Player Matchup

King Arthur
King Arthur
Ndog14
King Arthur
Level 156
God Stats
1W - 3L
1,441 SR
Queue Stats
74W - 56L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
QuentinSMith12
Zhong Kui
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,515 Elo+
Party 3
Hun Batz
Hun Batz
aHORDofPENGUINS
Hun Batz
Level 150
God Stats
1W - 1L
1,743 SR
Queue Stats
83W - 73L
1,590 Elo+
Party 3
Serqet
Serqet
amasters
Serqet
Level 129
God Stats
0W - 2L
1,551 SR
Queue Stats
5W - 4L
1,263 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lVlrLeaF
Kumbhakarna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,555 Elo+
Party 3
Team Averages
Level 145
1,547 SR
1,501 Elo+

VS

Team Averages
Level 127
1,479 SR
1,541 Elo+
Zhong Kui
Zhong Kui
DjDonDonn
Zhong Kui
Level 156
God Stats
11W - 8L
1,549 SR
Queue Stats
701W - 714L
1,562 Elo+
Party 2
Chronos
Chronos
JazzyXYZ
Chronos
Level 147
God Stats
26W - 35L
1,458 SR
Queue Stats
763W - 725L
1,542 Elo+
Solo
Ishtar
Ishtar
JustAJosh
Ishtar
Level 109
God Stats
12W - 11L
1,579 SR
Queue Stats
853W - 873L
1,544 Elo+
Party 2
Amaterasu
Amaterasu
Themaddrag
Amaterasu
Level 67
God Stats
2W - 2L
1,397 SR
Queue Stats
250W - 241L
1,556 Elo+
Party 2
Khepri
Khepri
Vagrantwinner
Khepri
Level 154
God Stats
4W - 6L
1,411 SR
Queue Stats
301W - 307L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ndog14
King Arthur
15
1 / 7 / 10
8,720
727
8,757
21,529
20,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
QuentinSMith12
Zhong Kui
17
9 / 5 / 7
10,902
909
17,966
16,378
10,868
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
14
2 / 6 / 8
8,481
707
8,030
11,763
12,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serqet
amasters
Serqet
17
4 / 2 / 12
9,937
828
6,783
7,925
5,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
lVlrLeaF
Kumbhakarna
14
1 / 4 / 9
8,545
712
3,546
15,151
15,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DjDonDonn
Zhong Kui
18
9 / 2 / 11
11,337
945
18,132
12,477
13,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
JazzyXYZ
Chronos
18
11 / 2 / 9
11,290
941
18,699
9,373
4,934
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
JustAJosh
Ishtar
15
1 / 5 / 16
9,353
779
18,926
10,924
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Themaddrag
Amaterasu
14
1 / 7 / 8
9,008
751
5,316
16,842
17,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

17
2 / 2 / 15
10,524
877
6,138
10,543
11,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
83
17
Kills
24
24
Deaths
18
46
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DjDonDonn
Zhong Kui
9
2
11
7.25
W
Chronos
JazzyXYZ
Chronos
11
2
9
7.75
W
Ishtar
JustAJosh
Ishtar
1
5
16
1.8
L
King Arthur
Ndog14
King Arthur
1
7
10
0.86
L
Zhong Kui
QuentinSMith12
Zhong Kui
9
5
7
2.5
W
Amaterasu
Themaddrag
Amaterasu
1
7
8
0.71
W
2
2
15
4.75
L
Hun Batz
2
6
8
1
L
Serqet
amasters
Serqet
4
2
12
5
L
Kumbhakarna
lVlrLeaF
Kumbhakarna
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,082
Damage
67,211
72,746
Taken
60,159
65,187
Mitigated
53,116
25,445
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DjDonDonn
Zhong Kui
18,132
6,830
337
4,782
12,477
13,243
3,352
3,617
8,580
40,947
709
W
Chronos
JazzyXYZ
Chronos
18,699
4,181
735
1,757
9,373
4,934
1,842
4,214
5,159
29,662
492
W
Ishtar
JustAJosh
Ishtar
18,926
9,029
1,157
2,554
10,924
5,331
1,531
3,083
7,841
0
35,837
L
King Arthur
Ndog14
King Arthur
8,757
420
1,847
3,636
21,529
20,632
0
13,501
7,911
420
22,051
L
Zhong Kui
QuentinSMith12
Zhong Kui
17,966
1,442
1,253
8,119
16,378
10,868
0
10,053
6,171
32,626
638
W
Amaterasu
Themaddrag
Amaterasu
5,316
2,059
115
2,521
16,842
17,811
105
6,748
9,534
0
10,312
W
6,138
198
906
1,871
10,543
11,797
136
3,907
6,636
17,741
231
L
Hun Batz
8,030
1,256
3,670
2,301
11,763
12,972
0
5,382
6,134
0
22,089
L
Serqet
amasters
Serqet
6,783
877
0
1,076
7,925
5,130
0
4,935
2,730
0
11,085
L
Kumbhakarna
lVlrLeaF
Kumbhakarna
3,546
490
55
3,488
15,151
15,585
0
8,272
6,774
5,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,585
Gold Earned
51,512
111
Minions Killed
137
0
Camps Cleared
0
1,123,065
Distance Traveled
1,123,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,337
945
51
4
0
198,873
0
W
Chronos
11,290
941
29
2
0
259,700
0
W
Ishtar
9,353
779
34
3
0
202,310
0
L
King Arthur
8,720
727
25
2
0
206,760
0
L
Zhong Kui
10,902
909
50
4
0
223,548
0
W
Amaterasu
9,008
751
8
1
0
221,470
0
W
Khepri
10,524
877
15
1
0
240,829
0
L
Hun Batz
8,481
707
20
2
0
209,582
0
L
Serqet
9,937
828
13
1
0
279,044
0
L
Kumbhakarna
8,545
712
3
0
0
204,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role