1,105 SR
Queue Stats
285W - 276L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cheeselover47
Jormungandr
9
0 / 3 / 0
5,366
537
4,392
8,989
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Athena
Edgedoe
Athena
8
0 / 2 / 1
5,002
500
2,793
8,129
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 5 / 0
6,295
630
6,270
7,391
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
HENSHU
Pele
7
0 / 4 / 1
4,513
451
4,556
7,091
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
XFBS
Jing Wei
8
0 / 0 / 0
4,757
476
3,012
3,494
826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 0 / 3
5,642
564
2,328
6,467
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
SexterMorgan
Lancelot
11
5 / 2 / 5
6,405
641
5,962
7,966
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
TheTwoSunner
Cabrakan
12
5 / 0 / 3
6,480
648
5,153
7,137
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
12
3 / 0 / 2
6,897
690
7,783
9,679
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
11
1 / 0 / 1
5,611
561
2,733
4,019
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
3
1.5
L
Jormungandr
Cheeselover47
Jormungandr
0
3
0
0
L
Athena
Edgedoe
Athena
0
2
1
0.25
L
2
5
0
0.4
L
Pele
HENSHU
Pele
0
4
1
0.13
W
Lancelot
SexterMorgan
Lancelot
5
2
5
3.75
W
Cabrakan
TheTwoSunner
Cabrakan
5
0
3
6.5
L
Jing Wei
XFBS
Jing Wei
0
0
0
0
W
Loki
3
0
2
4
W
Chronos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,023
Damage
23,959
35,094
Taken
35,268
16,828
Mitigated
18,303
7,888
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,328
1,263
664
2,987
6,467
4,291
0
1,361
5,066
0
15,668
L
Jormungandr
Cheeselover47
Jormungandr
4,392
959
0
2,059
8,989
6,680
0
923
7,444
31,236
1,448
L
Athena
Edgedoe
Athena
2,793
933
0
1,344
8,129
5,376
0
1,737
6,040
13,292
0
L
6,270
1,266
254
1,883
7,391
2,086
0
2,302
5,049
38,970
758
L
Pele
HENSHU
Pele
4,556
814
0
956
7,091
1,860
0
1,511
5,549
0
21,484
W
Lancelot
SexterMorgan
Lancelot
5,962
1,136
0
2,121
7,966
2,660
0
3,296
4,238
0
34,843
W
Cabrakan
TheTwoSunner
Cabrakan
5,153
1,019
0
4,320
7,137
5,121
0
1,885
5,062
50,479
0
L
Jing Wei
XFBS
Jing Wei
3,012
2,378
0
1,392
3,494
826
0
978
2,302
0
26,886
W
Loki
7,783
1,954
0
3,576
9,679
4,812
0
4,080
5,234
0
44,615
W
Chronos
2,733
542
0
1,473
4,019
1,419
0
1,235
2,771
35,411
342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
31,035
253
Minions Killed
336
0
Camps Cleared
0
1,043,735
Distance Traveled
1,176,596
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,642
564
31
3
0
231,223
1
L
Jormungandr
5,366
537
52
5
0
181,717
0
L
Athena
5,002
500
21
2
0
228,974
2
L
Ix Chel
6,295
630
88
9
0
188,453
6
L
Pele
4,513
451
38
4
0
247,042
0
W
Lancelot
6,405
641
72
7
0
252,602
3
W
Cabrakan
6,480
648
86
9
0
247,591
0
L
Jing Wei
4,757
476
54
5
0
197,549
0
W
Loki
6,897
690
83
8
0
226,213
0
W
Chronos
5,611
561
64
6
0
218,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role