Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alexgamer9824
Loki
Level 107
God Stats
3W - 0L
1,859 SR
Queue Stats
44W - 50L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
BCArrivingTiger
Baron Samedi
Level 77
God Stats
2W - 0L
1,750 SR
Queue Stats
7W - 14L
1,329 Elo+
Party 2
Jormungandr
Jormungandr
BCDARCKONPAN
Jormungandr
Level 124
God Stats
2W - 1L
1,535 SR
Queue Stats
44W - 52L
1,422 Elo+
Party 2
Nut
Nut
jgilbs3221
Nut
Level 82
God Stats
133W - 153L
1,477 SR
Queue Stats
324W - 340L
1,420 Elo+
Solo
Team Averages
Level 85
1,624 SR
1,423 Elo+

VS

Team Averages
Level 121
1,463 SR
1,449 Elo+
Anubis
Anubis
FaTMaF7878
Anubis
Level 147
God Stats
5W - 5L
1,496 SR
Queue Stats
16W - 18L
1,443 Elo+
Party 3
Hades
Hades
HungCrusader
Hades
Level 104
God Stats
8W - 5L
1,475 SR
Queue Stats
64W - 63L
1,409 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sabbath_Of_Muse
Kumbhakarna
Level 87
God Stats
16W - 15L
1,495 SR
Queue Stats
64W - 65L
1,407 Elo+
Party 1
Arachne
Arachne
Smile_ur_Dead545
Arachne
Level 153
God Stats
0W - 2L
1,294 SR
Queue Stats
39W - 35L
1,477 Elo+
Party 3
King Arthur
King Arthur
vue_123
King Arthur
Level 114
God Stats
4W - 5L
1,557 SR
Queue Stats
787W - 763L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 7
6,800
523
4,492
10,783
6,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
11 / 2 / 3
8,435
649
7,168
10,207
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
BCArrivingTiger
Baron Samedi
13
2 / 2 / 5
7,806
600
9,871
5,346
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
BCDARCKONPAN
Jormungandr
13
4 / 2 / 4
8,256
635
8,457
9,100
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
6 / 2 / 4
8,037
618
10,130
8,267
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FaTMaF7878
Anubis
11
2 / 4 / 1
6,679
514
2,785
7,278
2,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 1
5,783
445
4,142
9,075
3,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Sabbath_Of_Muse
Kumbhakarna
11
2 / 3 / 2
6,085
468
5,750
11,995
6,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
4 / 4 / 2
7,034
541
4,715
12,580
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

King Arthur
vue_123
King Arthur
11
1 / 7 / 2
6,331
487
4,666
15,338
8,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
23
Kills
10
10
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
7
1.75
W
11
2
3
6.25
W
Baron Samedi
BCArrivingTiger
Baron Samedi
2
2
5
2.25
W
Jormungandr
BCDARCKONPAN
Jormungandr
4
2
4
3
L
Anubis
FaTMaF7878
Anubis
2
4
1
0.63
L
1
5
1
0.3
L
Kumbhakarna
Sabbath_Of_Muse
Kumbhakarna
2
3
2
1
L
4
4
2
1.25
W
6
2
4
4
L
King Arthur
vue_123
King Arthur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,118
Damage
22,058
43,703
Taken
56,266
22,521
Mitigated
25,372
15,652
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,492
1,185
2,234
2,825
10,783
6,697
201
4,987
5,796
18,897
0
W
7,168
870
0
3,689
10,207
3,110
0
1,638
8,569
0
54,521
W
Baron Samedi
BCArrivingTiger
Baron Samedi
9,871
178
329
1,983
5,346
1,942
0
2,419
2,927
53,815
60
W
Jormungandr
BCDARCKONPAN
Jormungandr
8,457
3,066
0
1,578
9,100
7,880
486
347
8,753
52,349
0
L
Anubis
FaTMaF7878
Anubis
2,785
41
0
1,509
7,278
2,529
0
4,646
2,632
33,601
1,127
L
4,142
719
563
2,319
9,075
3,186
0
2,407
6,668
23,185
0
L
Kumbhakarna
Sabbath_Of_Muse
Kumbhakarna
5,750
1,735
154
2,586
11,995
6,191
0
4,394
7,601
24,359
513
L
4,715
3,235
0
2,568
12,580
4,551
0
2,958
9,508
0
36,179
W
10,130
6,190
0
3,014
8,267
2,892
214
3,220
5,047
0
62,978
L
King Arthur
vue_123
King Arthur
4,666
752
0
2,093
15,338
8,915
0
7,886
7,097
86
37,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,334
Gold Earned
31,912
395
Minions Killed
275
0
Camps Cleared
0
1,159,301
Distance Traveled
1,208,608
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,800
523
31
2
0
221,192
0
W
Loki
8,435
649
77
6
0
285,003
0
W
Baron Samedi
7,806
600
93
7
0
227,382
5
W
Jormungandr
8,256
635
93
7
0
219,685
4
L
Anubis
6,679
514
65
5
0
200,368
6
L
Hades
5,783
445
45
3
0
208,047
0
L
Kumbhakarna
6,085
468
28
2
0
279,221
0
L
Arachne
7,034
541
67
5
0
266,240
1
W
Nut
8,037
618
101
8
0
206,039
0
L
King Arthur
6,331
487
70
5
0
254,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role