Player Matchup

Surtr
Surtr
Gold II
GodKingNarnia
Surtr
Gold II
Level 86
God Stats
19W - 15L
1,534 SR
Queue Stats
22W - 23L
1,613 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 86
1,534 SR
1,613 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 132
1,762 SR
1,578 MMR
Sobek
Sobek
Bronze III
namechanged8242
Sobek
Bronze III
Level 132
God Stats
2W - 1L
1,762 SR
Queue Stats
3W - 1L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
9,348
935
9,896
12,657
6,744
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
BakasuraAh Muzen CabHeraAmaterasuHades

VS

Bans
OdinSkadiPoseidonUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
9,433
943
8,624
13,363
11,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,896
Damage
8,624
12,657
Taken
13,363
6,744
Mitigated
11,465
3,675
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,896
4,095
0
3,675
12,657
6,744
52
8,025
4,632
1,570
44,605
W
8,624
713
0
5,378
13,363
11,465
0
1,357
12,006
46,892
4,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,348
Gold Earned
9,433
85
Minions Killed
112
5
Camps Cleared
4
231,220
Distance Traveled
214,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,348
935
85
9
5
231,220
0
W
Sobek
9,433
943
112
11
4
214,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role