Player Matchup

Kukulkan
Kukulkan
Buttertoastbooty
Kukulkan
Level 155
God Stats
7W - 4L
1,569 SR
Queue Stats
530W - 534L
1,434 Elo+
Solo
Fafnir
Fafnir
Lord0Jenome
Fafnir
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 149L
1,466 Elo+
Solo
Bastet
Bastet
MoodyNumber1
Bastet
Level 159
God Stats
16W - 13L
1,487 SR
Queue Stats
1,302W - 1,368L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Node OG
Sylvanus
Level 144
God Stats
1W - 0L
1,656 SR
Queue Stats
18W - 22L
1,454 Elo+
Solo
Artemis
Artemis
dwoobies
Artemis
Level 128
God Stats
3W - 2L
1,518 SR
Queue Stats
258W - 277L
1,434 Elo+
Solo
Team Averages
Level 145
1,546 SR
1,455 Elo+

VS

Team Averages
Level 98
1,581 SR
1,461 Elo+
Freya
Freya
LegendaryHarry33
Freya
Level 135
God Stats
6W - 8L
1,669 SR
Queue Stats
358W - 369L
1,473 Elo+
Party 1
Mulan
Mulan
Ouzzadoz
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,378 Elo+
Party 2
Geb
Geb
WorldEaterWally
Geb
Level 153
God Stats
3W - 2L
1,620 SR
Queue Stats
93W - 110L
1,504 Elo+
Party 1
Apollo
Apollo
bingus4evr
Apollo
Level 67
God Stats
2W - 5L
1,400 SR
Queue Stats
232W - 222L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
xllMANDYllx
Sylvanus
Level 119
God Stats
1W - 1L
1,713 SR
Queue Stats
106W - 117L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 25
14,099
881
20,651
11,357
6,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
2
0 / 0 / 0
4,956
310
0
0
0
Bastet
20
13 / 2 / 18
13,483
843
26,139
20,643
14,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Node OG
Sylvanus
20
8 / 2 / 22
12,301
769
14,207
23,152
18,256
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
dwoobies
Artemis
20
11 / 3 / 22
13,244
828
22,777
16,658
8,075
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
9,714
607
15,086
15,455
6,152
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Ouzzadoz
Mulan
15
0 / 8 / 3
9,148
572
5,709
18,362
17,254
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
2 / 6 / 2
10,447
653
19,616
20,248
25,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
bingus4evr
Apollo
16
3 / 10 / 3
10,802
675
10,479
22,532
10,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
xllMANDYllx
Sylvanus
16
1 / 7 / 3
10,701
669
7,846
25,700
25,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
20
37
Kills
7
7
Deaths
37
87
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
25
17.5
L
1
6
2
0.33
W
Fafnir
0
0
0
0
W
Bastet
13
2
18
11
W
Sylvanus
Node OG
Sylvanus
8
2
22
9.5
L
Mulan
Ouzzadoz
Mulan
0
8
3
0.19
L
2
6
2
0.5
L
Apollo
bingus4evr
Apollo
3
10
3
0.45
W
Artemis
dwoobies
Artemis
11
3
22
7.33
L
Sylvanus
xllMANDYllx
Sylvanus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,774
Damage
58,736
71,810
Taken
102,297
47,328
Mitigated
85,873
42,539
Healing
31,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,651
1,690
1,521
1,969
11,357
6,472
1,162
5,542
5,699
60,135
1,586
L
15,086
4,250
2,419
4,606
15,455
6,152
0
5,958
9,497
30,461
718
W
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
26,139
6,961
239
6,012
20,643
14,525
1,080
11,637
8,678
1,638
41,382
W
Sylvanus
Node OG
Sylvanus
14,207
473
16,361
12,267
23,152
18,256
1,543
14,262
8,448
18,873
379
L
Mulan
Ouzzadoz
Mulan
5,709
792
0
2,264
18,362
17,254
0
5,123
13,239
0
12,849
L
19,616
1,078
562
2,582
20,248
25,978
0
6,197
14,051
33,994
1,305
L
Apollo
bingus4evr
Apollo
10,479
3,391
1,547
3,826
22,532
10,498
405
7,518
15,014
0
36,230
W
Artemis
dwoobies
Artemis
22,777
7,292
2,801
1,369
16,658
8,075
3,654
8,122
8,059
0
48,186
L
Sylvanus
xllMANDYllx
Sylvanus
7,846
2,284
7,255
6,231
25,700
25,991
37
9,845
15,855
18,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,083
Gold Earned
50,812
203
Minions Killed
166
0
Camps Cleared
0
1,106,722
Distance Traveled
1,108,802
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,099
881
105
7
0
299,722
0
L
Freya
9,714
607
38
2
0
217,982
2
W
Fafnir
4,956
310
0
0
0
0
0
W
Bastet
13,483
843
33
2
0
300,999
0
W
Sylvanus
12,301
769
12
1
0
237,980
0
L
Mulan
9,148
572
17
1
0
230,032
0
L
Geb
10,447
653
21
1
0
220,166
0
L
Apollo
10,802
675
62
4
0
239,256
2
W
Artemis
13,244
828
53
3
0
268,021
0
L
Sylvanus
10,701
669
28
2
0
201,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role