Player Matchup

Poseidon
Poseidon
Dimas XG
Poseidon
Level 128
God Stats
18W - 6L
1,805 SR
Queue Stats
276W - 240L
1,519 Elo+
Party 3
Danzaburou
Danzaburou
GaticoVT
Danzaburou
Level 27
God Stats
36W - 29L
1,558 SR
Queue Stats
63W - 48L
1,523 Elo+
Party 3
Baron Samedi
Baron Samedi
ImperialOverlord
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,433 Elo+
Party 2
Da Ji
Da Ji
PhilliesSean
Da Ji
Level 67
God Stats
4W - 8L
1,668 SR
Queue Stats
36W - 61L
1,422 Elo+
Solo
Cthulhu
Cthulhu
jajaGUNZ
Cthulhu
Level 157
God Stats
1W - 3L
1,594 SR
Queue Stats
179W - 165L
1,576 Elo+
Party 2
Team Averages
Level 101
1,625 SR
1,495 Elo+

VS

Team Averages
Level 121
1,548 SR
1,514 Elo+
Fenrir
Fenrir
 
Fenrir
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CBA Livrenub
Ishtar
Level 116
God Stats
22W - 11L
1,621 SR
Queue Stats
547W - 529L
1,469 Elo+
Party 1
Arachne
Arachne
Littlexyu
Arachne
Level 94
God Stats
39W - 15L
1,722 SR
Queue Stats
106W - 89L
1,609 Elo+
Solo
Cthulhu
Cthulhu
Skyonestein GGS
Cthulhu
Level 27
God Stats
3W - 4L
1,440 SR
Queue Stats
44W - 45L
1,460 Elo+
Party 1
Ra
Ra
nWraith_
Ra
Level 157
God Stats
14W - 18L
1,457 SR
Queue Stats
454W - 456L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dimas XG
Poseidon
14
2 / 5 / 5
8,288
592
12,884
7,764
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
GaticoVT
Danzaburou
11
1 / 7 / 1
7,051
504
3,754
10,590
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
ImperialOverlord
Baron Samedi
9
0 / 5 / 2
6,152
439
3,496
8,415
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 2 / 1
7,898
564
6,463
10,584
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
jajaGUNZ
Cthulhu
13
1 / 3 / 1
7,162
512
5,813
9,925
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 0 / 7
9,930
709
12,896
15,622
11,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Ishtar
13
2 / 2 / 6
7,395
528
2,697
7,149
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Littlexyu
Arachne
15
8 / 2 / 9
9,096
650
8,994
13,807
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 6
6,874
491
2,631
10,506
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 6
8,039
574
5,354
7,700
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
22
22
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
7
12.5
W
Ishtar
2
2
6
2.5
L
Poseidon
Dimas XG
Poseidon
2
5
5
0.9
L
Danzaburou
GaticoVT
Danzaburou
1
7
1
0.21
L
Baron Samedi
ImperialOverlord
Baron Samedi
0
5
2
0.2
W
Arachne
Littlexyu
Arachne
8
2
9
6.25
L
5
2
1
2.75
W
0
2
6
1.5
L
Cthulhu
jajaGUNZ
Cthulhu
1
3
1
0.5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,410
Damage
32,572
47,278
Taken
54,784
24,221
Mitigated
25,875
6,845
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,896
3,241
0
2,988
15,622
11,668
397
5,750
9,678
0
58,396
W
Ishtar
2,697
1,475
0
2,715
7,149
2,144
2,550
4,181
2,826
0
29,380
L
Poseidon
Dimas XG
Poseidon
12,884
1,240
0
899
7,764
2,683
0
2,072
5,454
64,247
0
L
Danzaburou
GaticoVT
Danzaburou
3,754
1,429
0
1,116
10,590
3,579
582
1,432
9,106
0
36,541
L
Baron Samedi
ImperialOverlord
Baron Samedi
3,496
779
532
1,054
8,415
8,065
0
951
7,353
16,677
0
W
Arachne
Littlexyu
Arachne
8,994
6,417
0
6,001
13,807
5,390
306
3,517
10,190
0
48,512
L
6,463
965
0
1,874
10,584
4,543
0
1,257
9,161
0
54,041
W
2,631
170
0
2,637
10,506
4,259
737
4,137
6,151
37,662
0
L
Cthulhu
jajaGUNZ
Cthulhu
5,813
230
157
1,213
9,925
5,351
0
2,416
7,484
52,979
1,094
W
5,354
165
842
2,270
7,700
2,414
0
3,550
3,854
43,392
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,551
Gold Earned
41,334
383
Minions Killed
373
0
Camps Cleared
0
1,315,179
Distance Traveled
1,464,881
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,930
709
83
6
0
303,358
0
W
Ishtar
7,395
528
75
5
0
266,898
2
L
Poseidon
8,288
592
119
9
0
281,577
0
L
Danzaburou
7,051
504
78
6
0
242,674
0
L
Baron Samedi
6,152
439
20
1
0
231,136
0
W
Arachne
9,096
650
68
5
0
335,693
1
L
Da Ji
7,898
564
78
6
0
299,845
0
W
Cthulhu
6,874
491
52
4
0
267,845
6
L
Cthulhu
7,162
512
88
6
0
259,947
0
W
Ra
8,039
574
95
7
0
291,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role