Player Matchup

Raijin
Raijin
Eagles11
Raijin
Level 89
God Stats
8W - 4L
1,516 SR
Queue Stats
177W - 177L
1,492 Elo+
Party 1
Loki
Loki
FactionisSicK
Loki
Level 79
God Stats
1W - 2L
1,503 SR
Queue Stats
176W - 173L
1,492 Elo+
Party 1
Chernobog
Chernobog
Me6252
Chernobog
Level 68
God Stats
12W - 8L
1,599 SR
Queue Stats
145W - 121L
1,490 Elo+
Solo
Hel
Hel
ixAnthonyy
Hel
Level 119
God Stats
5W - 2L
1,760 SR
Queue Stats
148W - 155L
1,472 Elo+
Solo
Ares
Ares
tikigem
Ares
Level 100
God Stats
7W - 15L
1,493 SR
Queue Stats
47W - 98L
1,398 Elo+
Solo
Team Averages
Level 91
1,574 SR
1,469 Elo+

VS

Team Averages
Level 100
1,535 SR
1,440 Elo+
Lancelot
Lancelot
Baron Samedi365
Lancelot
Level 127
God Stats
8W - 6L
1,667 SR
Queue Stats
463W - 449L
1,499 Elo+
Solo
Poseidon
Poseidon
FlakoLaFama27
Poseidon
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 19L
1,409 Elo+
Solo
Nu Wa
Nu Wa
RTR_BaMa10023
Nu Wa
Level 122
God Stats
25W - 19L
1,533 SR
Queue Stats
329W - 325L
1,438 Elo+
Solo
Bacchus
Bacchus
SethStacyYT
Bacchus
Level 102
God Stats
17W - 15L
1,484 SR
Queue Stats
143W - 140L
1,427 Elo+
Party 2
Chernobog
Chernobog
ommetaphobia
Chernobog
Level 58
God Stats
5W - 6L
1,489 SR
Queue Stats
147W - 145L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Eagles11
Raijin
13
3 / 3 / 1
7,656
510
10,738
9,801
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 1
7,152
477
4,611
11,354
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Me6252
Chernobog
1
0 / 0 / 0
4,531
302
0
1,130
236
15
2 / 2 / 0
9,537
636
5,260
12,512
5,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
tikigem
Ares
12
1 / 5 / 3
6,753
450
2,931
12,213
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
2 / 0 / 2
8,406
560
6,314
10,608
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
FlakoLaFama27
Poseidon
13
3 / 3 / 3
7,855
524
6,279
8,638
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
0 / 3 / 3
7,793
520
11,401
6,711
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
SethStacyYT
Bacchus
13
1 / 2 / 6
7,995
533
3,953
10,455
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
ommetaphobia
Chernobog
13
5 / 1 / 3
8,035
536
5,235
6,998
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
9
Kills
11
12
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
2
0
2
3
L
Raijin
Eagles11
Raijin
3
3
1
1.17
L
3
2
1
1.75
W
Poseidon
FlakoLaFama27
Poseidon
3
3
3
1.5
L
Chernobog
Me6252
Chernobog
0
0
0
0
W
0
3
3
0.5
W
Bacchus
SethStacyYT
Bacchus
1
2
6
2
L
2
2
0
1
W
Chernobog
ommetaphobia
Chernobog
5
1
3
6.5
L
Ares
tikigem
Ares
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,540
Damage
33,182
47,010
Taken
43,410
25,289
Mitigated
21,836
16,271
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
6,314
890
92
5,406
10,608
4,575
0
3,421
7,187
0
85,272
L
Raijin
Eagles11
Raijin
10,738
904
0
1,736
9,801
3,141
240
5,135
4,524
56,165
635
L
4,611
1,028
0
5,745
11,354
3,570
0
3,466
7,624
0
38,047
W
Poseidon
FlakoLaFama27
Poseidon
6,279
1,252
0
1,499
8,638
2,712
758
5,174
3,464
42,478
0
L
Chernobog
Me6252
Chernobog
0
0
0
0
1,130
236
0
948
0
0
0
W
11,401
3,804
0
1,209
6,711
1,972
108
4,336
2,375
60,321
0
W
Bacchus
SethStacyYT
Bacchus
3,953
299
423
3,157
10,455
10,378
259
3,521
6,934
18,937
1,044
L
5,260
223
210
8,342
12,512
5,918
68
6,546
5,522
101,901
1,547
W
Chernobog
ommetaphobia
Chernobog
5,235
3,502
0
2,223
6,998
2,199
2,606
2,364
4,634
0
46,958
L
Ares
tikigem
Ares
2,931
153
0
238
12,213
12,424
0
4,404
7,707
26,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
40,084
386
Minions Killed
419
0
Camps Cleared
0
1,152,048
Distance Traveled
1,546,921
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,406
560
135
9
0
375,498
0
L
Raijin
7,656
510
97
6
0
287,318
3
L
Loki
7,152
477
59
4
0
344,336
2
W
Poseidon
7,855
524
67
4
0
306,588
0
L
Chernobog
4,531
302
1
0
0
0
0
W
Nu Wa
7,793
520
103
7
0
282,515
0
W
Bacchus
7,995
533
38
3
0
302,346
3
L
Hel
9,537
636
203
14
0
291,351
0
W
Chernobog
8,035
536
76
5
0
279,974
0
L
Ares
6,753
450
26
2
0
229,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role