Player Matchup

Danzaburou
Danzaburou
Bakasta45
Danzaburou
Level 12
God Stats
6W - 4L
1,515 SR
Queue Stats
9W - 13L
1,368 Elo+
Party 1
Janus
Janus
Joebo493
Janus
Level 129
God Stats
2W - 3L
1,288 SR
Queue Stats
188W - 173L
1,501 Elo+
Solo
Guan Yu
Guan Yu
aidanlepe7
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,270 Elo+
Party 1
Ymir
Ymir
alexis3021
Ymir
Level 63
God Stats
5W - 2L
1,716 SR
Queue Stats
9W - 10L
1,420 Elo+
Party 1
Bakasura
Bakasura
sheba9966
Bakasura
Level 69
God Stats
5W - 1L
1,886 SR
Queue Stats
9W - 13L
1,368 Elo+
Party 1
Team Averages
Level 56
1,581 SR
1,386 Elo+

VS

Team Averages
Level 102
1,476 SR
1,386 Elo+
Hachiman
Hachiman
ArtYst7672
Hachiman
Level 68
God Stats
4W - 3L
1,365 SR
Queue Stats
26W - 18L
1,467 Elo+
Solo
Ne Zha
Ne Zha
BirSan
Ne Zha
Level 63
God Stats
23W - 30L
1,507 SR
Queue Stats
156W - 177L
1,432 Elo+
Solo
Ra
Ra
Grandmasta_Kaige
Ra
Level 112
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 10L
1,070 Elo+
Solo
Zhong Kui
Zhong Kui
godslayersPOC
Zhong Kui
Level 115
God Stats
16W - 8L
1,676 SR
Queue Stats
556W - 558L
1,474 Elo+
Party 2
Nut
Nut
mrgetiton22
Nut
Level 153
God Stats
5W - 5L
1,549 SR
Queue Stats
467W - 455L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bakasta45
Danzaburou
15
12 / 0 / 4
10,216
639
12,169
9,873
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
Joebo493
Janus
14
0 / 4 / 6
8,475
530
8,155
8,878
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
aidanlepe7
Guan Yu
13
0 / 1 / 1
7,659
479
3,835
11,682
10,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 11
9,126
570
8,768
14,125
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
sheba9966
Bakasura
15
6 / 1 / 3
9,001
563
5,401
12,719
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArtYst7672
Hachiman
13
2 / 5 / 2
8,254
516
7,814
10,101
2,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
BirSan
Ne Zha
15
1 / 1 / 5
8,308
519
6,581
12,280
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 4 / 1
8,523
533
7,116
8,426
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
godslayersPOC
Zhong Kui
13
0 / 5 / 2
7,559
472
8,197
11,595
7,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 6 / 0
7,403
463
4,712
13,130
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
7
7
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ArtYst7672
Hachiman
2
5
2
0.6
W
Danzaburou
Bakasta45
Danzaburou
12
0
4
14
L
Ne Zha
BirSan
Ne Zha
1
1
5
3.5
L
4
4
1
1.13
W
Janus
Joebo493
Janus
0
4
6
0.75
W
Guan Yu
aidanlepe7
Guan Yu
0
1
1
0.5
W
3
1
11
8.5
L
Zhong Kui
godslayersPOC
Zhong Kui
0
5
2
0.2
L
0
6
0
0
W
Bakasura
sheba9966
Bakasura
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,328
Damage
34,420
57,277
Taken
55,532
37,158
Mitigated
23,197
13,018
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ArtYst7672
Hachiman
7,814
4,177
0
3,071
10,101
2,825
162
2,217
7,564
0
43,253
W
Danzaburou
Bakasta45
Danzaburou
12,169
6,985
0
1,965
9,873
3,566
958
3,175
6,618
0
65,117
L
Ne Zha
BirSan
Ne Zha
6,581
1,357
0
3,811
12,280
5,178
0
2,089
9,956
0
67,052
L
7,116
293
1,332
2,218
8,426
2,738
270
4,668
3,704
46,790
300
W
Janus
Joebo493
Janus
8,155
888
0
736
8,878
3,026
823
2,503
6,021
60,927
1,244
W
Guan Yu
aidanlepe7
Guan Yu
3,835
361
902
3,338
11,682
10,395
258
1,165
10,361
0
36,942
W
8,768
1,574
0
2,879
14,125
14,422
545
5,903
7,870
24,724
2,788
L
Zhong Kui
godslayersPOC
Zhong Kui
8,197
1,299
151
2,630
11,595
7,926
236
4,172
7,423
42,629
6,882
L
4,712
2,312
48
3,589
13,130
4,530
2,454
2,679
10,171
0
47,250
W
Bakasura
sheba9966
Bakasura
5,401
3,674
0
3,198
12,719
5,749
870
1,609
10,998
0
56,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,477
Gold Earned
40,047
392
Minions Killed
426
0
Camps Cleared
0
1,676,544
Distance Traveled
1,512,177
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,254
516
62
4
0
281,743
0
W
Danzaburou
10,216
639
95
6
0
334,672
0
L
Ne Zha
8,308
519
99
6
0
352,746
5
L
Ra
8,523
533
85
5
0
318,383
0
W
Janus
8,475
530
105
7
0
303,974
0
W
Guan Yu
7,659
479
58
4
0
327,674
0
W
Ymir
9,126
570
27
2
0
312,159
0
L
Zhong Kui
7,559
472
97
6
0
284,802
0
L
Nut
7,403
463
83
5
0
274,503
0
W
Bakasura
9,001
563
107
7
0
398,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role