Player Matchup

Khepri
Khepri
Coltrainzzz
Khepri
Level 149
God Stats
6W - 2L
2,050 SR
Queue Stats
129W - 88L
1,597 Elo+
Party 2
Nu Wa
Nu Wa
Ho-Le-Sheeat
Nu Wa
Level 181
God Stats
313W - 325L
1,557 SR
Queue Stats
314W - 338L
1,466 Elo+
Solo
Ix Chel
Ix Chel
Jaded12
Ix Chel
Level 170
God Stats
87W - 46L
1,799 SR
Queue Stats
465W - 224L
1,722 Elo+
Party 2
Hercules
Hercules
mycouchisbetter
Hercules
Level 149
God Stats
3W - 0L
1,771 SR
Queue Stats
20W - 18L
1,524 Elo+
Party 2
Anhur
Anhur
xsadmonkey
Anhur
Level 144
God Stats
17W - 17L
1,568 SR
Queue Stats
164W - 84L
1,700 Elo+
Party 2
Team Averages
Level 159
1,749 SR
1,602 Elo+

VS

Team Averages
Level 112
1,550 SR
1,481 Elo+
Janus
Janus
BruceBanner10079
Janus
Level 140
God Stats
18W - 15L
1,542 SR
Queue Stats
283W - 303L
1,556 Elo+
Solo
Kukulkan
Kukulkan
FatBottomGirls
Kukulkan
Level 154
God Stats
1W - 1L
1,892 SR
Queue Stats
81W - 82L
1,500 Elo+
Solo
Neith
Neith
Kamillian
Neith
Level 61
God Stats
12W - 9L
1,621 SR
Queue Stats
12W - 12L
1,479 Elo+
Party 1
Arachne
Arachne
TGRSamuel321
Arachne
Level 48
God Stats
1W - 1L
1,192 SR
Queue Stats
11W - 22L
1,372 Elo+
Party 1
Fafnir
Fafnir
stoppingtoast92
Fafnir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 107L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 0 / 14
7,844
981
3,874
6,591
5,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 0 / 9
8,162
1,020
7,218
4,922
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
Jaded12
Ix Chel
14
7 / 1 / 7
8,614
1,077
10,346
3,667
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
5 / 3 / 9
8,413
1,052
5,292
10,400
10,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
15
8 / 1 / 4
9,007
1,126
6,851
7,322
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
7,970
996
6,212
8,438
2,453
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
13
2 / 4 / 1
7,788
974
7,187
5,958
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kamillian
Neith
11
0 / 3 / 4
6,878
860
4,053
6,629
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arachne
TGRSamuel321
Arachne
11
2 / 6 / 1
6,950
869
2,612
9,979
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 3 / 2
7,163
895
2,600
8,480
7,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
20
Kills
5
5
Deaths
20
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Khepri
0
0
14
7
L
Kukulkan
2
4
1
0.63
W
0
0
9
4.5
W
Ix Chel
Jaded12
Ix Chel
7
1
7
10.5
L
Neith
Kamillian
Neith
0
3
4
0.67
L
Arachne
TGRSamuel321
Arachne
2
6
1
0.42
W
Hercules
5
3
9
3.17
L
0
3
2
0.33
W
Anhur
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,581
Damage
22,664
32,902
Taken
39,484
21,288
Mitigated
15,493
11,998
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,212
156
0
407
8,438
2,453
0
3,697
4,612
26,665
392
W
Khepri
3,874
175
0
2,869
6,591
5,507
191
3,215
3,376
10,379
785
L
Kukulkan
7,187
860
0
515
5,958
1,195
0
3,097
2,713
27,491
0
W
7,218
3,053
0
1,477
4,922
1,492
1,863
2,828
2,094
33,888
0
W
Ix Chel
Jaded12
Ix Chel
10,346
1,964
1,180
971
3,667
1,305
322
1,769
1,898
21,379
0
L
Neith
Kamillian
Neith
4,053
1,451
0
1,317
6,629
1,667
0
3,669
2,847
0
22,916
L
Arachne
TGRSamuel321
Arachne
2,612
1,726
0
867
9,979
2,932
0
5,770
4,101
0
8,146
W
Hercules
5,292
1,158
0
3,368
10,400
10,611
56
4,650
5,750
0
9,571
L
2,600
860
0
1,779
8,480
7,246
0
4,941
3,468
7,873
860
W
Anhur
6,851
4,313
0
2,133
7,322
2,373
390
3,115
4,207
0
26,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,040
Gold Earned
36,749
204
Minions Killed
167
0
Camps Cleared
0
886,681
Distance Traveled
784,100
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,970
996
56
7
0
172,753
0
W
Khepri
7,844
981
12
2
0
191,834
2
L
Kukulkan
7,788
974
49
6
0
158,549
0
W
Nu Wa
8,162
1,020
70
9
0
168,003
2
W
Ix Chel
8,614
1,077
42
5
0
175,670
0
L
Neith
6,878
860
30
4
0
160,511
0
L
Arachne
6,950
869
14
2
0
157,236
0
W
Hercules
8,413
1,052
21
3
0
184,892
0
L
Fafnir
7,163
895
18
2
0
135,051
0
W
Anhur
9,007
1,126
59
7
0
166,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role